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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-31 07:57:47 +01:00
Fixed up Highlander and Dodgeball
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@@ -51,6 +51,28 @@
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if(animation) del(animation)
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if(src) del(src)
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/mob/proc/melt()
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death(1)
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var/atom/movable/overlay/animation = null
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monkeyizing = 1
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canmove = 0
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icon = null
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invisibility = 101
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animation = new(loc)
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animation.icon_state = "blank"
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animation.icon = 'icons/mob/mob.dmi'
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animation.master = src
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// flick("liquify", animation)
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// new /obj/effect/decal/cleanable/ash(loc)
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dead_mob_list -= src
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if(client)
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respawnable_list += src
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spawn(15)
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if(animation) del(animation)
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if(src) del(src)
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/mob/proc/death(gibbed)
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@@ -48,6 +48,25 @@
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if(animation) del(animation)
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if(src) del(src)
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/mob/living/carbon/human/melt()
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death(1)
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var/atom/movable/overlay/animation = null
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monkeyizing = 1
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canmove = 0
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icon = null
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invisibility = 101
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animation = new(loc)
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animation.icon_state = "blank"
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animation.icon = 'icons/mob/mob.dmi'
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animation.master = src
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flick("liquify", animation)
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//new /obj/effect/decal/remains/human(loc)
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spawn(15)
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if(animation) del(animation)
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if(src) del(src)
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/mob/living/carbon/human/death(gibbed)
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if(stat == DEAD) return
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