Should have fixed SUPERHEATED DOOM

This commit is contained in:
Hawk-v3
2012-02-05 10:47:20 +00:00
parent 14a93a1454
commit 34971bcd99
+4 -4
View File
@@ -3,8 +3,8 @@
/var/const/meteor_wave_delay = 625 //minimum wait between waves in tenths of seconds
//set to at least 100 unless you want evarr ruining every round
/var/const/meteors_in_wave = 20
/var/const/meteors_in_small_wave = 10
/var/const/meteors_in_wave = 10 //THIS should be better, Spess.
/var/const/meteors_in_small_wave = 4
/proc/meteor_wave(var/number = meteors_in_wave)
if(!ticker || wavesecret)
@@ -97,8 +97,8 @@
/obj/effect/meteor/Move()
var/turf/T = src.loc
if (istype(T, /turf))
T.hotspot_expose(METEOR_TEMPERATURE, 1000)
/*if (istype(T, /turf))
T.hotspot_expose(METEOR_TEMPERATURE, 1000) //FUCK YOU. FUCK YOU ALL. ~Hawk. */
..()
return