Cyberiad: Maintenance Rework [Part #1] (Fixed merge issue) (#20648)

* Cyberiad Mantis Part1
-- Fore-Port Secondary Maintenance
-- Fore-Port Maintenance

* Trying to fix merge conflict by updating file.

* Trying fix isuuueee

* Updating map file to more new.

* Decreased Total Randomness by 50%
R.I.P. Uniquit

* Changed mantienance "bridge" between mantis.
- Now there is bench, so antags can dodge lasers.

* Fixing Bad Merge Fixes
some tiles have random stuff on them and its chaotic.

* Apparently whole map got shifted
Dont ask how, just was broken, lets hope this work.

* Fixes.

* Changes spoken in comment above.

* Henri Suggestions
- Replaced one fungus to "maybe" fungus
- Removed Rusted walls with are not part of maintenance
- Removed ONE LAST broken GRILL
This commit is contained in:
Venuska1117
2023-05-02 21:19:28 +02:00
committed by GitHub
parent 9cff9cbabf
commit 34d1059d27
File diff suppressed because it is too large Load Diff