limit vermin to 30 (can be edited in the gameticker)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-04 03:53:28 +10:00
parent 7401f53d75
commit 2f634cc081
+11
View File
@@ -37,6 +37,7 @@ var/datum/roundinfo/roundinfo = new()
var/vermin_min_spawntime = 3000 //between 5 (3000) and 15 (9000) minutes interval
var/vermin_max_spawntime = 9000
var/spawning_vermin = 0
var/max_vermin = 30
var/list/vermin_spawn_turfs
/datum/controller/gameticker/proc/pregame()
@@ -328,6 +329,16 @@ var/datum/roundinfo/roundinfo = new()
spawning_vermin = 1
spawn(rand(vermin_min_spawntime, vermin_max_spawntime))
spawning_vermin = 0
var/cur_alive_vermin = 0
//check to see if there are too many already
for(var/obj/effect/critter/roach/R in world))
cur_alive_vermin++
for(var/mob/living/simple_animal/mouse/M in world)
if(!M.stat)
cur_alive_vermin++
if(cur_alive_vermin <= max_vermin)
return
var/turf/T = pick(vermin_spawn_turfs)
if(T)
if(prob(50))