Lot's of grammar and spelling fixes for APC actions.

This commit is contained in:
Erthilo
2012-05-20 00:55:38 +01:00
parent 229fad369e
commit 2ce24412ed
+46 -46
View File
@@ -150,23 +150,23 @@
if(usr /*&& !usr.stat*/)
usr << "A control terminal for the area electrical systems."
if(stat & BROKEN)
usr << "Looks broken."
usr << "It looks broken."
return
if(opened)
if(has_electronics && terminal)
usr << "The cover is [opened==2?"removed":"open"] and the power cell is [ cell ? "installed" : "missing"]."
else if (!has_electronics && terminal)
usr << "There are some wires but no any electronics."
usr << "There are some wires but no electronics."
else if (has_electronics && !terminal)
usr << "Electronics installed but not wired."
usr << "There are electronics installed but they're not wired."
else /* if (!has_electronics && !terminal) */
usr << "There is no electronics nor connected wires."
usr << "There are no electronics or any connected wires."
else
if (stat & MAINT)
usr << "The cover is closed. Something is wrong with it, it doesn't work."
usr << "The cover is closed. It looks like it 's not working."
else if (malfhack)
usr << "The cover is broken. It may be hard to force it open."
usr << "The cover is broken. It looks like it'll be hard to force open."
else
usr << "The cover is closed."
@@ -213,7 +213,7 @@
if (istype(W, /obj/item/weapon/crowbar) && opened)
if (has_electronics==1)
if (terminal)
user << "\red Disconnect wires first."
user << "\red You need to cut the wires first."
return
playsound(src.loc, 'Crowbar.ogg', 50, 1)
user << "You try to remove the power control board..."
@@ -222,7 +222,7 @@
if ((stat & BROKEN) || malfhack)
user.visible_message(\
"\red [user.name] has broken the power control board inside [src.name]!",\
"You broke the charred power control board and remove the remains.",
"You break the charred power control board and remove the remains.",
"You hear a crack!")
//ticker.mode:apcs-- //XSI said no and I agreed. -rastaf0
else
@@ -238,7 +238,7 @@
user.visible_message("\red [user] starts removing the broken APC cover with \the [W]!", \
"\red You start removing the broken APC cover!")
if(do_after(user, 50))
user.visible_message("\red The broken APC cover was removed with \the [W] by [user.name]!", \
user.visible_message("\red [user.name] removes the broken APC cover with \the [W]!", \
"\red You remove the broken APC cover with your [W.name]!")
opened = 2
cover_unscrewed = 0
@@ -254,24 +254,24 @@
updateicon()
else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside
if(cell)
user << "There is a power cell already installed."
user << "There's a power cell installed already."
return
else
if (stat & MAINT)
user << "\red There is no any connector for your power cell."
user << "\red There aren't any connectors for the power cell."
return
user.drop_item()
W.loc = src
cell = W
user.visible_message(\
"\red [user.name] has inserted the power cell to [src.name]!",\
"\red [user.name] has inserted the power cell into [src.name]!",\
"You insert the power cell.")
chargecount = 0
updateicon()
else if (istype(W, /obj/item/weapon/screwdriver)) // haxing
if(opened)
if (cell)
user << "\red Remove the power cell first." //FUCK YOU, USEFUL MESSAGES ARE GOOD
user << "\red You need to remove the power cell first." //FUCK YOU, USEFUL MESSAGES ARE GOOD
return
else
if (has_electronics==1 && terminal)
@@ -285,7 +285,7 @@
playsound(src.loc, 'Screwdriver.ogg', 50, 1)
user << "You unfasten the electronics."
else /* has_electronics==0 */
user << "\red There is nothing to secure."
user << "\red There's nothing to secure here."
return
updateicon()
else if((stat & BROKEN) || malfhack)
@@ -293,12 +293,12 @@
user.visible_message("\red [user] starts unscrewing the broken APC cover with \the [W]!", \
"\red You start unscrewing the broken APC cover!")
if(do_after(user, 50))
user.visible_message("\red The broken APC cover was unscrewed with \the [W] by [user.name]!", \
user.visible_message("\red [user.name] unscrews the broken APC cover with \the [W]!", \
"\red You unscrew the broken APC cover with your [W.name]!")
cover_unscrewed = 1
updateicon()
else if(emagged)
user << "The interface is broken."
user << "The interface seems broken."
else
wiresexposed = !wiresexposed
user << "The wires have been [wiresexposed ? "exposed" : "unexposed"]"
@@ -306,11 +306,11 @@
else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) // trying to unlock the interface with an ID card
if(emagged)
user << "The interface is broken."
user << "The interface seems broken."
else if(opened)
user << "You must close the cover to swipe an ID card."
user << "You have to close the cover to swipe an ID card."
else if(wiresexposed)
user << "You must close the panel"
user << "You have to close the panel."
else if(stat & (BROKEN|MAINT))
user << "Nothing happens."
else
@@ -328,9 +328,9 @@
else
return
if(opened)
user << "You must close the cover to swipe an ID card."
user << "You have to close the cover to swipe an ID card."
else if(wiresexposed)
user << "You must close the panel first"
user << "You have to close the panel first"
else if(stat & (BROKEN|MAINT))
user << "Nothing happens."
else
@@ -345,7 +345,7 @@
user << "You fail to [ locked ? "unlock" : "lock"] the APC interface."
else if (istype(W, /obj/item/weapon/cable_coil) && !terminal && opened && has_electronics!=2)
if (src.loc:intact)
user << "\red There is no floor with the plating revealed in front of the APC."
user << "\red You have to remove the floor plating in front of the APC first."
return
var/obj/item/weapon/cable_coil/C = W
if(C.amount < 10)
@@ -369,7 +369,7 @@
terminal.connect_to_network()
else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2)
if (src.loc:intact)
user << "\red You must remove the floor plating in front of the APC first."
user << "\red You have to remove the floor plating in front of the APC first."
return
user << "You begin to cut cables..."
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
@@ -381,11 +381,11 @@
return
new /obj/item/weapon/cable_coil(loc,10)
user.visible_message(\
"\red [user.name] cut cables and dismantled the power terminal.",\
"You cut cables and dismantle the power terminal.")
"\red [user.name] cuts the cables and dismantles the power terminal.",\
"You cut the cable and dismantle the power terminal.")
del(terminal)
else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack))
user << "You try to insert the power control board into the frame..."
user << "You start to insert the power control board into the frame..."
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
if(do_after(user, 10))
has_electronics = 1
@@ -396,7 +396,7 @@
return
else if (istype(W, /obj/item/weapon/weldingtool) && W:welding && opened && has_electronics==0 && !terminal)
if (W:get_fuel() < 3)
user << "\blue You need more welding fuel to complete this task."
user << "\blue You need more welding fuel to do this."
return
user << "You start welding APC frame..."
if(W:remove_fuel(0,user))
@@ -407,13 +407,13 @@
if (emagged || malfhack || (stat & BROKEN) || opened==2)
new /obj/item/stack/sheet/metal(loc)
user.visible_message(\
"\red [src] has been cut apart by [user.name] with the weldingtool.",\
"You disassembled the broken APC frame.",\
"\red \The [src] has been cut apart by [user.name] with the welding tool.",\
"You disassemble the broken APC frame.",\
"\red You hear welding.")
else
new /obj/item/apc_frame(loc)
user.visible_message(\
"\red [src] has been cut from the wall by [user.name] with the weldingtool.",\
"\red \The [src] has been cut from the wall by [user.name] with the welding tool.",\
"You cut APC frame from the wall.",\
"\red You hear welding.")
W:welding = 1
@@ -424,19 +424,19 @@
if (opened==2)
opened = 1
user.visible_message(\
"\red [user.name] has replaced the damaged APC frontal panel with a new one.",\
"You replace the damaged APC frontal panel with a new one.")
"\red [user.name] replaces the damaged APC panel with a new one.",\
"You replace the damaged APC panel with a new one.")
del(W)
updateicon()
else if (istype(W, /obj/item/apc_frame) && opened && ((stat & BROKEN) || malfhack))
if (has_electronics)
user << "You cannot repair this APC until you remove the electronics still inside."
user << "You cannot repair this APC until you remove the electronics inside."
return
user << "You begin to replace the damaged APC frame..."
if(do_after(user, 50))
user.visible_message(\
"\red [user.name] has replaced the damaged APC frame with new one.",\
"You replace the damaged APC frame with new one.")
"\red [user.name] has replaced the damaged APC frame with a new one.",\
"You replace the damaged APC frame with a new one.")
del(W)
stat &= ~BROKEN
malfai = null
@@ -452,8 +452,8 @@
&& W.w_class >= 3.0 \
&& prob(20) )
opened = 2
user.visible_message("\red The APC cover was knocked down with the [W.name] by [user.name]!", \
"\red You knock down the APC cover with your [W.name]!", \
user.visible_message("\red The APC cover has been knocked down with \the [W.name] by [user.name]!", \
"\red You knock down the APC cover with \the [W.name]!", \
"You hear a loud bang!")
updateicon()
else
@@ -463,9 +463,9 @@
(istype(W, /obj/item/device/multitool) || \
istype(W, /obj/item/weapon/wirecutters)))
return src.attack_hand(user)
user.visible_message("\red The [src.name] has been hit with the [W.name] by [user.name]!", \
"\red You hit the [src.name] with your [W.name]!", \
"You hear bang")
user.visible_message("\red The [src.name] has been hit with \the [W.name] by [user.name]!", \
"\red You hit the [src.name] with \the [W.name]!", \
"You hear a banging sound.")
// attack with hand - remove cell (if cover open) or interact with the APC
@@ -769,7 +769,7 @@
(istype(robot) && (robot in malfai.connected_robots)) \
) \
)
user << "\red \The [src] have AI control disabled!"
user << "\red \The [src] has it's AI control disabled!"
user << browse(null, "window=apc")
user.machine = null
return 0
@@ -782,10 +782,10 @@
if (istype(H))
if(H.getBrainLoss() >= 60)
for(var/mob/M in viewers(src, null))
M << "\red [H] stares cluelessly at [src] and drools."
M << "\red [H] stares cluelessly at \the [src] and drools."
return 0
else if(prob(H.getBrainLoss()))
user << "\red You momentarily forget how to use [src]."
user << "\red You momentarily forget how to use \the [src]."
return 0
return 1
@@ -873,7 +873,7 @@
if (malfai.malfhacking)
malfai << "You are already hacking an APC."
return
malfai << "Beginning override of APC systems. This takes some time, and you cannot perform other actions during the process."
malfai << "Beginning override of APC systems. This will take some time, and you cannot perform other actions during the process."
malfai.malfhack = src
malfai.malfhacking = 1
sleep(600)
@@ -932,7 +932,7 @@
del(src.occupant)
else
src.occupant << "\red Primary core damaged, unable to return core processes."
src.occupant << "\red Primary core damaged, unable to return to core processes."
if(forced)
src.occupant.loc = src.loc
src.occupant.death()
@@ -958,7 +958,7 @@
s.set_up(3, 1, src)
s.start()
for(var/mob/M in viewers(src))
M.show_message("\red The [src.name] suddenly lets out a blast of smoke and some sparks!", 3, "\red You hear sizzling electronics.", 2)
M.show_message("\red The [src.name] suddenly lets out a blast of smoke and sparks!", 3, "\red You hear sizzling electronics.", 2)
/obj/machinery/power/apc/surplus()