Fixed the freezegun combat tech for building from the Protolathe.

Fixed the AI decoy sprites
Marauders and Seraphs now have energy relays (the missile racks use up a LOT of charge, this helps with that)
The Seraph now has an LBX10 Scattershot instead of an Ultra AC2 LMG, as the AC2 does not damage aliens in any way.
Some changes to hopefully speed up the virology airlock.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1837 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Superxpdude@gmail.com
2011-07-12 01:09:50 +00:00
parent f612eac728
commit 2f46fe2c6f
4 changed files with 3296 additions and 3292 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
/mob/living/silicon/decoy
name = "AI"
icon = 'mob.dmi'//
icon = 'Ai.dmi'//
icon_state = "ai"
anchored = 1 // -- TLE
canmove = 0
+8 -3
View File
@@ -18,6 +18,7 @@
add_req_access = 0
internal_damage_threshold = 25
force = 45
max_equip = 4
/obj/mecha/combat/marauder/seraph
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
@@ -29,7 +30,7 @@
wreckage = "/obj/decal/mecha_wreckage/seraph"
internal_damage_threshold = 20
force = 55
max_equip = 4
max_equip = 5
/obj/mecha/combat/marauder/New()
..()
@@ -37,6 +38,8 @@
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
ME.attach(src)
src.smoke_system.set_up(3, 0, src)
@@ -50,12 +53,14 @@
for(ME in equipment)
equipment -= ME
del(ME)
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/teleporter(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
ME.attach(src)
return
+1 -1
View File
@@ -934,7 +934,7 @@ datum
name = "Freeze Gun"
desc = "A gun that shoots supercooled hydrogen particles to drastically chill a target's body temperature."
id = "freeze_gun"
req_tech = list("comabat" = 3, "materials" = 4, "powerstorage" = 3, "magnets" = 2)
req_tech = list("combat" = 3, "materials" = 4, "powerstorage" = 3, "magnets" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 5000, "$glass" = 500, "$silver" = 3000)
build_path = "/obj/item/weapon/gun/energy/freeze"