Merge pull request #13720 from dearmochi/armor-vv

Add ability to VV an object's armor easily
This commit is contained in:
Fox McCloud
2020-06-30 20:02:12 -04:00
committed by GitHub
2 changed files with 54 additions and 0 deletions
+53
View File
@@ -819,6 +819,59 @@
message_admins("<span class='notice'>[key_name(usr)] has made [A] process normally</span>")
return TRUE
else if(href_list["modifyarmor"])
if(!check_rights(R_DEBUG|R_ADMIN))
return
var/obj/A = locateUID(href_list["modifyarmor"])
if(!istype(A))
return
A.var_edited = TRUE
var/list/armorlist = A.armor.getList()
var/list/displaylist
var/result
do
displaylist = list()
for(var/key in armorlist)
displaylist += "[key] = [armorlist[key]]"
result = input(usr, "Select an armor type to modify..", "Modify armor") as null|anything in displaylist + "(ADD ALL)" + "(SET ALL)" + "(DONE)"
if(result == "(DONE)")
break
else if(result == "(ADD ALL)" || result == "(SET ALL)")
var/new_amount = input(usr, result == "(ADD ALL)" ? "Enter armor to add to all types:" : "Enter new armor value for all types:", "Modify all types") as num|null
if(isnull(new_amount))
continue
var/proper_amount = text2num(new_amount)
if(isnull(proper_amount))
continue
for(var/key in armorlist)
armorlist[key] = (result == "(ADD ALL)" ? armorlist[key] : 0) + proper_amount
else if(result)
var/list/fields = splittext(result, " = ")
if(length(fields) != 2)
continue
var/type = fields[1]
if(isnull(armorlist[type]))
continue
var/new_amount = input(usr, "Enter new armor value for [type]:", "Modify [type]") as num|null
if(isnull(new_amount))
continue
var/proper_amount = text2num(new_amount)
if(isnull(proper_amount))
continue
armorlist[type] = proper_amount
while(result)
if(!result || !A)
return TRUE
A.armor = A.armor.setRating(armorlist["melee"], armorlist["bullet"], armorlist["laser"], armorlist["energy"], armorlist["bomb"], armorlist["bio"], armorlist["rad"], armorlist["fire"], armorlist["acid"], armorlist["magic"])
log_admin("[key_name(usr)] modified the armor on [A] to: melee = [armorlist["melee"]], bullet = [armorlist["bullet"]], laser = [armorlist["laser"]], energy = [armorlist["energy"]], bomb = [armorlist["bomb"]], bio = [armorlist["bio"]], rad = [armorlist["rad"]], fire = [armorlist["fire"]], acid = [armorlist["acid"]], magic = [armorlist["magic"]]")
message_admins("<span class='notice'>[key_name(usr)] modified the armor on [A] to: melee = [armorlist["melee"]], bullet = [armorlist["bullet"]], laser = [armorlist["laser"]], energy = [armorlist["energy"]], bomb = [armorlist["bomb"]], bio = [armorlist["bio"]], rad = [armorlist["rad"]], fire = [armorlist["fire"]], acid = [armorlist["acid"]], magic = [armorlist["magic"]]")
return TRUE
else if(href_list["addreagent"]) /* Made on /TG/, credit to them. */
if(!check_rights(R_DEBUG|R_ADMIN)) return
+1
View File
@@ -347,6 +347,7 @@ a {
.["Make speed process"] = "?_src_=vars;makespeedy=[UID()]"
else
.["Make normal process"] = "?_src_=vars;makenormalspeed=[UID()]"
.["Modify armor values"] = "?_src_=vars;modifyarmor=[UID()]"
/obj/proc/check_uplink_validity()
return TRUE