mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts: # icons/obj/toy.dmi
This commit is contained in:
@@ -50861,7 +50861,7 @@
|
||||
icon_state = "diagonalWall3"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bPM" = (
|
||||
"bPN" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
id_tag = "s_docking_airlock";
|
||||
name = "Shuttle Hatch";
|
||||
@@ -50874,25 +50874,17 @@
|
||||
id = "admin";
|
||||
name = "administration shuttle";
|
||||
roundstart_move = "admin_away";
|
||||
timid = 1;
|
||||
width = 18
|
||||
},
|
||||
/obj/docking_port/stationary{
|
||||
dir = 2;
|
||||
dwidth = 8;
|
||||
height = 15;
|
||||
dwidth = 9;
|
||||
height = 18;
|
||||
id = "admin_home";
|
||||
name = "port bay 1";
|
||||
width = 18
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bPN" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
id_tag = "s_docking_airlock";
|
||||
name = "Shuttle Hatch";
|
||||
req_access_txt = "106"
|
||||
timid = 1;
|
||||
width = 19
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||||
},
|
||||
/turf/simulated/shuttle/floor{
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||||
icon_state = "floor4"
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||||
@@ -52067,21 +52059,6 @@
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||||
icon_state = "wall3"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bRH" = (
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleblast";
|
||||
name = "blast door control";
|
||||
pixel_x = -30;
|
||||
req_access_txt = "106"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bRI" = (
|
||||
/obj/structure/plasticflaps/mining,
|
||||
/obj/machinery/conveyor/east{
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||||
@@ -54159,28 +54136,6 @@
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||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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||||
/turf/simulated/floor/plasteel,
|
||||
/area/engine/gravitygenerator)
|
||||
"bVk" = (
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleblast";
|
||||
name = "blast door control";
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||||
pixel_x = -30;
|
||||
req_access_txt = "106"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bVl" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Workshop";
|
||||
opacity = 1;
|
||||
req_access_txt = "105"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bVm" = (
|
||||
/obj/machinery/light/spot{
|
||||
tag = "icon-tube1 (WEST)";
|
||||
@@ -55150,14 +55105,6 @@
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bWO" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l";
|
||||
tag = "icon-propulsion_l (EAST)"
|
||||
},
|
||||
/turf/simulated/shuttle/plating,
|
||||
/area/shuttle/administration)
|
||||
"bWP" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
id_tag = "s_docking_airlock";
|
||||
@@ -56132,14 +56079,6 @@
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"bYu" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_r";
|
||||
tag = "icon-propulsion_r (EAST)"
|
||||
},
|
||||
/turf/simulated/shuttle/plating,
|
||||
/area/shuttle/administration)
|
||||
"bYv" = (
|
||||
/turf/space,
|
||||
/turf/simulated/shuttle/wall{
|
||||
@@ -57422,17 +57361,6 @@
|
||||
"cam" = (
|
||||
/turf/simulated/wall,
|
||||
/area/quartermaster/miningdock)
|
||||
"can" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/light/spot{
|
||||
tag = "icon-tube1 (NORTH)";
|
||||
icon_state = "tube1";
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cao" = (
|
||||
/obj/structure/filingcabinet,
|
||||
/turf/simulated/floor/plasteel,
|
||||
@@ -58236,23 +58164,6 @@
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cby" = (
|
||||
/obj/machinery/computer/shuttle/admin,
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cbz" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Bridge";
|
||||
opacity = 1;
|
||||
req_access_txt = "106"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cbA" = (
|
||||
/obj/machinery/door/poddoor/shutters{
|
||||
density = 0;
|
||||
@@ -59505,18 +59416,9 @@
|
||||
icon_state = "floor3"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cdq" = (
|
||||
/obj/machinery/computer/card/centcom,
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"cdr" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleshutters";
|
||||
name = "remote shutter control";
|
||||
req_access_txt = "106"
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/admin{
|
||||
name = "NTV Argos shuttle navigation computer"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
@@ -60290,17 +60192,6 @@
|
||||
tag = "icon-cafeteria (NORTHEAST)"
|
||||
},
|
||||
/area/crew_quarters/hor)
|
||||
"ceT" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Medbay";
|
||||
opacity = 1;
|
||||
req_access_txt = "103"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"ceU" = (
|
||||
/obj/structure/shuttle/engine/propulsion,
|
||||
/turf/simulated/shuttle/plating,
|
||||
@@ -96567,6 +96458,12 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/toxins/mixing)
|
||||
"gQL" = (
|
||||
/obj/machinery/computer/card,
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"hsy" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/insulated{
|
||||
dir = 4
|
||||
@@ -96621,6 +96518,35 @@
|
||||
/area/toxins/launch{
|
||||
name = "Toxins Launch Room"
|
||||
})
|
||||
"jnJ" = (
|
||||
/obj/machinery/light/spot{
|
||||
tag = "icon-tube1 (NORTH)";
|
||||
icon_state = "tube1";
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleblast";
|
||||
name = "Blast door control";
|
||||
pixel_x = -5;
|
||||
pixel_y = 35;
|
||||
req_access = list(101);
|
||||
req_access_txt = "0"
|
||||
},
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleshutters";
|
||||
name = "Shutter control";
|
||||
pixel_x = 5;
|
||||
pixel_y = 35;
|
||||
req_access = list(101);
|
||||
req_access_txt = "0"
|
||||
},
|
||||
/obj/structure/chair/comfy/black{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"kOE" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
|
||||
dir = 4
|
||||
@@ -96634,22 +96560,90 @@
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"oZV" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Medbay";
|
||||
opacity = 1;
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"pwN" = (
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleblast";
|
||||
name = "blast door control";
|
||||
pixel_x = -30;
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"pZO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
|
||||
dir = 10
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"qgG" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
id_tag = "s_docking_airlock";
|
||||
name = "Shuttle Hatch";
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"qUv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"rEw" = (
|
||||
/obj/machinery/computer/shuttle/admin{
|
||||
name = "NTV Argos shuttle console"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"rSv" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l";
|
||||
tag = "icon-propulsion_l (EAST)"
|
||||
},
|
||||
/turf/space,
|
||||
/area/shuttle/administration)
|
||||
"rYq" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Bridge";
|
||||
opacity = 1;
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"uxy" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
|
||||
dir = 4
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"uBM" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_r";
|
||||
tag = "icon-propulsion_r (EAST)"
|
||||
},
|
||||
/turf/space,
|
||||
/area/shuttle/administration)
|
||||
"uDK" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
|
||||
tag = "icon-intact (NORTHEAST)";
|
||||
@@ -96680,6 +96674,32 @@
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"yeP" = (
|
||||
/obj/machinery/door_control{
|
||||
id = "adminshuttleblast";
|
||||
name = "blast door control";
|
||||
pixel_x = -30;
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
"ylx" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
id_tag = "adminshuttle";
|
||||
name = "Workshop";
|
||||
opacity = 1;
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/turf/simulated/shuttle/floor{
|
||||
icon_state = "floor4"
|
||||
},
|
||||
/area/shuttle/administration)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -105044,15 +105064,15 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
rSv
|
||||
uBM
|
||||
cae
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
rSv
|
||||
uBM
|
||||
cae
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -105300,18 +105320,18 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
bWO
|
||||
bYu
|
||||
bPI
|
||||
bWG
|
||||
bWG
|
||||
bPI
|
||||
bPI
|
||||
bPI
|
||||
bWG
|
||||
bWG
|
||||
bPI
|
||||
cae
|
||||
aaa
|
||||
bPL
|
||||
bWO
|
||||
bYu
|
||||
cae
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -105556,16 +105576,17 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
bPI
|
||||
bWG
|
||||
bWG
|
||||
bVe
|
||||
bRA
|
||||
bRA
|
||||
caf
|
||||
bPI
|
||||
bPI
|
||||
bPI
|
||||
bWG
|
||||
bWG
|
||||
cdl
|
||||
ceR
|
||||
ceR
|
||||
cig
|
||||
bPI
|
||||
cae
|
||||
aaa
|
||||
@@ -105674,7 +105695,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(36,1,1) = {"
|
||||
aaa
|
||||
@@ -105808,22 +105828,23 @@ bCd
|
||||
bCd
|
||||
bCd
|
||||
bAR
|
||||
aaa
|
||||
aaa
|
||||
bjQ
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
bPI
|
||||
bVe
|
||||
bRu
|
||||
bRA
|
||||
bVf
|
||||
bRA
|
||||
bRA
|
||||
caf
|
||||
cag
|
||||
bPI
|
||||
cdl
|
||||
cdm
|
||||
ceR
|
||||
ceR
|
||||
cig
|
||||
ceR
|
||||
ckd
|
||||
bPI
|
||||
cae
|
||||
aaa
|
||||
@@ -105931,7 +105952,6 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
"}
|
||||
(37,1,1) = {"
|
||||
aaa
|
||||
@@ -106065,25 +106085,25 @@ bCc
|
||||
bDG
|
||||
bEK
|
||||
bAR
|
||||
bjQ
|
||||
aLd
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPL
|
||||
bRu
|
||||
bRA
|
||||
bVf
|
||||
bRA
|
||||
bRA
|
||||
cag
|
||||
bPI
|
||||
cdm
|
||||
ceR
|
||||
ceR
|
||||
ceR
|
||||
ckd
|
||||
bRv
|
||||
bRA
|
||||
bVg
|
||||
cuH
|
||||
bRA
|
||||
cah
|
||||
bPI
|
||||
cdp
|
||||
ceR
|
||||
ceR
|
||||
ceR
|
||||
ceR
|
||||
clC
|
||||
bPI
|
||||
cae
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -106322,24 +106342,24 @@ aAi
|
||||
bCb
|
||||
bCl
|
||||
bAR
|
||||
aLd
|
||||
aSd
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPI
|
||||
bRv
|
||||
bRw
|
||||
bRA
|
||||
bVg
|
||||
bVh
|
||||
cuH
|
||||
bRA
|
||||
cah
|
||||
cai
|
||||
bPI
|
||||
cdp
|
||||
cdl
|
||||
ceR
|
||||
cgw
|
||||
cih
|
||||
ceR
|
||||
ceR
|
||||
ceR
|
||||
clC
|
||||
clD
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -106584,19 +106604,19 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
bPI
|
||||
bRw
|
||||
bRA
|
||||
bVh
|
||||
bRx
|
||||
bTl
|
||||
bVi
|
||||
cuH
|
||||
bRA
|
||||
cai
|
||||
bRA
|
||||
bPI
|
||||
cdl
|
||||
cdo
|
||||
ceR
|
||||
cgw
|
||||
cih
|
||||
ceR
|
||||
clD
|
||||
cgx
|
||||
cii
|
||||
ckf
|
||||
clE
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -106837,23 +106857,23 @@ bCb
|
||||
bEL
|
||||
bAR
|
||||
aSd
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aSd
|
||||
aSd
|
||||
aSd
|
||||
bPI
|
||||
bRx
|
||||
bTl
|
||||
bVi
|
||||
cuH
|
||||
bRA
|
||||
bRA
|
||||
bPI
|
||||
cdo
|
||||
ceR
|
||||
cgx
|
||||
cii
|
||||
ckf
|
||||
clE
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bYt
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
oZV
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -107094,23 +107114,23 @@ bCb
|
||||
bEL
|
||||
bAR
|
||||
aSd
|
||||
aSd
|
||||
aSd
|
||||
aSd
|
||||
bPI
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bYt
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
ceT
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
bGm
|
||||
bLY
|
||||
bKp
|
||||
qgG
|
||||
yeP
|
||||
bTn
|
||||
pwN
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bTo
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -107351,23 +107371,23 @@ bCb
|
||||
bEL
|
||||
bAR
|
||||
aSd
|
||||
bGm
|
||||
bLY
|
||||
bGl
|
||||
bLX
|
||||
bKp
|
||||
bPN
|
||||
bRH
|
||||
bRA
|
||||
bTn
|
||||
bVk
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bTo
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
clF
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -107608,23 +107628,23 @@ bCb
|
||||
bEL
|
||||
bAR
|
||||
aSd
|
||||
bGl
|
||||
bLX
|
||||
bKp
|
||||
bPM
|
||||
bRA
|
||||
bTn
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
clF
|
||||
bKp
|
||||
bOb
|
||||
bPI
|
||||
bRG
|
||||
bRG
|
||||
ylx
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
rYq
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
cik
|
||||
bRG
|
||||
bRG
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -107865,23 +107885,23 @@ bCb
|
||||
bAR
|
||||
bER
|
||||
aSd
|
||||
bKp
|
||||
bKp
|
||||
bOb
|
||||
aMd
|
||||
bLZ
|
||||
aSd
|
||||
bPI
|
||||
bRG
|
||||
bRG
|
||||
bVl
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
cbz
|
||||
bRG
|
||||
bRG
|
||||
bRG
|
||||
cik
|
||||
bRG
|
||||
bRG
|
||||
bRB
|
||||
bTo
|
||||
bRA
|
||||
bWI
|
||||
bPI
|
||||
gQL
|
||||
bRA
|
||||
bRA
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
ckg
|
||||
clG
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -108126,19 +108146,19 @@ aMd
|
||||
bLZ
|
||||
aSd
|
||||
bPI
|
||||
bRB
|
||||
bTo
|
||||
bRC
|
||||
bRA
|
||||
bWI
|
||||
bRA
|
||||
bWJ
|
||||
bPI
|
||||
jnJ
|
||||
cbx
|
||||
cbx
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
ckg
|
||||
clG
|
||||
clI
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -108383,19 +108403,19 @@ aMd
|
||||
bLZ
|
||||
aSd
|
||||
bPI
|
||||
bRC
|
||||
bRD
|
||||
bRA
|
||||
bRA
|
||||
bWJ
|
||||
bWK
|
||||
bPI
|
||||
can
|
||||
cbx
|
||||
cak
|
||||
rEw
|
||||
cdr
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
bRA
|
||||
clI
|
||||
bRA
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
@@ -108639,21 +108659,21 @@ aSd
|
||||
aMd
|
||||
bMa
|
||||
bjQ
|
||||
bPR
|
||||
bPI
|
||||
bRD
|
||||
bRA
|
||||
bRA
|
||||
bWK
|
||||
bPI
|
||||
cak
|
||||
cby
|
||||
cdq
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
bTp
|
||||
bRA
|
||||
bRA
|
||||
bPI
|
||||
car
|
||||
cbA
|
||||
cds
|
||||
bPI
|
||||
cgz
|
||||
cio
|
||||
ckj
|
||||
bPI
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -108896,21 +108916,21 @@ bLs
|
||||
bmS
|
||||
bMb
|
||||
aLd
|
||||
bPR
|
||||
aaa
|
||||
bPI
|
||||
bWL
|
||||
bRA
|
||||
bWM
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPI
|
||||
bTp
|
||||
bRA
|
||||
bRA
|
||||
ckh
|
||||
bPI
|
||||
car
|
||||
cbA
|
||||
cds
|
||||
bPI
|
||||
cgz
|
||||
cio
|
||||
ckj
|
||||
bPI
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -109154,19 +109174,19 @@ aSf
|
||||
bLZ
|
||||
aSd
|
||||
aaa
|
||||
bPR
|
||||
bPI
|
||||
bWL
|
||||
bRA
|
||||
bWM
|
||||
bTl
|
||||
bWN
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPI
|
||||
bRA
|
||||
bRA
|
||||
ckh
|
||||
cgA
|
||||
cil
|
||||
bPI
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -109411,22 +109431,22 @@ aSf
|
||||
bMc
|
||||
aSd
|
||||
aaa
|
||||
aaa
|
||||
bPR
|
||||
bPI
|
||||
bTl
|
||||
bWN
|
||||
bPI
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPI
|
||||
cgA
|
||||
cil
|
||||
bPI
|
||||
bRG
|
||||
bRG
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPR
|
||||
bRG
|
||||
bRG
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -109669,17 +109689,17 @@ bCf
|
||||
bCf
|
||||
aaa
|
||||
aaa
|
||||
bPR
|
||||
bRG
|
||||
bRG
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bPR
|
||||
bRG
|
||||
bRG
|
||||
bYv
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
|
||||
+145
-144
@@ -8030,11 +8030,12 @@
|
||||
"tH" = (
|
||||
/obj/docking_port/stationary{
|
||||
dir = 2;
|
||||
dwidth = 8;
|
||||
height = 15;
|
||||
dwidth = 9;
|
||||
height = 18;
|
||||
id = "admin_away";
|
||||
name = "centcom bay 1";
|
||||
width = 18
|
||||
timid = 1;
|
||||
width = 19
|
||||
},
|
||||
/turf/space,
|
||||
/area/space)
|
||||
@@ -35340,9 +35341,9 @@ wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -35581,21 +35582,24 @@ aN
|
||||
aN
|
||||
cp
|
||||
cj
|
||||
yt
|
||||
yt
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
yt
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -35638,9 +35642,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jZ
|
||||
kz
|
||||
kM
|
||||
@@ -35838,9 +35839,6 @@ aN
|
||||
aN
|
||||
cp
|
||||
cj
|
||||
yt
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -35850,9 +35848,15 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -35918,9 +35922,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(91,1,1) = {"
|
||||
aN
|
||||
@@ -36095,8 +36096,6 @@ aN
|
||||
aN
|
||||
cp
|
||||
cj
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -36108,8 +36107,13 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -36152,9 +36156,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jU
|
||||
kw
|
||||
kE
|
||||
@@ -36352,7 +36353,6 @@ aN
|
||||
aN
|
||||
cp
|
||||
cj
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -36366,7 +36366,11 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -36408,9 +36412,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jQ
|
||||
jW
|
||||
kD
|
||||
@@ -36624,6 +36625,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -36665,9 +36669,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jP
|
||||
kt
|
||||
kx
|
||||
@@ -36881,6 +36882,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -36922,9 +36926,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jS
|
||||
kv
|
||||
kx
|
||||
@@ -37138,6 +37139,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -37179,9 +37183,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jR
|
||||
ku
|
||||
kx
|
||||
@@ -37395,6 +37396,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -37436,9 +37440,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jT
|
||||
ka
|
||||
kA
|
||||
@@ -37652,6 +37653,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -37694,9 +37698,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
jZ
|
||||
kz
|
||||
kM
|
||||
@@ -37909,6 +37910,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -37974,9 +37978,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(99,1,1) = {"
|
||||
aN
|
||||
@@ -38166,6 +38167,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -38231,9 +38235,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(100,1,1) = {"
|
||||
aN
|
||||
@@ -38423,6 +38424,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -38488,9 +38492,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
"}
|
||||
(101,1,1) = {"
|
||||
aN
|
||||
@@ -38680,6 +38681,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -38713,9 +38717,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
mr
|
||||
mr
|
||||
@@ -38937,6 +38938,9 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -38970,9 +38974,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
aN
|
||||
aN
|
||||
@@ -39179,7 +39180,6 @@ qo
|
||||
qs
|
||||
tx
|
||||
wK
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -39193,7 +39193,11 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -39227,9 +39231,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
aN
|
||||
aN
|
||||
@@ -39436,21 +39437,24 @@ qo
|
||||
qs
|
||||
tA
|
||||
wK
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
yt
|
||||
yt
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -39484,9 +39488,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
aN
|
||||
aN
|
||||
@@ -39693,21 +39694,24 @@ tq
|
||||
tv
|
||||
tz
|
||||
wK
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
yt
|
||||
yt
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -39741,9 +39745,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
aN
|
||||
aN
|
||||
@@ -39950,21 +39951,24 @@ wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
yt
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
yt
|
||||
yt
|
||||
cr
|
||||
aN
|
||||
aN
|
||||
cr
|
||||
yt
|
||||
yt
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
@@ -39998,9 +40002,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
mr
|
||||
aN
|
||||
aN
|
||||
@@ -40207,22 +40208,6 @@ aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -40241,6 +40226,22 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
@@ -40463,26 +40464,26 @@ aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
wK
|
||||
aN
|
||||
aN
|
||||
aN
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+29
-28
@@ -217,33 +217,34 @@
|
||||
#define MFOAM_IRON 2
|
||||
|
||||
//Human Overlays Indexes/////////
|
||||
#define BODY_LAYER 37
|
||||
#define MUTANTRACE_LAYER 36
|
||||
#define TAIL_UNDERLIMBS_LAYER 35 //Tail split-rendering.
|
||||
#define LIMBS_LAYER 34
|
||||
#define INTORGAN_LAYER 33
|
||||
#define MARKINGS_LAYER 32
|
||||
#define UNDERWEAR_LAYER 31
|
||||
#define MUTATIONS_LAYER 30
|
||||
#define H_DAMAGE_LAYER 29
|
||||
#define UNIFORM_LAYER 28
|
||||
#define ID_LAYER 27
|
||||
#define SHOES_LAYER 26
|
||||
#define GLOVES_LAYER 25
|
||||
#define EARS_LAYER 24
|
||||
#define SUIT_LAYER 23
|
||||
#define BELT_LAYER 22 //Possible make this an overlay of somethign required to wear a belt?
|
||||
#define SUIT_STORE_LAYER 21
|
||||
#define BACK_LAYER 20
|
||||
#define HEAD_ACCESSORY_LAYER 19
|
||||
#define FHAIR_LAYER 18
|
||||
#define GLASSES_LAYER 17
|
||||
#define HAIR_LAYER 16 //TODO: make part of head layer?
|
||||
#define HEAD_ACC_OVER_LAYER 15 //Select-layer rendering.
|
||||
#define FHAIR_OVER_LAYER 14 //Select-layer rendering.
|
||||
#define GLASSES_OVER_LAYER 13 //Select-layer rendering.
|
||||
#define TAIL_LAYER 12 //bs12 specific. this hack is probably gonna come back to haunt me
|
||||
#define FACEMASK_LAYER 11
|
||||
#define BODY_LAYER 38
|
||||
#define MUTANTRACE_LAYER 37
|
||||
#define TAIL_UNDERLIMBS_LAYER 36 //Tail split-rendering.
|
||||
#define LIMBS_LAYER 35
|
||||
#define INTORGAN_LAYER 34
|
||||
#define MARKINGS_LAYER 33
|
||||
#define UNDERWEAR_LAYER 32
|
||||
#define MUTATIONS_LAYER 31
|
||||
#define H_DAMAGE_LAYER 30
|
||||
#define UNIFORM_LAYER 29
|
||||
#define ID_LAYER 28
|
||||
#define SHOES_LAYER 27
|
||||
#define GLOVES_LAYER 26
|
||||
#define EARS_LAYER 25
|
||||
#define SUIT_LAYER 24
|
||||
#define BELT_LAYER 23 //Possible make this an overlay of somethign required to wear a belt?
|
||||
#define SUIT_STORE_LAYER 22
|
||||
#define BACK_LAYER 21
|
||||
#define HEAD_ACCESSORY_LAYER 20
|
||||
#define FHAIR_LAYER 19
|
||||
#define GLASSES_LAYER 18
|
||||
#define HAIR_LAYER 17 //TODO: make part of head layer?
|
||||
#define HEAD_ACC_OVER_LAYER 16 //Select-layer rendering.
|
||||
#define FHAIR_OVER_LAYER 15 //Select-layer rendering.
|
||||
#define GLASSES_OVER_LAYER 14 //Select-layer rendering.
|
||||
#define TAIL_LAYER 13 //bs12 specific. this hack is probably gonna come back to haunt me
|
||||
#define FACEMASK_LAYER 12
|
||||
#define OVER_MASK_LAYER 11 //Select-layer rendering.
|
||||
#define HEAD_LAYER 10
|
||||
#define COLLAR_LAYER 9
|
||||
#define HANDCUFF_LAYER 8
|
||||
@@ -254,7 +255,7 @@
|
||||
#define FIRE_LAYER 3 //If you're on fire
|
||||
#define MISC_LAYER 2
|
||||
#define FROZEN_LAYER 1
|
||||
#define TOTAL_LAYERS 37
|
||||
#define TOTAL_LAYERS 38
|
||||
|
||||
///Access Region Codes///
|
||||
#define REGION_ALL 0
|
||||
|
||||
@@ -25,6 +25,11 @@
|
||||
port_id = "ferry"
|
||||
name = "Base Shuttle Template (Ferry)"
|
||||
|
||||
/datum/map_template/shuttle/admin
|
||||
port_id = "admin"
|
||||
name = "Base Shuttle Template (Admin)"
|
||||
|
||||
|
||||
|
||||
// Shuttles start here:
|
||||
|
||||
@@ -117,3 +122,13 @@
|
||||
definitely no zombifyin' reagents!"
|
||||
admin_notes = "Meat currently contains no zombifying reagents, people on \
|
||||
meatspike must be spawned in."
|
||||
|
||||
/datum/map_template/shuttle/admin/hospital
|
||||
suffix = "hospital"
|
||||
name = "NHV Asclepius"
|
||||
description = "Nanostrasen Hospital ship, for medical assistance during disasters."
|
||||
|
||||
/datum/map_template/shuttle/admin/admin
|
||||
suffix = "admin"
|
||||
name = "NTV Argos"
|
||||
description = "Default Admin ship. An older ship used for special operations."
|
||||
|
||||
@@ -1073,6 +1073,12 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
|
||||
containertype = /obj/structure/closet/critter/cow
|
||||
containername = "cow crate"
|
||||
|
||||
/datum/supply_packs/organic/pig
|
||||
name = "Pig Crate"
|
||||
cost = 25
|
||||
containertype = /obj/structure/closet/critter/pig
|
||||
containername = "pig crate"
|
||||
|
||||
/datum/supply_packs/organic/goat
|
||||
name = "Goat Crate"
|
||||
cost = 25
|
||||
|
||||
@@ -1544,10 +1544,10 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 12
|
||||
|
||||
/datum/uplink_item/cyber_implants/reviver
|
||||
name = "Reviver Implant"
|
||||
desc = "This implant will attempt to revive you if you lose consciousness. Comes with an automated implanting tool."
|
||||
name = "Hardened Reviver Implant"
|
||||
desc = "This implant will attempt to revive you if you lose consciousness. It is invulnerable to EMPs. Comes with an automated implanting tool."
|
||||
reference = "CIR"
|
||||
item = /obj/item/organ/internal/cyberimp/chest/reviver
|
||||
item = /obj/item/organ/internal/cyberimp/chest/reviver/hardened
|
||||
cost = 8
|
||||
|
||||
// POINTLESS BADASSERY
|
||||
|
||||
@@ -335,7 +335,7 @@ var/list/ghostteleportlocs = list()
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/administration
|
||||
name = "\improper Administration Shuttle"
|
||||
name = "\improper Nanotrasen Vessel"
|
||||
icon_state = "shuttlered"
|
||||
|
||||
/area/shuttle/administration/centcom
|
||||
|
||||
@@ -257,7 +257,12 @@ var/global/list/role_playtime_requirements = list(
|
||||
play_records[rtype] = text2num(read_records[rtype])
|
||||
else
|
||||
play_records[rtype] = 0
|
||||
var/myrole = mob.mind.playtime_role ? mob.mind.playtime_role : mob.mind.assigned_role
|
||||
var/myrole
|
||||
if(mob.mind)
|
||||
if(mob.mind.playtime_role)
|
||||
myrole = mob.mind.playtime_role
|
||||
else if(mob.mind.assigned_role)
|
||||
myrole = mob.mind.assigned_role
|
||||
if(mob.stat == CONSCIOUS && myrole)
|
||||
play_records[EXP_TYPE_LIVING] += minutes
|
||||
if(announce_changes)
|
||||
|
||||
@@ -87,10 +87,7 @@
|
||||
if(operating || !density)
|
||||
return
|
||||
add_fingerprint(user)
|
||||
if(!requiresID())
|
||||
user = null
|
||||
|
||||
if(allowed(user))
|
||||
if(!requiresID() || allowed(user))
|
||||
open_and_close()
|
||||
else
|
||||
do_animate("deny")
|
||||
@@ -217,7 +214,7 @@
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/door/window/attack_hand(mob/user)
|
||||
return attackby(user, user)
|
||||
return bumpopen(user)
|
||||
|
||||
/obj/machinery/door/window/emag_act(mob/user, obj/weapon)
|
||||
if(!operating && density && !emagged)
|
||||
|
||||
@@ -599,7 +599,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
|
||||
|
||||
/obj/item/MouseEntered(location, control, params)
|
||||
if(in_inventory)
|
||||
var/timedelay = 5
|
||||
var/timedelay = 8
|
||||
var/user = usr
|
||||
tip_timer = addtimer(CALLBACK(src, .proc/openTip, location, control, params, user), timedelay, TIMER_STOPPABLE)
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
visible_message("<span class='notice'>[src] swells up!</span>")
|
||||
|
||||
// Animation
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
icon = 'icons/mob/carp.dmi'
|
||||
flick("carp_swell", src)
|
||||
// Wait for animation to end
|
||||
sleep(6)
|
||||
|
||||
@@ -240,6 +240,7 @@ var/global/list/datum/stack_recipe/cloth_recipes = list ( \
|
||||
var/global/list/datum/stack_recipe/cardboard_recipes = list (
|
||||
new /datum/stack_recipe("box", /obj/item/storage/box),
|
||||
new /datum/stack_recipe("large box", /obj/item/storage/box/large, 4),
|
||||
new /datum/stack_recipe("patch pack", /obj/item/storage/pill_bottle/patch_pack, 2),
|
||||
new /datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes),
|
||||
new /datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs),
|
||||
new /datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps),
|
||||
|
||||
@@ -1066,6 +1066,32 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
name = "tuxedo cat plushie"
|
||||
icon_state = "tuxedocat"
|
||||
|
||||
//New generation TG plushies
|
||||
|
||||
/obj/item/toy/plushie/lizardplushie
|
||||
name = "lizard plushie"
|
||||
desc = "An adorable stuffed toy that resembles a lizardperson."
|
||||
icon_state = "plushie_lizard"
|
||||
item_state = "plushie_lizard"
|
||||
|
||||
/obj/item/toy/plushie/snakeplushie
|
||||
name = "snake plushie"
|
||||
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
|
||||
icon_state = "plushie_snake"
|
||||
item_state = "plushie_snake"
|
||||
|
||||
/obj/item/toy/plushie/nukeplushie
|
||||
name = "operative plushie"
|
||||
desc = "An stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
icon_state = "plushie_nuke"
|
||||
item_state = "plushie_nuke"
|
||||
|
||||
/obj/item/toy/plushie/slimeplushie
|
||||
name = "slime plushie"
|
||||
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
|
||||
icon_state = "plushie_slime"
|
||||
item_state = "plushie_slime"
|
||||
|
||||
/*
|
||||
* Foam Armblade
|
||||
*/
|
||||
|
||||
@@ -4,23 +4,22 @@
|
||||
icon = 'icons/obj/clothing/belts.dmi'
|
||||
icon_state = "utilitybelt"
|
||||
item_state = "utility"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/belt_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb = list("whipped", "lashed", "disciplined")
|
||||
var/use_item_overlays = 0 // Do we have overlays for items held inside the belt?
|
||||
|
||||
|
||||
/obj/item/storage/belt/update_icon()
|
||||
if(use_item_overlays)
|
||||
overlays.Cut()
|
||||
for(var/obj/item/I in contents)
|
||||
overlays += "[I.name]"
|
||||
|
||||
..()
|
||||
|
||||
/obj/item/storage/belt/proc/can_use()
|
||||
return is_equipped()
|
||||
|
||||
|
||||
/obj/item/storage/belt/MouseDrop(obj/over_object as obj, src_location, over_location)
|
||||
var/mob/M = usr
|
||||
if(!istype(over_object, /obj/screen))
|
||||
@@ -68,7 +67,7 @@
|
||||
new /obj/item/weldingtool(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/stack/cable_coil(src, 30, pick(COLOR_RED, COLOR_YELLOW, COLOR_ORANGE))
|
||||
new /obj/item/stack/cable_coil/random(src, 30)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/utility/full/multitool/New()
|
||||
@@ -99,7 +98,7 @@
|
||||
new /obj/item/crowbar/power(src)
|
||||
new /obj/item/weldingtool/experimental(src)//This can be changed if this is too much
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/stack/cable_coil(src, 30, pick(COLOR_RED, COLOR_YELLOW, COLOR_ORANGE))
|
||||
new /obj/item/stack/cable_coil/random(src, 30)
|
||||
new /obj/item/extinguisher/mini(src)
|
||||
new /obj/item/analyzer(src)
|
||||
update_icon()
|
||||
@@ -184,7 +183,6 @@
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/storage/belt/botany
|
||||
name = "botanist belt"
|
||||
desc = "Can hold various botanical supplies."
|
||||
@@ -207,7 +205,6 @@
|
||||
/obj/item/wrench,
|
||||
)
|
||||
|
||||
|
||||
/obj/item/storage/belt/security
|
||||
name = "security belt"
|
||||
desc = "Can hold security gear like handcuffs and flashes."
|
||||
@@ -474,7 +471,6 @@
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/storage/belt/holster
|
||||
name = "shoulder holster"
|
||||
desc = "A holster to conceal a carried handgun. WARNING: Badasses only."
|
||||
@@ -512,7 +508,6 @@
|
||||
W.charges = W.max_charges
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/storage/belt/fannypack
|
||||
name = "fannypack"
|
||||
desc = "A dorky fannypack for keeping small items in."
|
||||
@@ -601,7 +596,6 @@
|
||||
// Bluespace Belt
|
||||
// -------------------------------------
|
||||
|
||||
|
||||
/obj/item/storage/belt/bluespace
|
||||
name = "Belt of Holding"
|
||||
desc = "The greatest in pants-supporting technology."
|
||||
@@ -634,8 +628,6 @@
|
||||
var/bolacount = 0
|
||||
var/cooldown = 0
|
||||
|
||||
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/New()
|
||||
..()
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
|
||||
@@ -312,6 +312,7 @@
|
||||
if(usr.s_active)
|
||||
usr.s_active.show_to(usr)
|
||||
W.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt
|
||||
W.in_inventory = TRUE
|
||||
update_icon()
|
||||
return 1
|
||||
|
||||
|
||||
@@ -44,6 +44,10 @@
|
||||
name = "cow crate"
|
||||
content_mob = /mob/living/simple_animal/cow
|
||||
|
||||
/obj/structure/closet/critter/pig
|
||||
name = "pig crate"
|
||||
content_mob = /mob/living/simple_animal/pig
|
||||
|
||||
/obj/structure/closet/critter/goat
|
||||
name = "goat crate"
|
||||
content_mob = /mob/living/simple_animal/hostile/retaliate/goat
|
||||
|
||||
@@ -42,8 +42,8 @@
|
||||
possible_contents = list(/obj/random/carp_plushie)
|
||||
|
||||
/obj/item/toy/prizeball/plushie
|
||||
name = "animal plushie capsule"
|
||||
desc = "Contains one cuddly animal plushie!"
|
||||
name = "plushie capsule"
|
||||
desc = "Contains one cuddly plushie!"
|
||||
possible_contents = list(/obj/random/plushie)
|
||||
|
||||
/obj/item/toy/prizeball/figure
|
||||
|
||||
@@ -157,8 +157,8 @@ var/global/datum/prizes/global_prizes = new
|
||||
cost = 65
|
||||
|
||||
/datum/prize_item/plushie
|
||||
name = "Random Animal Plushie"
|
||||
desc = "A colorful animal-shaped plush toy."
|
||||
name = "Random Plushie"
|
||||
desc = "A colorful plush toy."
|
||||
typepath = /obj/item/toy/prizeball/plushie
|
||||
cost = 75
|
||||
|
||||
|
||||
@@ -159,6 +159,7 @@
|
||||
var/list/color_view = null//overrides client.color while worn
|
||||
var/prescription = 0
|
||||
var/prescription_upgradable = 0
|
||||
var/over_mask = FALSE //Whether or not the eyewear is rendered above the mask. Purely cosmetic.
|
||||
strip_delay = 20 // but seperated to allow items to protect but not impair vision, like space helmets
|
||||
put_on_delay = 25
|
||||
burn_state = FIRE_PROOF
|
||||
@@ -173,6 +174,28 @@ SEE_PIXELS// if an object is located on an unlit area, but some of its pixels ar
|
||||
BLIND // can't see anything
|
||||
*/
|
||||
|
||||
/obj/item/clothing/glasses/verb/adjust_eyewear() //Adjust eyewear to be worn above or below the mask.
|
||||
set name = "Adjust Eyewear"
|
||||
set category = "Object"
|
||||
set desc = "Adjust your eyewear to be worn over or under a mask."
|
||||
set src in usr
|
||||
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if(!istype(user))
|
||||
return
|
||||
if(user.incapacitated()) //Dead spessmen adjust no glasses. Resting/buckled ones do, though
|
||||
return
|
||||
|
||||
var/action_fluff = "You adjust \the [src]"
|
||||
if(user.glasses == src)
|
||||
if(!user.canUnEquip(src))
|
||||
to_chat(usr, "[src] is stuck to you!")
|
||||
return
|
||||
if(attack_hand(user)) //Remove the glasses for this action. Prevents logic-defying instances where glasses phase through your mask as it ascends/descends to another plane of existence.
|
||||
action_fluff = "You remove \the [src] and adjust it"
|
||||
|
||||
over_mask = !over_mask
|
||||
to_chat(user, "<span class='notice'>[action_fluff] to be worn [over_mask ? "over" : "under"] a mask.</span>")
|
||||
|
||||
//Gloves
|
||||
/obj/item/clothing/gloves
|
||||
|
||||
@@ -345,7 +345,7 @@
|
||||
name = "winter coat"
|
||||
desc = "A heavy jacket made from 'synthetic' animal furs."
|
||||
icon_state = "wintercoat"
|
||||
item_state = "labcoat"
|
||||
item_state = "coatwinter"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
|
||||
@@ -369,6 +369,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/captain
|
||||
name = "captain's winter coat"
|
||||
icon_state = "wintercoat_captain"
|
||||
item_state = "coatcaptain"
|
||||
armor = list(melee = 25, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0)
|
||||
allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/captain
|
||||
@@ -379,6 +380,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/security
|
||||
name = "security winter coat"
|
||||
icon_state = "wintercoat_sec"
|
||||
item_state = "coatsecurity"
|
||||
armor = list(melee = 10, bullet = 10, laser = 10, energy = 5, bomb = 15, bio = 0, rad = 0)
|
||||
allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/security
|
||||
@@ -389,6 +391,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/medical
|
||||
name = "medical winter coat"
|
||||
icon_state = "wintercoat_med"
|
||||
item_state = "coatmedical"
|
||||
allowed = list(/obj/item/analyzer, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 0)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/medical
|
||||
@@ -399,6 +402,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/science
|
||||
name = "science winter coat"
|
||||
icon_state = "wintercoat_sci"
|
||||
item_state = "coatscience"
|
||||
allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/science
|
||||
@@ -409,6 +413,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/engineering
|
||||
name = "engineering winter coat"
|
||||
icon_state = "wintercoat_engi"
|
||||
item_state = "coatengineer"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/emergency_oxygen, /obj/item/t_scanner, /obj/item/rcd)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/engineering
|
||||
@@ -419,6 +424,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
|
||||
name = "atmospherics winter coat"
|
||||
icon_state = "wintercoat_atmos"
|
||||
item_state = "coatatmos"
|
||||
hoodtype = /obj/item/clothing/head/winterhood/engineering/atmos
|
||||
|
||||
/obj/item/clothing/head/winterhood/engineering/atmos
|
||||
@@ -427,6 +433,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/hydro
|
||||
name = "hydroponics winter coat"
|
||||
icon_state = "wintercoat_hydro"
|
||||
item_state = "coathydro"
|
||||
allowed = list(/obj/item/reagent_containers/spray, /obj/item/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/hatchet, /obj/item/storage/bag/plants)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/hydro
|
||||
|
||||
@@ -436,6 +443,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/cargo
|
||||
name = "cargo winter coat"
|
||||
icon_state = "wintercoat_cargo"
|
||||
item_state = "coatcargo"
|
||||
hoodtype = /obj/item/clothing/head/winterhood/cargo
|
||||
|
||||
/obj/item/clothing/head/winterhood/cargo
|
||||
@@ -444,6 +452,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/miner
|
||||
name = "mining winter coat"
|
||||
icon_state = "wintercoat_miner"
|
||||
item_state = "coatminer"
|
||||
allowed = list(/obj/item/pickaxe, /obj/item/flashlight, /obj/item/tank/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
|
||||
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
hoodtype = /obj/item/clothing/head/winterhood/miner
|
||||
|
||||
@@ -806,6 +806,7 @@
|
||||
lefthand_file = 'icons/goonstation/mob/inhands/clothing_lefthand.dmi'
|
||||
righthand_file = 'icons/goonstation/mob/inhands/clothing_righthand.dmi'
|
||||
flags = NODROP
|
||||
flags_size = ONESIZEFITSALL
|
||||
has_sensor = 0 // HUNKE
|
||||
|
||||
/obj/item/clothing/under/victdress
|
||||
|
||||
@@ -414,8 +414,22 @@
|
||||
if(has_breathable_mask && istype(belt, /obj/item/tank))
|
||||
dat += " <A href='?src=[UID()];internal=[slot_belt]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
dat += "</td></tr>"
|
||||
dat += "<tr><td> ↳<B>Pockets:</B></td><td><A href='?src=[UID()];pockets=left'>[(l_store && !(l_store.flags&ABSTRACT)) ? "Left (Full)" : "<font color=grey>Left (Empty)</font>"]</A>"
|
||||
dat += " <A href='?src=[UID()];pockets=right'>[(r_store && !(r_store.flags&ABSTRACT)) ? "Right (Full)" : "<font color=grey>Right (Empty)</font>"]</A></td></tr>"
|
||||
// Pockets
|
||||
dat += "<tr><td> ↳<B>Pockets:</B></td><td><A href='?src=[UID()];pockets=left'>"
|
||||
if(l_store && internal && l_store == internal)
|
||||
dat += "[l_store]"
|
||||
else if(l_store && !(l_store.flags&ABSTRACT))
|
||||
dat += "Left (Full)"
|
||||
else
|
||||
dat += "<font color=grey>Left (Empty)</font>"
|
||||
dat += "</A> <A href='?src=[UID()];pockets=right'>"
|
||||
if(r_store && internal && r_store == internal)
|
||||
dat += "[r_store]"
|
||||
else if(r_store && !(r_store.flags&ABSTRACT))
|
||||
dat += "Right (Full)"
|
||||
else
|
||||
dat += "<font color=grey>Right (Empty)</font>"
|
||||
dat += "</A></td></tr>"
|
||||
dat += "<tr><td> ↳<B>ID:</B></td><td><A href='?src=[UID()];item=[slot_wear_id]'>[(wear_id && !(wear_id.flags&ABSTRACT)) ? wear_id : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
dat += "<tr><td> ↳<B>PDA:</B></td><td><A href='?src=[UID()];item=[slot_wear_pda]'>[(wear_pda && !(wear_pda.flags&ABSTRACT)) ? wear_pda : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
|
||||
@@ -659,6 +659,7 @@ var/global/list/damage_icon_parts = list()
|
||||
/mob/living/carbon/human/update_inv_glasses(var/update_icons=1)
|
||||
remove_overlay(GLASSES_LAYER)
|
||||
remove_overlay(GLASSES_OVER_LAYER)
|
||||
remove_overlay(OVER_MASK_LAYER)
|
||||
|
||||
if(client && hud_used)
|
||||
var/obj/screen/inventory/inv = hud_used.inv_slots[slot_glasses]
|
||||
@@ -681,7 +682,12 @@ var/global/list/damage_icon_parts = list()
|
||||
new_glasses = mutable_appearance('icons/mob/eyes.dmi', "[glasses.icon_state]", layer = -GLASSES_LAYER)
|
||||
|
||||
var/datum/sprite_accessory/hair/hair_style = GLOB.hair_styles_full_list[head_organ.h_style]
|
||||
if(hair_style && hair_style.glasses_over) //Select which layer to use based on the properties of the hair style. Hair styles with hair that don't overhang the arms of the glasses should have glasses_over set to a positive value.
|
||||
var/obj/item/clothing/glasses/G = glasses
|
||||
if(istype(G) && G.over_mask) //If the user's used the 'wear over mask' verb on the glasses.
|
||||
new_glasses.layer = -OVER_MASK_LAYER
|
||||
overlays_standing[OVER_MASK_LAYER] = new_glasses
|
||||
apply_overlay(OVER_MASK_LAYER)
|
||||
else if(hair_style && hair_style.glasses_over) //Select which layer to use based on the properties of the hair style. Hair styles with hair that don't overhang the arms of the glasses should have glasses_over set to a positive value.
|
||||
new_glasses.layer = -GLASSES_OVER_LAYER
|
||||
overlays_standing[GLASSES_OVER_LAYER] = new_glasses
|
||||
apply_overlay(GLASSES_OVER_LAYER)
|
||||
|
||||
@@ -22,8 +22,11 @@
|
||||
|
||||
/datum/robot_component/proc/install()
|
||||
go_online()
|
||||
owner.updatehealth("component '[src]' installed")
|
||||
|
||||
/datum/robot_component/proc/uninstall()
|
||||
go_offline()
|
||||
owner.updatehealth("component '[src]' removed")
|
||||
|
||||
/datum/robot_component/proc/destroy()
|
||||
if(wrapped)
|
||||
@@ -102,12 +105,6 @@
|
||||
external_type = /obj/item/robot_parts/robot_component/actuator
|
||||
max_damage = 50
|
||||
|
||||
/datum/robot_component/actuator/go_online()
|
||||
owner.update_stat()
|
||||
|
||||
/datum/robot_component/actuator/go_offline()
|
||||
owner.update_stat()
|
||||
|
||||
/datum/robot_component/cell
|
||||
name = "power cell"
|
||||
max_damage = 50
|
||||
@@ -115,12 +112,6 @@
|
||||
/datum/robot_component/cell/is_powered()
|
||||
return ..() && owner.cell
|
||||
|
||||
/datum/robot_component/cell/go_online()
|
||||
owner.update_stat()
|
||||
|
||||
/datum/robot_component/cell/go_offline()
|
||||
owner.update_stat()
|
||||
|
||||
/datum/robot_component/cell/destroy()
|
||||
..()
|
||||
owner.cell = null
|
||||
@@ -264,19 +255,25 @@
|
||||
if(M.timeofdeath && M.stat == DEAD)
|
||||
to_chat(user, "<span class='notice'>Time of Disable: [station_time_timestamp("hh:mm:ss", M.timeofdeath)]</span>")
|
||||
var/mob/living/silicon/robot/H = M
|
||||
var/list/damaged = H.get_damaged_components(1,1,1)
|
||||
var/list/damaged = H.get_damaged_components(TRUE, TRUE, TRUE) // Get all except the missing ones
|
||||
var/list/missing = H.get_missing_components()
|
||||
to_chat(user, "<span class='notice'>Localized Damage:</span>")
|
||||
if(length(damaged)>0)
|
||||
for(var/datum/robot_component/org in damaged)
|
||||
user.show_message(text("<span class='notice'>\t []: [][] - [] - [] - []</span>", \
|
||||
capitalize(org.name), \
|
||||
(org.installed == -1) ? "<font color='red'><b>DESTROYED</b></font> " :"",\
|
||||
(org.electronics_damage > 0) ? "<font color='#FFA500'>[org.electronics_damage]</font>" :0, \
|
||||
(org.brute_damage > 0) ? "<font color='red'>[org.brute_damage]</font>" :0, \
|
||||
(org.toggled) ? "Toggled ON" : "<font color='red'>Toggled OFF</font>",\
|
||||
(org.powered) ? "Power ON" : "<font color='red'>Power OFF</font>"),1)
|
||||
else
|
||||
if(!LAZYLEN(damaged) && !LAZYLEN(missing))
|
||||
to_chat(user, "<span class='notice'>\t Components are OK.</span>")
|
||||
else
|
||||
if(LAZYLEN(damaged))
|
||||
for(var/datum/robot_component/org in damaged)
|
||||
user.show_message(text("<span class='notice'>\t []: [][] - [] - [] - []</span>", \
|
||||
capitalize(org.name), \
|
||||
(org.installed == -1) ? "<font color='red'><b>DESTROYED</b></font> " :"",\
|
||||
(org.electronics_damage > 0) ? "<font color='#FFA500'>[org.electronics_damage]</font>" :0, \
|
||||
(org.brute_damage > 0) ? "<font color='red'>[org.brute_damage]</font>" :0, \
|
||||
(org.toggled) ? "Toggled ON" : "<font color='red'>Toggled OFF</font>",\
|
||||
(org.powered) ? "Power ON" : "<font color='red'>Power OFF</font>"),1)
|
||||
if(LAZYLEN(missing))
|
||||
for(var/datum/robot_component/org in missing)
|
||||
user.show_message("<span class='warning'>\t [capitalize(org.name)]: MISSING</span>")
|
||||
|
||||
if(H.emagged && prob(5))
|
||||
to_chat(user, "<span class='warning'>\t ERROR: INTERNAL SYSTEMS COMPROMISED</span>")
|
||||
|
||||
@@ -287,22 +284,22 @@
|
||||
|
||||
to_chat(user, "<span class='notice'>External prosthetics:</span>")
|
||||
var/organ_found
|
||||
if(H.internal_organs.len)
|
||||
if(LAZYLEN(H.internal_organs))
|
||||
for(var/obj/item/organ/external/E in H.bodyparts)
|
||||
if(!E.is_robotic())
|
||||
continue
|
||||
organ_found = 1
|
||||
organ_found = TRUE
|
||||
to_chat(user, "[E.name]: <font color='red'>[E.brute_dam]</font> <font color='#FFA500'>[E.burn_dam]</font>")
|
||||
if(!organ_found)
|
||||
to_chat(user, "<span class='warning'>No prosthetics located.</span>")
|
||||
to_chat(user, "<hr>")
|
||||
to_chat(user, "<span class='notice'>Internal prosthetics:</span>")
|
||||
organ_found = null
|
||||
if(H.internal_organs.len)
|
||||
if(LAZYLEN(H.internal_organs))
|
||||
for(var/obj/item/organ/internal/O in H.internal_organs)
|
||||
if(!O.is_robotic())
|
||||
continue
|
||||
organ_found = 1
|
||||
organ_found = TRUE
|
||||
to_chat(user, "[capitalize(O.name)]: <font color='red'>[O.damage]</font>")
|
||||
if(!organ_found)
|
||||
to_chat(user, "<span class='warning'>No prosthetics located.</span>")
|
||||
|
||||
@@ -157,6 +157,7 @@ var/list/robot_verbs_default = list(
|
||||
var/datum/robot_component/cell_component = components["power cell"]
|
||||
cell_component.wrapped = cell
|
||||
cell_component.installed = 1
|
||||
cell_component.install()
|
||||
|
||||
diag_hud_set_borgcell()
|
||||
scanner = new(src)
|
||||
@@ -438,8 +439,10 @@ var/list/robot_verbs_default = list(
|
||||
var/dat = "<HEAD><TITLE>[src.name] Self-Diagnosis Report</TITLE></HEAD><BODY>\n"
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
dat += "<b>[C.name]</b><br><table><tr><td>Brute Damage:</td><td>[C.brute_damage]</td></tr><tr><td>Electronics Damage:</td><td>[C.electronics_damage]</td></tr><tr><td>Powered:</td><td>[C.is_powered() ? "Yes" : "No"]</td></tr><tr><td>Toggled:</td><td>[ C.toggled ? "Yes" : "No"]</td></table><br>"
|
||||
|
||||
if(C.installed == 0)
|
||||
dat += "<b>[C.name]</b><br>MISSING<br>"
|
||||
else
|
||||
dat += "<b>[C.name]</b>[C.installed == -1 ? "<br>DESTROYED" : ""]<br><table><tr><td>Brute Damage:</td><td>[C.brute_damage]</td></tr><tr><td>Electronics Damage:</td><td>[C.electronics_damage]</td></tr><tr><td>Powered:</td><td>[C.is_powered() ? "Yes" : "No"]</td></tr><tr><td>Toggled:</td><td>[ C.toggled ? "Yes" : "No"]</td></table><br>"
|
||||
return dat
|
||||
|
||||
/mob/living/silicon/robot/verb/self_diagnosis_verb()
|
||||
@@ -591,6 +594,9 @@ var/list/robot_verbs_default = list(
|
||||
if(!getBruteLoss())
|
||||
to_chat(user, "<span class='notice'>Nothing to fix!</span>")
|
||||
return
|
||||
else if(!getBruteLoss(TRUE))
|
||||
to_chat(user, "<span class='warning'>The damaged components are beyond saving!</span>")
|
||||
return
|
||||
var/obj/item/weldingtool/WT = W
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(WT.remove_fuel(0))
|
||||
@@ -603,11 +609,14 @@ var/list/robot_verbs_default = list(
|
||||
return
|
||||
|
||||
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && user.a_intent == INTENT_HELP && (wiresexposed || istype(src,/mob/living/silicon/robot/drone)))
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && user.a_intent == INTENT_HELP && (wiresexposed || istype(src, /mob/living/silicon/robot/drone)))
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(!getFireLoss())
|
||||
to_chat(user, "<span class='notice'>Nothing to fix!</span>")
|
||||
return
|
||||
else if(!getFireLoss(TRUE))
|
||||
to_chat(user, "<span class='warning'>The damaged components are beyond saving!</span>")
|
||||
return
|
||||
var/obj/item/stack/cable_coil/coil = W
|
||||
adjustFireLoss(-30)
|
||||
updatehealth()
|
||||
@@ -654,10 +663,10 @@ var/list/robot_verbs_default = list(
|
||||
I.burn = C.electronics_damage
|
||||
|
||||
I.loc = src.loc
|
||||
|
||||
if(C.installed == 1)
|
||||
C.uninstall()
|
||||
var/was_installed = C.installed
|
||||
C.installed = 0
|
||||
if(was_installed == 1)
|
||||
C.uninstall()
|
||||
|
||||
else
|
||||
if(locked)
|
||||
@@ -1362,7 +1371,7 @@ var/list/robot_verbs_default = list(
|
||||
..()
|
||||
var/brute = 1000
|
||||
var/burn = 1000
|
||||
var/list/datum/robot_component/borked_parts = get_damaged_components(brute,burn,1)
|
||||
var/list/datum/robot_component/borked_parts = get_damaged_components(TRUE, TRUE, TRUE, TRUE)
|
||||
for(var/datum/robot_component/borked_part in borked_parts)
|
||||
brute = borked_part.brute_damage
|
||||
burn = borked_part.electronics_damage
|
||||
|
||||
@@ -8,18 +8,20 @@
|
||||
handle_hud_icons_health()
|
||||
diag_hud_set_health()
|
||||
|
||||
/mob/living/silicon/robot/getBruteLoss()
|
||||
/mob/living/silicon/robot/getBruteLoss(repairable_only = FALSE)
|
||||
var/amount = 0
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed != 0) amount += C.brute_damage
|
||||
if(C.installed != 0 && (!repairable_only || C.installed != -1)) // Installed ones only and if repair only remove the borked ones
|
||||
amount += C.brute_damage
|
||||
return amount
|
||||
|
||||
/mob/living/silicon/robot/getFireLoss()
|
||||
/mob/living/silicon/robot/getFireLoss(repairable_only = FALSE)
|
||||
var/amount = 0
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed != 0) amount += C.electronics_damage
|
||||
if(C.installed != 0 && (!repairable_only || C.installed != -1)) // Installed ones only and if repair only remove the borked ones
|
||||
amount += C.electronics_damage
|
||||
return amount
|
||||
|
||||
/mob/living/silicon/robot/adjustBruteLoss(amount, updating_health = TRUE)
|
||||
@@ -36,11 +38,19 @@
|
||||
heal_overall_damage(0, -amount, updating_health)
|
||||
return STATUS_UPDATE_HEALTH
|
||||
|
||||
/mob/living/silicon/robot/proc/get_damaged_components(var/brute, var/burn, var/get_all)
|
||||
/mob/living/silicon/robot/proc/get_damaged_components(get_brute, get_burn, get_borked = FALSE, get_missing = FALSE)
|
||||
var/list/datum/robot_component/parts = list()
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 1 || get_all) if((brute && C.brute_damage) || (burn && C.electronics_damage))
|
||||
if((C.installed == 1 || (get_borked && C.installed == -1) || (get_missing && C.installed == 0)) && ((get_brute && C.brute_damage) || (get_burn && C.electronics_damage)))
|
||||
parts += C
|
||||
return parts
|
||||
|
||||
/mob/living/silicon/robot/proc/get_missing_components()
|
||||
var/list/datum/robot_component/parts = list()
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 0)
|
||||
parts += C
|
||||
return parts
|
||||
|
||||
@@ -48,41 +58,43 @@
|
||||
var/list/rval = new
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 1) rval += C
|
||||
if(C.installed == 1)
|
||||
rval += C
|
||||
return rval
|
||||
|
||||
/mob/living/silicon/robot/proc/get_armour()
|
||||
|
||||
if(!components.len) return 0
|
||||
if(!LAZYLEN(components))
|
||||
return 0
|
||||
var/datum/robot_component/C = components["armour"]
|
||||
if(C && C.installed == 1)
|
||||
return C
|
||||
return 0
|
||||
|
||||
/mob/living/silicon/robot/heal_organ_damage(brute, burn, updating_health = TRUE)
|
||||
var/list/datum/robot_component/parts = get_damaged_components(brute,burn)
|
||||
if(!parts.len) return
|
||||
var/list/datum/robot_component/parts = get_damaged_components(brute, burn)
|
||||
if(!LAZYLEN(parts))
|
||||
return
|
||||
var/datum/robot_component/picked = pick(parts)
|
||||
picked.heal_damage(brute,burn, updating_health)
|
||||
picked.heal_damage(brute, burn, updating_health)
|
||||
|
||||
/mob/living/silicon/robot/take_organ_damage(brute = 0, burn = 0, updating_health = TRUE, sharp = 0, edge = 0)
|
||||
var/list/components = get_damageable_components()
|
||||
if(!components.len)
|
||||
if(!LAZYLEN(components))
|
||||
return
|
||||
|
||||
//Combat shielding absorbs a percentage of damage directly into the cell.
|
||||
var/obj/item/borg/combat/shield/shield
|
||||
if(module_state_1 && istype(module_state_1,/obj/item/borg/combat/shield))
|
||||
if(module_state_1 && istype(module_state_1, /obj/item/borg/combat/shield))
|
||||
shield = module_state_1
|
||||
else if(module_state_2 && istype(module_state_2,/obj/item/borg/combat/shield))
|
||||
else if(module_state_2 && istype(module_state_2, /obj/item/borg/combat/shield))
|
||||
shield = module_state_2
|
||||
else if(module_state_3 && istype(module_state_3,/obj/item/borg/combat/shield))
|
||||
else if(module_state_3 && istype(module_state_3, /obj/item/borg/combat/shield))
|
||||
shield = module_state_3
|
||||
if(shield)
|
||||
//Shields absorb a certain percentage of damage based on their power setting.
|
||||
var/absorb_brute = brute*shield.shield_level
|
||||
var/absorb_burn = burn*shield.shield_level
|
||||
var/cost = (absorb_brute+absorb_burn)*100
|
||||
var/absorb_brute = brute * shield.shield_level
|
||||
var/absorb_burn = burn * shield.shield_level
|
||||
var/cost = (absorb_brute+absorb_burn) * 100
|
||||
|
||||
cell.charge -= cost
|
||||
if(cell.charge <= 0)
|
||||
@@ -102,9 +114,9 @@
|
||||
C.take_damage(brute, burn, sharp, updating_health)
|
||||
|
||||
/mob/living/silicon/robot/heal_overall_damage(var/brute, var/burn, updating_health = TRUE)
|
||||
var/list/datum/robot_component/parts = get_damaged_components(brute,burn)
|
||||
var/list/datum/robot_component/parts = get_damaged_components(brute, burn)
|
||||
|
||||
while(parts.len && (brute>0 || burn>0) )
|
||||
while(LAZYLEN(parts) && (brute > 0 || burn > 0) )
|
||||
var/datum/robot_component/picked = pick(parts)
|
||||
|
||||
var/brute_was = picked.brute_damage
|
||||
@@ -112,8 +124,8 @@
|
||||
|
||||
picked.heal_damage(brute,burn, updating_health)
|
||||
|
||||
brute -= (brute_was-picked.brute_damage)
|
||||
burn -= (burn_was-picked.electronics_damage)
|
||||
brute -= (brute_was - picked.brute_damage)
|
||||
burn -= (burn_was - picked.electronics_damage)
|
||||
|
||||
parts -= picked
|
||||
|
||||
@@ -126,17 +138,17 @@
|
||||
|
||||
//Combat shielding absorbs a percentage of damage directly into the cell.
|
||||
var/obj/item/borg/combat/shield/shield
|
||||
if(module_state_1 && istype(module_state_1,/obj/item/borg/combat/shield))
|
||||
if(module_state_1 && istype(module_state_1, /obj/item/borg/combat/shield))
|
||||
shield = module_state_1
|
||||
else if(module_state_2 && istype(module_state_2,/obj/item/borg/combat/shield))
|
||||
else if(module_state_2 && istype(module_state_2, /obj/item/borg/combat/shield))
|
||||
shield = module_state_2
|
||||
else if(module_state_3 && istype(module_state_3,/obj/item/borg/combat/shield))
|
||||
else if(module_state_3 && istype(module_state_3, /obj/item/borg/combat/shield))
|
||||
shield = module_state_3
|
||||
if(shield)
|
||||
//Shields absorb a certain percentage of damage based on their power setting.
|
||||
var/absorb_brute = brute*shield.shield_level
|
||||
var/absorb_burn = burn*shield.shield_level
|
||||
var/cost = (absorb_brute+absorb_burn)*100
|
||||
var/absorb_brute = brute * shield.shield_level
|
||||
var/absorb_burn = burn * shield.shield_level
|
||||
var/cost = (absorb_brute+absorb_burn) * 100
|
||||
|
||||
cell.charge -= cost
|
||||
if(cell.charge <= 0)
|
||||
@@ -152,7 +164,7 @@
|
||||
A.take_damage(brute, burn, sharp)
|
||||
return
|
||||
|
||||
while(parts.len && (brute>0 || burn>0) )
|
||||
while(LAZYLEN(parts) && (brute > 0 || burn > 0) )
|
||||
var/datum/robot_component/picked = pick(parts)
|
||||
|
||||
var/brute_was = picked.brute_damage
|
||||
|
||||
@@ -46,7 +46,9 @@
|
||||
user.put_in_active_hand(cell)
|
||||
to_chat(user, "<span class='notice'>You remove \the [cell].</span>")
|
||||
cell = null
|
||||
update_stat()
|
||||
var/datum/robot_component/C = components["power cell"]
|
||||
C.installed = 0
|
||||
C.uninstall()
|
||||
diag_hud_set_borgcell()
|
||||
|
||||
if(!opened)
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/carp
|
||||
name = "space carp"
|
||||
desc = "A ferocious, fang-bearing creature that resembles a fish."
|
||||
icon = 'icons/mob/carp.dmi'
|
||||
icon_state = "carp"
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -16,7 +13,6 @@
|
||||
speed = 0
|
||||
maxHealth = 25
|
||||
health = 25
|
||||
|
||||
harm_intent_damage = 8
|
||||
obj_damage = 50
|
||||
melee_damage_lower = 15
|
||||
@@ -30,12 +26,27 @@
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 1500
|
||||
|
||||
|
||||
|
||||
faction = list("carp")
|
||||
flying = 1
|
||||
gold_core_spawnable = CHEM_MOB_SPAWN_HOSTILE
|
||||
|
||||
var/carp_color = "carp" //holder for icon set
|
||||
var/list/icon_sets = list("carp", "blue", "yellow", "grape", "rust", "teal", "purple")
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/Initialize(mapload)
|
||||
. = ..()
|
||||
carp_randomify()
|
||||
update_icons()
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/proc/carp_randomify()
|
||||
if(prob(1))
|
||||
carp_color = pick("white", "black")
|
||||
else
|
||||
carp_color = pick(icon_sets)
|
||||
icon_state = "[carp_color]"
|
||||
icon_living = "[carp_color]"
|
||||
icon_dead = "[carp_color]_dead"
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/Process_Spacemove(var/movement_dir = 0)
|
||||
return 1 //No drifting in space for space carp! //original comments do not steal
|
||||
|
||||
@@ -50,7 +61,6 @@
|
||||
var/mob/living/carbon/human/H = target
|
||||
H.adjustStaminaLoss(8)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/holocarp
|
||||
icon_state = "holocarp"
|
||||
icon_living = "holocarp"
|
||||
@@ -58,6 +68,8 @@
|
||||
gold_core_spawnable = CHEM_MOB_SPAWN_INVALID
|
||||
del_on_death = 1
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/holocarp/carp_randomify()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/megacarp
|
||||
icon = 'icons/mob/alienqueen.dmi'
|
||||
@@ -73,4 +85,7 @@
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
obj_damage = 80
|
||||
melee_damage_lower = 20
|
||||
melee_damage_upper = 20
|
||||
melee_damage_upper = 20
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/megacarp/carp_randomify()
|
||||
return
|
||||
|
||||
@@ -2,9 +2,8 @@
|
||||
/mob/living/simple_animal/hostile/retaliate/carp
|
||||
name = "sea carp"
|
||||
desc = "A large fish bearing similarities to a certain space-faring menace."
|
||||
icon = 'icons/mob/carp.dmi'
|
||||
icon_state = "carp"
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -15,20 +14,33 @@
|
||||
speed = 0
|
||||
maxHealth = 25
|
||||
health = 25
|
||||
|
||||
retreat_distance = 6
|
||||
vision_range = 5
|
||||
|
||||
harm_intent_damage = 8
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
attacktext = "bites"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
speak_emote = list("gnashes")
|
||||
|
||||
faction = list("carp")
|
||||
flying = 1
|
||||
|
||||
var/carp_color = "carp" //holder for icon set
|
||||
var/list/icon_sets = list("carp", "blue", "yellow", "grape", "rust", "teal", "purple")
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/Initialize(mapload)
|
||||
. = ..()
|
||||
carp_randomify()
|
||||
update_icons()
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/proc/carp_randomify()
|
||||
if(prob(1))
|
||||
carp_color = pick("white", "black")
|
||||
else
|
||||
carp_color = pick(icon_sets)
|
||||
icon_state = "[carp_color]"
|
||||
icon_living = "[carp_color]"
|
||||
icon_dead = "[carp_color]_dead"
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/koi
|
||||
name = "space koi"
|
||||
@@ -50,18 +62,17 @@
|
||||
|
||||
gold_core_spawnable = CHEM_MOB_SPAWN_HOSTILE
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/koi/New()
|
||||
..()
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/koi/Initialize(mapload)
|
||||
. = ..()
|
||||
var/koinum = rand(1, 4)
|
||||
icon_state = "koi[koinum]"
|
||||
icon_living = "koi[koinum]"
|
||||
icon_dead = "koi[koinum]-dead"
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/koi/Process_Spacemove(var/movement_dir)
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/carp/koi/honk
|
||||
icon_state = "koi5"
|
||||
icon_living = "koi5"
|
||||
icon_dead = "koi5-dead"
|
||||
icon_dead = "koi5-dead"
|
||||
|
||||
@@ -981,6 +981,7 @@ var/list/slot_equipment_priority = list( \
|
||||
stat("CPU:", "[world.cpu]")
|
||||
stat("Instances:", "[num2text(world.contents.len, 10)]")
|
||||
GLOB.stat_entry()
|
||||
stat("Server Time:", time_stamp())
|
||||
stat(null)
|
||||
if(Master)
|
||||
Master.stat_entry()
|
||||
|
||||
@@ -325,9 +325,10 @@ var/list/SpookyGhosts = list("ghost","shade","shade2","ghost-narsie","horror","s
|
||||
to_chat(user, "<span class='notice'>[pictures_left] photos left.</span>")
|
||||
icon_state = icon_off
|
||||
on = 0
|
||||
if(user.mind && !(user.mind.assigned_role == "Chaplain"))
|
||||
if(prob(24))
|
||||
handle_haunt(user)
|
||||
if(istype(src,/obj/item/camera/spooky))
|
||||
if(user.mind && user.mind.assigned_role == "Chaplain" && see_ghosts)
|
||||
if(prob(24))
|
||||
handle_haunt(user)
|
||||
spawn(64)
|
||||
icon_state = icon_on
|
||||
on = 1
|
||||
|
||||
@@ -56,7 +56,8 @@
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, TOX)
|
||||
M.hallucination += 0.6*volume
|
||||
M.reagents.add_reagent("spore", 0.4*volume)
|
||||
if(M.reagents)
|
||||
M.reagents.add_reagent("spore", 0.4*volume)
|
||||
|
||||
/datum/reagent/blob/lexorin_jelly //does tons of oxygen damage and a little brute
|
||||
name = "Lexorin Jelly"
|
||||
@@ -102,7 +103,8 @@
|
||||
volume = ..()
|
||||
M.apply_damage(0.4*volume, BURN)
|
||||
M.adjustStaminaLoss(0.4*volume)
|
||||
M.reagents.add_reagent("frostoil", 0.4*volume)
|
||||
if(M.reagents)
|
||||
M.reagents.add_reagent("frostoil", 0.4*volume)
|
||||
|
||||
/datum/reagent/blob/b_sorium
|
||||
name = "Sorium"
|
||||
|
||||
@@ -714,8 +714,6 @@
|
||||
possible_destinations = C.possible_destinations
|
||||
shuttleId = C.shuttleId
|
||||
|
||||
/obj/machinery/computer/shuttle/Initialize(mapload)
|
||||
. = ..()
|
||||
connect()
|
||||
|
||||
/obj/machinery/computer/shuttle/proc/connect()
|
||||
@@ -868,12 +866,27 @@
|
||||
possible_destinations = "science_home;science_away"
|
||||
|
||||
/obj/machinery/computer/shuttle/admin
|
||||
name = "Administration Shuttle Console"
|
||||
desc = "Used to call and send the administration shuttle."
|
||||
name = "admin shuttle console"
|
||||
req_access = list(access_cent_general)
|
||||
shuttleId = "admin"
|
||||
possible_destinations = "admin_home;admin_away"
|
||||
possible_destinations = "admin_home;admin_away;admin_custom"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/admin
|
||||
name = "Admin shuttle navigation computer"
|
||||
desc = "Used to designate a precise transit location for the admin shuttle."
|
||||
icon_screen = "navigation"
|
||||
icon_keyboard = "med_key"
|
||||
shuttleId = "admin"
|
||||
shuttlePortId = "admin_custom"
|
||||
view_range = 14
|
||||
x_offset = 0
|
||||
y_offset = 0
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
access_tcomms = TRUE
|
||||
access_construction = TRUE
|
||||
access_mining = TRUE
|
||||
|
||||
/obj/machinery/computer/shuttle/trade
|
||||
name = "Freighter Console"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
..()
|
||||
|
||||
/obj/machinery/computer/shuttle/sst
|
||||
name = "Syndicate Strike Time Shuttle Console"
|
||||
name = "Syndicate Strike Team Shuttle Console"
|
||||
desc = "Used to call and send the SST shuttle."
|
||||
icon_keyboard = "syndie_key"
|
||||
icon_screen = "syndishuttle"
|
||||
|
||||
@@ -256,9 +256,17 @@
|
||||
origin_tech = "materials=5;programming=4;biotech=4"
|
||||
slot = "heartdrive"
|
||||
var/revive_cost = 0
|
||||
var/reviving = 0
|
||||
var/reviving = FALSE
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/organ/internal/cyberimp/chest/reviver/hardened
|
||||
name = "Hardened reviver implant"
|
||||
emp_proof = TRUE
|
||||
|
||||
/obj/item/organ/internal/cyberimp/chest/reviver/hardened/Initialize(mapload)
|
||||
. = ..()
|
||||
desc += " The implant has been hardened. It is invulnerable to EMPs."
|
||||
|
||||
/obj/item/organ/internal/cyberimp/chest/reviver/on_life()
|
||||
if(reviving)
|
||||
if(owner.stat == UNCONSCIOUS && (owner.sleeping == 0)) //!owner.sleeping didn't work for whatever dumb reason
|
||||
@@ -320,7 +328,7 @@
|
||||
/obj/item/storage/box/cyber_implants/bundle
|
||||
name = "boxed cybernetic implants"
|
||||
var/list/boxed = list(/obj/item/organ/internal/cyberimp/eyes/xray,/obj/item/organ/internal/cyberimp/eyes/thermals,
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stun, /obj/item/organ/internal/cyberimp/chest/reviver)
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_stun, /obj/item/organ/internal/cyberimp/chest/reviver/hardened)
|
||||
var/amount = 5
|
||||
|
||||
/obj/item/storage/box/cyber_implants/bundle/New()
|
||||
|
||||
@@ -56,6 +56,237 @@
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
|
||||
<h2 class="date">02 May 2019</h2>
|
||||
<h3 class="author">AffectedArc07 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">ssMapping</li>
|
||||
<li class="tweak">Gateway and space ruins are now loaded with ssMapping</li>
|
||||
<li class="rscdel">Master Controller</li>
|
||||
<li class="tweak">Darkmode chat department colors match NTTC theming now</li>
|
||||
<li class="rscadd">SSvotes</li>
|
||||
<li class="rscadd">SSradio</li>
|
||||
<li class="rscadd">SSevents</li>
|
||||
<li class="rscadd">SSholiday</li>
|
||||
<li class="tweak">We no longer check if its Christmas every tick. Dont ask.</li>
|
||||
<li class="rscadd">SSalarms</li>
|
||||
</ul>
|
||||
<h3 class="author">Arkatos updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Shadowlings now have a slightly bigger colored text when speaking in the Shadowling Hivemind</li>
|
||||
<li class="soundadd">Replaced title2.ogg music with a higher quality version</li>
|
||||
<li class="tweak">Shield Blobs automatically spawned around Blob Cores now give no refund upon removing. No freebies.</li>
|
||||
<li class="rscadd">Added new Wizard Spell - Summon Ghosts! This nefarious spell will make all ghosts visible to the living. Be careful though, as while they cannot harm you in any way, they might prove a bit.. annoying. Costs 0 points in the Wizard's spellbook.</li>
|
||||
<li class="tweak">Ghosts now orbit around their followed targets</li>
|
||||
<li class="rscadd">Added new Shadowling Ability - Null Charge! This new ability allows Shadowling to completely drain an APC of it's power after a moderate delay. Shadowling must not be interrupted, or the whole process will fail.</li>
|
||||
<li class="imageadd">Added custom icon for the Null Charge ability</li>
|
||||
<li class="rscdel">Shadowling Drain Life ability removed</li>
|
||||
<li class="rscadd">Added Observer HUD buttons for Jump to Mob, Orbit, Re-enter corpse, and Teleport</li>
|
||||
<li class="imageadd">Added custom icons for Observer HUD buttons</li>
|
||||
<li class="rscadd">Added Floorbot color variants. Different toolboxes will result in a differently colored Floorbots. One even might be a little stronger than others..</li>
|
||||
<li class="imageadd">Added sprites of Floorbot color variants</li>
|
||||
<li class="bugfix">Fixed incorrect amount of required floortiles for the Floorbot in the crafting tab</li>
|
||||
<li class="rscadd">Added cancel button to Wizard teleportation scrolls</li>
|
||||
<li class="rscadd">Added an option to grant Martial Arts via administrative Var menu</li>
|
||||
<li class="bugfix">Toggling hardhat light on/off now correctly updates wearer's sprite</li>
|
||||
<li class="soundadd">Added deathsound for Silicons</li>
|
||||
<li class="tweak">Dice will now roll when thrown</li>
|
||||
<li class="soundadd">Added sound when adding or removing IDs from ID modification computers</li>
|
||||
<li class="rscadd">Added cancel button to transfer amount from stack menu</li>
|
||||
<li class="tweak">Alt-click is a new shortcut to take a custom amount from stack</li>
|
||||
<li class="rscadd">Added shortcuts for handling pumps, volume pumps, filters, and mixers. Ctrl-click these devices to turn them on/off and Alt-click them to set their output to maximum.</li>
|
||||
<li class="rscadd">Added ability to rename pumps, volume pumps, filters and mixers with a pen.</li>
|
||||
<li class="soundadd">Added sound for throwing bolas</li>
|
||||
<li class="soundadd">Added hitsound for all types of bolas</li>
|
||||
<li class="rscadd">Added AntagHUD to everyone at the round end</li>
|
||||
<li class="rscadd">Circuit Boards now show their required components on examine</li>
|
||||
<li class="rscadd">Revenants now have randomly generated flavor names</li>
|
||||
<li class="tweak">You can shift-click any action button to reset it's position. Alt-click on Hide Buttons will reset all action buttons to their default positions.</li>
|
||||
<li class="rscadd">Pill Bottles are now printable in the Autolathe. You can find them in the Medical section, and each costs 80 metal and 20 glass to print.</li>
|
||||
<li class="tweak">Puts beakers in your hand upon eject from chemistry machines</li>
|
||||
<li class="rscadd">Cardboard can now be made in the Biogenerator</li>
|
||||
<li class="rscadd">You can now hotswap tanks in a canister or gas pump by clicking it with a new tank!</li>
|
||||
<li class="rscadd">You can now also close a canister's valve and remove the tank inside it by alt-clicking it.</li>
|
||||
<li class="rscadd">Added examine toolptips. Hover over any equipped or hold item for a little while and it will display the item description as a tooltip.</li>
|
||||
<li class="bugfix">Ghost teleport verb will no locker flicker when used</li>
|
||||
<li class="rscadd">Alt-click now opens and closes fire extinguisher cabinet</li>
|
||||
<li class="bugfix">Fire extinguisher cabinet now properly updates it's sprite correctly when putting fire extinquisher inside the cabinet</li>
|
||||
<li class="bugfix">Fire extinguisher no longer sprays when put into fire extinguisher cabinet with a safety off</li>
|
||||
<li class="soundadd">Added sound for opening and closing fire extinguisher cabinet</li>
|
||||
<li class="imageadd">Added new torch sprites</li>
|
||||
<li class="tweak">Torch light color is now orange instead of red</li>
|
||||
<li class="bugfix">Torch sprite now correctly shows all inhand sprites</li>
|
||||
<li class="tweak">Blob Rally Spores power is now free to use</li>
|
||||
<li class="bugfix">Blob mobs can no longer speak while being dead via Blob Broadcast</li>
|
||||
<li class="bugfix">Blob structures now properly show working animation</li>
|
||||
<li class="imageadd">Added new sprites for variants of Blob resource, factory and storage structures</li>
|
||||
<li class="imageadd">Added inhand sprites for winter coats</li>
|
||||
<li class="rscadd">Carps now spawn with a random color! There might even be some really rare ones..</li>
|
||||
<li class="imageadd">Added carp color variants sprites</li>
|
||||
</ul>
|
||||
<h3 class="author">Arkatos and Paradise community: updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added Tip of the round to a pre-game lobby</li>
|
||||
<li class="rscadd">Added Show Custom Tip admin verb</li>
|
||||
<li class="rscadd">Added Give Random Tip OOC verb</li>
|
||||
</ul>
|
||||
<h3 class="author">Citinited updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">You can no longer turn transit turfs into foamed metal flooring.</li>
|
||||
<li class="bugfix">Foamed metal floors have a sprite now.</li>
|
||||
<li class="bugfix">Pipe dispensers (the big ones) now work again.</li>
|
||||
<li class="tweak">Cooldown on pipe dispensers reduced to 0.4 seconds, down from 1.5 seconds</li>
|
||||
</ul>
|
||||
<h3 class="author">CornMyCob updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">The plasma cutter now cuts through multiple rock tiles.</li>
|
||||
</ul>
|
||||
<h3 class="author">CthulhuOnIce updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">you can smell dead bodies, even if someone else shouldn't</li>
|
||||
</ul>
|
||||
<h3 class="author">Fethas updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Cluwne suits should no longer fall off cluwnes from being fat.</li>
|
||||
</ul>
|
||||
<h3 class="author">Fox McCloud updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">CQC has been updated; a few combos are more powerful</li>
|
||||
<li class="tweak">cost increased to 13 TC</li>
|
||||
<li class="tweak">CQC is now nuke ops only</li>
|
||||
<li class="tweak">gloves of the north star restriction on CQC removed</li>
|
||||
<li class="tweak">CQC disarms will now take the item from your opponent</li>
|
||||
<li class="tweak">CQC blocks melee weapons and a couple of stun weapons and not everything now</li>
|
||||
<li class="tweak">Reagents will now adjust to the body temperature over time as opposed to all at once</li>
|
||||
<li class="tweak">Strange Reagent will work 25% of the time with TOUCH based reactions</li>
|
||||
<li class="tweak">Strange reagent will revive whether there's a ghost or not (can use SR on clientless mobs now, like monkies)</li>
|
||||
<li class="tweak">SR puts the occupant back in their body automatically</li>
|
||||
<li class="tweak">Cloners that eject their messes will now eject the unattached organs</li>
|
||||
<li class="tweak">the message for brain death will now properly and only occur when they have truly died from brain damage</li>
|
||||
<li class="bugfix">Fixes being able to attain brain damage over 120</li>
|
||||
<li class="rscdel">Updates nations. Updates nations so hard right into the void</li>
|
||||
<li class="tweak">Plasma fires should burn a bit faster now</li>
|
||||
<li class="tweak">Bleeding will now stop at the temperature at which cryoxadone heals</li>
|
||||
<li class="bugfix">Fixes a few potential exploits with forcing chem, dust, and explosive implants activating with the deathgasp emote, prior to death</li>
|
||||
<li class="tweak">Tesla can't zap cameras and other disposal structures anymore</li>
|
||||
<li class="rscadd">Simple mobs can now be shocked</li>
|
||||
<li class="tweak">Electrocution damage scales a bit more linearly up to its maximum potential instead of being heavily random</li>
|
||||
<li class="bugfix">Fixes being able to shock yourself with TK, at range, on electrical equipment</li>
|
||||
<li class="rscadd">simple mobs can now be shocked by the tesla and other sources</li>
|
||||
<li class="bugfix">Fixes goats not attacking people</li>
|
||||
<li class="tweak">Goats will eat glowshrooms</li>
|
||||
<li class="rscadd">Goats will eat full grown diona</li>
|
||||
<li class="rscadd">Remapped toxins to be more compatible with the modern age</li>
|
||||
<li class="tweak">updates plasma and N2O sprites</li>
|
||||
<li class="bugfix">Fixes not being able to look at a turf if it had plasma/N2O on it</li>
|
||||
<li class="rscdel">cold turfs no longer become icy</li>
|
||||
<li class="rscadd">Cryostylane makes turfs icy</li>
|
||||
<li class="rscadd">Icy turfs are slippery; wear magboots to counteract the effect. Watch your head!</li>
|
||||
<li class="bugfix">Fixes grammar of slipping on turfs; no more "you slipped on floor" or "you slipped on wet floor"</li>
|
||||
<li class="rscdel">removes ponies</li>
|
||||
<li class="tweak">object and fast processing are now proper subsystems</li>
|
||||
<li class="bugfix">Fixes multi-spawn blobs</li>
|
||||
<li class="tweak">Powersinks drain rate increased, but they also explode a bit sooner</li>
|
||||
<li class="rscadd">Multitools display total power, load, and free power</li>
|
||||
<li class="bugfix">Fix emitter sparks sparking at the location of emitters where biult as opposed to emitter current location</li>
|
||||
</ul>
|
||||
<h3 class="author">Ionward updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added new mantles! Check the ClothesMate, or in department head's lockers.</li>
|
||||
</ul>
|
||||
<h3 class="author">KasparoVy updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds striped normal-height socks.</li>
|
||||
<li class="rscadd">Vox can now wear whatever undergarment they want.</li>
|
||||
<li class="tweak">Removes flesh from shredded Vox uniform sprites.</li>
|
||||
<li class="rscdel">Armalis can no longer wear undergarments. They didn't fit, anyhow.</li>
|
||||
<li class="bugfix">Underwear no can no longer lock up the character creator.</li>
|
||||
</ul>
|
||||
<h3 class="author">Kyep updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">bans issued by admins via the Player Panel no longer incorrectly omit IP/etc information</li>
|
||||
<li class="tweak">admins issuing permanent bans are no longer presented with an "ip ban?" prompt, as all bans include IP/CID information now. This prompt was a legacy thing from back when the filesystem was used to store bans, and hasn't ever affected how DB-based bans were stored.</li>
|
||||
<li class="rscadd">Added a config file option which allows SSD crew members to be moved to cryo after a defined amount of minutes.</li>
|
||||
<li class="rscadd">Added a config file option which causes most people trying to attack/loot/interact with a SSD character to need to confirm they've read the rules before being able to do so.</li>
|
||||
<li class="bugfix">Fixed an error message being inappropriately generated for admins when someone signs up as a pAI.</li>
|
||||
<li class="rscadd">The ID computer now color-codes potential job transfer options, highlighting good choices for a job transfer in green, and bad ones in gray.</li>
|
||||
<li class="bugfix">Taking a job transfer now gives you playtime based on your new job, instead of incorrectly still giving you playtime based on your old job.</li>
|
||||
<li class="tweak">Job transfers to karma jobs are now possible - if you have the job unlocked.</li>
|
||||
<li class="rscadd">Attempting to bypass a job ban via a job transfer now generates a warning to all online admins.</li>
|
||||
<li class="tweak">Refactored and improved our entry on the server hub.</li>
|
||||
<li class="bugfix">Fixed a runtime in job_exp.dm</li>
|
||||
</ul>
|
||||
<h3 class="author">Markolie updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Safes can now consist of more than two tumblers.</li>
|
||||
<li class="tweak">All safes now have three tumblers by default, instead of two.</li>
|
||||
<li class="tweak">The safe opening mechanism has changed slightly. This is described on the safe cracking UI.</li>
|
||||
<li class="rscadd">The hardsuit equipment lockers on the Syndicate Nuclear Operative shuttle have been replaced with suit storage units. Suit storage units now have a separate slot for magboots.</li>
|
||||
<li class="rscadd">Nuclear Operatives can now purchase reinforcements. These reinforcements cost 25 telecrystals each.</li>
|
||||
<li class="rscadd">A number of new ammunition and weapon bundles have been added for Nuclear Operatives.</li>
|
||||
<li class="tweak">For every ten players on the server, the Nuclear Operatives now receive 2 extra telecrystals.</li>
|
||||
<li class="tweak">The Syndicate borg spawners have been separated into three separate spawners, one for each type of Syndicate cyborg. Their prices have been modified.</li>
|
||||
<li class="tweak">Saboteur borgs now spawn with thermals.</li>
|
||||
<li class="tweak">The Syndicate borg and exosuits have been moved to a new category, "Support and Mechanized Exosuits".</li>
|
||||
<li class="tweak">Existing bundles and telecrystal purchases have been moved to a new category, "Bundles and Telecrystals".</li>
|
||||
<li class="tweak">There are now more spawn points for nuclear operatives on their base. The number of operatives spawning has not been changed.</li>
|
||||
<li class="bugfix">Spawning nuclear operatives through the traitor panel now causes their ID to be properly updated.</li>
|
||||
<li class="bugfix">Shuttles no longer leave behind their propulsion.</li>
|
||||
<li class="bugfix">AZERTY hotkey mode users can now switch between regular mode and hotkey mode properly using TAB again.</li>
|
||||
<li class="tweak">Jumpsuits are now removed by clicking instead of clicking and dragging.</li>
|
||||
<li class="bugfix">Removed a useless message that would be sent to admins whenever a drone joins the round.</li>
|
||||
<li class="bugfix">Fixed an issue where admins would receive a message whenever someone joined up as a pAI.</li>
|
||||
</ul>
|
||||
<h3 class="author">McDonald072 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">You can no longer examine or teleport things using clipboards</li>
|
||||
</ul>
|
||||
<h3 class="author">Quantum-M updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Two multicolor pens to the Internal Affairs Office</li>
|
||||
</ul>
|
||||
<h3 class="author">TDSSS updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">nukies can buy plasma grenades again</li>
|
||||
</ul>
|
||||
<h3 class="author">Ty-Omaha updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Moves AI admin log to the all preference</li>
|
||||
</ul>
|
||||
<h3 class="author">dovydas12345 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixes normal cameras spooking non-chaplains even when they don't capture any ghosts</li>
|
||||
</ul>
|
||||
<h3 class="author">farie82 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Makes puke less lag inducing</li>
|
||||
<li class="tweak">Puke can now appear on all kinds of turfs except spess</li>
|
||||
<li class="bugfix">Ticket messages now have their corresponding span classes. Making them easier to notice</li>
|
||||
<li class="bugfix">PM's now shouldn't go to the wrong client anymore when the target left.</li>
|
||||
<li class="tweak">Cure text for Shock and Cardiac failure are more clear now</li>
|
||||
<li class="bugfix">Ducttape gags can now be removed properly without spawning an invisible one in your hands</li>
|
||||
<li class="bugfix">Windoors now give the airlock assembly electronics once deconstructed</li>
|
||||
<li class="bugfix">Can't place runes in space anymore</li>
|
||||
<li class="bugfix">Admins can now use all mhelp related things again</li>
|
||||
<li class="spellcheck">Fixed the toggle mentor ticket messages text</li>
|
||||
<li class="bugfix">Vampiric glaring is logged now</li>
|
||||
<li class="bugfix">Doctor delight and orange juice now heal again</li>
|
||||
<li class="bugfix">Fixes admin PM's. Bwoinks are back on the menu!</li>
|
||||
<li class="bugfix">Organs will now prompt a update_stat. Meaning that IRCs and the like now get revived when possible when you put their battery and brain in</li>
|
||||
<li class="bugfix">The typing limiter option should now work for all edge cases. Such as dying while talking and such</li>
|
||||
<li class="bugfix">Borgs health status now updates properly when removing and adding parts</li>
|
||||
<li class="bugfix">You won't try to fix destroyed components in borgs anymore. Which resulted to lost materials and no healing</li>
|
||||
<li class="bugfix">Borg analysers will now properly show missing components and won't show their damage if missing</li>
|
||||
<li class="tweak">Self diagnostics for borgs now also shows missing parts and destroyed ones</li>
|
||||
</ul>
|
||||
<h3 class="author">iantine updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds Lumi's vox suit fluff</li>
|
||||
</ul>
|
||||
<h3 class="author">uc_guy updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Players in the lobby no longer see cult speak.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">08 April 2019</h2>
|
||||
<h3 class="author">TDSSS updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -9790,3 +9790,256 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
2019-04-08:
|
||||
TDSSS:
|
||||
- bugfix: Added missing vent in toxins mixing
|
||||
2019-05-02:
|
||||
AffectedArc07:
|
||||
- rscadd: ssMapping
|
||||
- tweak: Gateway and space ruins are now loaded with ssMapping
|
||||
- rscdel: Master Controller
|
||||
- tweak: Darkmode chat department colors match NTTC theming now
|
||||
- rscadd: SSvotes
|
||||
- rscadd: SSradio
|
||||
- rscadd: SSevents
|
||||
- rscadd: SSholiday
|
||||
- tweak: We no longer check if its Christmas every tick. Dont ask.
|
||||
- rscadd: SSalarms
|
||||
Arkatos:
|
||||
- tweak: Shadowlings now have a slightly bigger colored text when speaking in the
|
||||
Shadowling Hivemind
|
||||
- soundadd: Replaced title2.ogg music with a higher quality version
|
||||
- tweak: Shield Blobs automatically spawned around Blob Cores now give no refund
|
||||
upon removing. No freebies.
|
||||
- rscadd: Added new Wizard Spell - Summon Ghosts! This nefarious spell will make
|
||||
all ghosts visible to the living. Be careful though, as while they cannot harm
|
||||
you in any way, they might prove a bit.. annoying. Costs 0 points in the Wizard's
|
||||
spellbook.
|
||||
- tweak: Ghosts now orbit around their followed targets
|
||||
- rscadd: Added new Shadowling Ability - Null Charge! This new ability allows Shadowling
|
||||
to completely drain an APC of it's power after a moderate delay. Shadowling
|
||||
must not be interrupted, or the whole process will fail.
|
||||
- imageadd: Added custom icon for the Null Charge ability
|
||||
- rscdel: Shadowling Drain Life ability removed
|
||||
- rscadd: Added Observer HUD buttons for Jump to Mob, Orbit, Re-enter corpse, and
|
||||
Teleport
|
||||
- imageadd: Added custom icons for Observer HUD buttons
|
||||
- rscadd: Added Floorbot color variants. Different toolboxes will result in a differently
|
||||
colored Floorbots. One even might be a little stronger than others..
|
||||
- imageadd: Added sprites of Floorbot color variants
|
||||
- bugfix: Fixed incorrect amount of required floortiles for the Floorbot in the
|
||||
crafting tab
|
||||
- rscadd: Added cancel button to Wizard teleportation scrolls
|
||||
- rscadd: Added an option to grant Martial Arts via administrative Var menu
|
||||
- bugfix: Toggling hardhat light on/off now correctly updates wearer's sprite
|
||||
- soundadd: Added deathsound for Silicons
|
||||
- tweak: Dice will now roll when thrown
|
||||
- soundadd: Added sound when adding or removing IDs from ID modification computers
|
||||
- rscadd: Added cancel button to transfer amount from stack menu
|
||||
- tweak: Alt-click is a new shortcut to take a custom amount from stack
|
||||
- rscadd: Added shortcuts for handling pumps, volume pumps, filters, and mixers.
|
||||
Ctrl-click these devices to turn them on/off and Alt-click them to set their
|
||||
output to maximum.
|
||||
- rscadd: Added ability to rename pumps, volume pumps, filters and mixers with a
|
||||
pen.
|
||||
- soundadd: Added sound for throwing bolas
|
||||
- soundadd: Added hitsound for all types of bolas
|
||||
- rscadd: Added AntagHUD to everyone at the round end
|
||||
- rscadd: Circuit Boards now show their required components on examine
|
||||
- rscadd: Revenants now have randomly generated flavor names
|
||||
- tweak: You can shift-click any action button to reset it's position. Alt-click
|
||||
on Hide Buttons will reset all action buttons to their default positions.
|
||||
- rscadd: Pill Bottles are now printable in the Autolathe. You can find them in
|
||||
the Medical section, and each costs 80 metal and 20 glass to print.
|
||||
- tweak: Puts beakers in your hand upon eject from chemistry machines
|
||||
- rscadd: Cardboard can now be made in the Biogenerator
|
||||
- rscadd: You can now hotswap tanks in a canister or gas pump by clicking it with
|
||||
a new tank!
|
||||
- rscadd: You can now also close a canister's valve and remove the tank inside it
|
||||
by alt-clicking it.
|
||||
- rscadd: Added examine toolptips. Hover over any equipped or hold item for a little
|
||||
while and it will display the item description as a tooltip.
|
||||
- bugfix: Ghost teleport verb will no locker flicker when used
|
||||
- rscadd: Alt-click now opens and closes fire extinguisher cabinet
|
||||
- bugfix: Fire extinguisher cabinet now properly updates it's sprite correctly when
|
||||
putting fire extinquisher inside the cabinet
|
||||
- bugfix: Fire extinguisher no longer sprays when put into fire extinguisher cabinet
|
||||
with a safety off
|
||||
- soundadd: Added sound for opening and closing fire extinguisher cabinet
|
||||
- imageadd: Added new torch sprites
|
||||
- tweak: Torch light color is now orange instead of red
|
||||
- bugfix: Torch sprite now correctly shows all inhand sprites
|
||||
- tweak: Blob Rally Spores power is now free to use
|
||||
- bugfix: Blob mobs can no longer speak while being dead via Blob Broadcast
|
||||
- bugfix: Blob structures now properly show working animation
|
||||
- imageadd: Added new sprites for variants of Blob resource, factory and storage
|
||||
structures
|
||||
- imageadd: Added inhand sprites for winter coats
|
||||
- rscadd: Carps now spawn with a random color! There might even be some really rare
|
||||
ones..
|
||||
- imageadd: Added carp color variants sprites
|
||||
'Arkatos and Paradise community:':
|
||||
- rscadd: Added Tip of the round to a pre-game lobby
|
||||
- rscadd: Added Show Custom Tip admin verb
|
||||
- rscadd: Added Give Random Tip OOC verb
|
||||
Citinited:
|
||||
- bugfix: You can no longer turn transit turfs into foamed metal flooring.
|
||||
- bugfix: Foamed metal floors have a sprite now.
|
||||
- bugfix: Pipe dispensers (the big ones) now work again.
|
||||
- tweak: Cooldown on pipe dispensers reduced to 0.4 seconds, down from 1.5 seconds
|
||||
CornMyCob:
|
||||
- tweak: The plasma cutter now cuts through multiple rock tiles.
|
||||
CthulhuOnIce:
|
||||
- bugfix: you can smell dead bodies, even if someone else shouldn't
|
||||
Fethas:
|
||||
- bugfix: Cluwne suits should no longer fall off cluwnes from being fat.
|
||||
Fox McCloud:
|
||||
- tweak: CQC has been updated; a few combos are more powerful
|
||||
- tweak: cost increased to 13 TC
|
||||
- tweak: CQC is now nuke ops only
|
||||
- tweak: gloves of the north star restriction on CQC removed
|
||||
- tweak: CQC disarms will now take the item from your opponent
|
||||
- tweak: CQC blocks melee weapons and a couple of stun weapons and not everything
|
||||
now
|
||||
- tweak: Reagents will now adjust to the body temperature over time as opposed to
|
||||
all at once
|
||||
- tweak: Strange Reagent will work 25% of the time with TOUCH based reactions
|
||||
- tweak: Strange reagent will revive whether there's a ghost or not (can use SR
|
||||
on clientless mobs now, like monkies)
|
||||
- tweak: SR puts the occupant back in their body automatically
|
||||
- tweak: Cloners that eject their messes will now eject the unattached organs
|
||||
- tweak: the message for brain death will now properly and only occur when they
|
||||
have truly died from brain damage
|
||||
- bugfix: Fixes being able to attain brain damage over 120
|
||||
- rscdel: Updates nations. Updates nations so hard right into the void
|
||||
- tweak: Plasma fires should burn a bit faster now
|
||||
- tweak: Bleeding will now stop at the temperature at which cryoxadone heals
|
||||
- bugfix: Fixes a few potential exploits with forcing chem, dust, and explosive
|
||||
implants activating with the deathgasp emote, prior to death
|
||||
- tweak: Tesla can't zap cameras and other disposal structures anymore
|
||||
- rscadd: Simple mobs can now be shocked
|
||||
- tweak: Electrocution damage scales a bit more linearly up to its maximum potential
|
||||
instead of being heavily random
|
||||
- bugfix: Fixes being able to shock yourself with TK, at range, on electrical equipment
|
||||
- rscadd: simple mobs can now be shocked by the tesla and other sources
|
||||
- bugfix: Fixes goats not attacking people
|
||||
- tweak: Goats will eat glowshrooms
|
||||
- rscadd: Goats will eat full grown diona
|
||||
- rscadd: Remapped toxins to be more compatible with the modern age
|
||||
- tweak: updates plasma and N2O sprites
|
||||
- bugfix: Fixes not being able to look at a turf if it had plasma/N2O on it
|
||||
- rscdel: cold turfs no longer become icy
|
||||
- rscadd: Cryostylane makes turfs icy
|
||||
- rscadd: Icy turfs are slippery; wear magboots to counteract the effect. Watch
|
||||
your head!
|
||||
- bugfix: Fixes grammar of slipping on turfs; no more "you slipped on floor" or
|
||||
"you slipped on wet floor"
|
||||
- rscdel: removes ponies
|
||||
- tweak: object and fast processing are now proper subsystems
|
||||
- bugfix: Fixes multi-spawn blobs
|
||||
- tweak: Powersinks drain rate increased, but they also explode a bit sooner
|
||||
- rscadd: Multitools display total power, load, and free power
|
||||
- bugfix: Fix emitter sparks sparking at the location of emitters where biult as
|
||||
opposed to emitter current location
|
||||
Ionward:
|
||||
- rscadd: Added new mantles! Check the ClothesMate, or in department head's lockers.
|
||||
KasparoVy:
|
||||
- rscadd: Adds striped normal-height socks.
|
||||
- rscadd: Vox can now wear whatever undergarment they want.
|
||||
- tweak: Removes flesh from shredded Vox uniform sprites.
|
||||
- rscdel: Armalis can no longer wear undergarments. They didn't fit, anyhow.
|
||||
- bugfix: Underwear no can no longer lock up the character creator.
|
||||
Kyep:
|
||||
- bugfix: bans issued by admins via the Player Panel no longer incorrectly omit
|
||||
IP/etc information
|
||||
- tweak: admins issuing permanent bans are no longer presented with an "ip ban?"
|
||||
prompt, as all bans include IP/CID information now. This prompt was a legacy
|
||||
thing from back when the filesystem was used to store bans, and hasn't ever
|
||||
affected how DB-based bans were stored.
|
||||
- rscadd: Added a config file option which allows SSD crew members to be moved to
|
||||
cryo after a defined amount of minutes.
|
||||
- rscadd: Added a config file option which causes most people trying to attack/loot/interact
|
||||
with a SSD character to need to confirm they've read the rules before being
|
||||
able to do so.
|
||||
- bugfix: Fixed an error message being inappropriately generated for admins when
|
||||
someone signs up as a pAI.
|
||||
- rscadd: The ID computer now color-codes potential job transfer options, highlighting
|
||||
good choices for a job transfer in green, and bad ones in gray.
|
||||
- bugfix: Taking a job transfer now gives you playtime based on your new job, instead
|
||||
of incorrectly still giving you playtime based on your old job.
|
||||
- tweak: Job transfers to karma jobs are now possible - if you have the job unlocked.
|
||||
- rscadd: Attempting to bypass a job ban via a job transfer now generates a warning
|
||||
to all online admins.
|
||||
- tweak: Refactored and improved our entry on the server hub.
|
||||
- bugfix: Fixed a runtime in job_exp.dm
|
||||
Markolie:
|
||||
- rscadd: Safes can now consist of more than two tumblers.
|
||||
- tweak: All safes now have three tumblers by default, instead of two.
|
||||
- tweak: The safe opening mechanism has changed slightly. This is described on the
|
||||
safe cracking UI.
|
||||
- rscadd: The hardsuit equipment lockers on the Syndicate Nuclear Operative shuttle
|
||||
have been replaced with suit storage units. Suit storage units now have a separate
|
||||
slot for magboots.
|
||||
- rscadd: Nuclear Operatives can now purchase reinforcements. These reinforcements
|
||||
cost 25 telecrystals each.
|
||||
- rscadd: A number of new ammunition and weapon bundles have been added for Nuclear
|
||||
Operatives.
|
||||
- tweak: For every ten players on the server, the Nuclear Operatives now receive
|
||||
2 extra telecrystals.
|
||||
- tweak: The Syndicate borg spawners have been separated into three separate spawners,
|
||||
one for each type of Syndicate cyborg. Their prices have been modified.
|
||||
- tweak: Saboteur borgs now spawn with thermals.
|
||||
- tweak: The Syndicate borg and exosuits have been moved to a new category, "Support
|
||||
and Mechanized Exosuits".
|
||||
- tweak: Existing bundles and telecrystal purchases have been moved to a new category,
|
||||
"Bundles and Telecrystals".
|
||||
- tweak: There are now more spawn points for nuclear operatives on their base. The
|
||||
number of operatives spawning has not been changed.
|
||||
- bugfix: Spawning nuclear operatives through the traitor panel now causes their
|
||||
ID to be properly updated.
|
||||
- bugfix: Shuttles no longer leave behind their propulsion.
|
||||
- bugfix: AZERTY hotkey mode users can now switch between regular mode and hotkey
|
||||
mode properly using TAB again.
|
||||
- tweak: Jumpsuits are now removed by clicking instead of clicking and dragging.
|
||||
- bugfix: Removed a useless message that would be sent to admins whenever a drone
|
||||
joins the round.
|
||||
- bugfix: Fixed an issue where admins would receive a message whenever someone joined
|
||||
up as a pAI.
|
||||
McDonald072:
|
||||
- bugfix: You can no longer examine or teleport things using clipboards
|
||||
Quantum-M:
|
||||
- rscadd: Two multicolor pens to the Internal Affairs Office
|
||||
TDSSS:
|
||||
- tweak: nukies can buy plasma grenades again
|
||||
Ty-Omaha:
|
||||
- tweak: Moves AI admin log to the all preference
|
||||
dovydas12345:
|
||||
- bugfix: Fixes normal cameras spooking non-chaplains even when they don't capture
|
||||
any ghosts
|
||||
farie82:
|
||||
- tweak: Makes puke less lag inducing
|
||||
- tweak: Puke can now appear on all kinds of turfs except spess
|
||||
- bugfix: Ticket messages now have their corresponding span classes. Making them
|
||||
easier to notice
|
||||
- bugfix: PM's now shouldn't go to the wrong client anymore when the target left.
|
||||
- tweak: Cure text for Shock and Cardiac failure are more clear now
|
||||
- bugfix: Ducttape gags can now be removed properly without spawning an invisible
|
||||
one in your hands
|
||||
- bugfix: Windoors now give the airlock assembly electronics once deconstructed
|
||||
- bugfix: Can't place runes in space anymore
|
||||
- bugfix: Admins can now use all mhelp related things again
|
||||
- spellcheck: Fixed the toggle mentor ticket messages text
|
||||
- bugfix: Vampiric glaring is logged now
|
||||
- bugfix: Doctor delight and orange juice now heal again
|
||||
- bugfix: Fixes admin PM's. Bwoinks are back on the menu!
|
||||
- bugfix: Organs will now prompt a update_stat. Meaning that IRCs and the like now
|
||||
get revived when possible when you put their battery and brain in
|
||||
- bugfix: The typing limiter option should now work for all edge cases. Such as
|
||||
dying while talking and such
|
||||
- bugfix: Borgs health status now updates properly when removing and adding parts
|
||||
- bugfix: You won't try to fix destroyed components in borgs anymore. Which resulted
|
||||
to lost materials and no healing
|
||||
- bugfix: Borg analysers will now properly show missing components and won't show
|
||||
their damage if missing
|
||||
- tweak: Self diagnostics for borgs now also shows missing parts and destroyed ones
|
||||
iantine:
|
||||
- rscadd: Adds Lumi's vox suit fluff
|
||||
uc_guy:
|
||||
- bugfix: Players in the lobby no longer see cult speak.
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "CQC has been updated; a few combos are more powerful"
|
||||
- tweak: "cost increased to 13 TC"
|
||||
- tweak: "CQC is now nuke ops only"
|
||||
- tweak: "gloves of the north star restriction on CQC removed"
|
||||
- tweak: "CQC disarms will now take the item from your opponent"
|
||||
- tweak: "CQC blocks melee weapons and a couple of stun weapons and not everything now"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "AffectedArc07"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "ssMapping"
|
||||
- tweak: "Gateway and space ruins are now loaded with ssMapping"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "iantine"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds Lumi's vox suit fluff"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Shadowlings now have a slightly bigger colored text when speaking in the Shadowling Hivemind"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Reagents will now adjust to the body temperature over time as opposed to all at once"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- soundadd: "Replaced title2.ogg music with a higher quality version"
|
||||
@@ -1,7 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Strange Reagent will work 25% of the time with TOUCH based reactions"
|
||||
- tweak: "Strange reagent will revive whether there's a ghost or not (can use SR on clientless mobs now, like monkies)"
|
||||
- tweak: "SR puts the occupant back in their body automatically"
|
||||
- tweak: "Cloners that eject their messes will now eject the unattached organs"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "the message for brain death will now properly and only occur when they have truly died from brain damage"
|
||||
- bugfix: "Fixes being able to attain brain damage over 120"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Arkatos and Paradise community:"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added Tip of the round to a pre-game lobby"
|
||||
- rscadd: "Added Show Custom Tip admin verb"
|
||||
- rscadd: "Added Give Random Tip OOC verb"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CornMyCob"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The plasma cutter now cuts through multiple rock tiles."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Citinited"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You can no longer turn transit turfs into foamed metal flooring."
|
||||
- bugfix: "Foamed metal floors have a sprite now."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Markolie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Safes can now consist of more than two tumblers."
|
||||
- tweak: "All safes now have three tumblers by default, instead of two."
|
||||
- tweak: "The safe opening mechanism has changed slightly. This is described on the safe cracking UI."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "Updates nations. Updates nations so hard right into the void"
|
||||
@@ -1,13 +0,0 @@
|
||||
author: "Markolie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "The hardsuit equipment lockers on the Syndicate Nuclear Operative shuttle have been replaced with suit storage units. Suit storage units now have a separate slot for magboots."
|
||||
- rscadd: "Nuclear Operatives can now purchase reinforcements. These reinforcements cost 25 telecrystals each."
|
||||
- rscadd: "A number of new ammunition and weapon bundles have been added for Nuclear Operatives."
|
||||
- tweak: "For every ten players on the server, the Nuclear Operatives now receive 2 extra telecrystals."
|
||||
- tweak: "The Syndicate borg spawners have been separated into three separate spawners, one for each type of Syndicate cyborg. Their prices have been modified."
|
||||
- tweak: "Saboteur borgs now spawn with thermals."
|
||||
- tweak: "The Syndicate borg and exosuits have been moved to a new category, \"Support and Mechanized Exosuits\"."
|
||||
- tweak: "Existing bundles and telecrystal purchases have been moved to a new category, \"Bundles and Telecrystals\"."
|
||||
- tweak: "There are now more spawn points for nuclear operatives on their base. The number of operatives spawning has not been changed."
|
||||
- bugfix: "Spawning nuclear operatives through the traitor panel now causes their ID to be properly updated."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "TDSSS"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "nukies can buy plasma grenades again"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Shield Blobs automatically spawned around Blob Cores now give no refund upon removing. No freebies."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added new Wizard Spell - Summon Ghosts! This nefarious spell will make all ghosts visible to the living. Be careful though, as while they cannot harm you in any way, they might prove a bit.. annoying. Costs 0 points in the Wizard's spellbook."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Ghosts now orbit around their followed targets"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Ionward"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added new mantles! Check the ClothesMate, or in department head's lockers."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Plasma fires should burn a bit faster now"
|
||||
- tweak: "Bleeding will now stop at the temperature at which cryoxadone heals"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes a few potential exploits with forcing chem, dust, and explosive implants activating with the deathgasp emote, prior to death"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added new Shadowling Ability - Null Charge! This new ability allows Shadowling to completely drain an APC of it's power after a moderate delay. Shadowling must not be interrupted, or the whole process will fail."
|
||||
- imageadd: "Added custom icon for the Null Charge ability"
|
||||
- rscdel: "Shadowling Drain Life ability removed"
|
||||
@@ -1,8 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Tesla can't zap cameras and other disposal structures anymore"
|
||||
- rscadd: "Simple mobs can now be shocked"
|
||||
- tweak: "Electrocution damage scales a bit more linearly up to its maximum potential instead of being heavily random"
|
||||
- bugfix: "Fixes being able to shock yourself with TK, at range, on electrical equipment"
|
||||
- rscadd: "simple mobs can now be shocked by the tesla and other sources"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes goats not attacking people"
|
||||
- tweak: "Goats will eat glowshrooms"
|
||||
- rscadd: "Goats will eat full grown diona"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Remapped toxins to be more compatible with the modern age"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Makes puke less lag inducing"
|
||||
- tweak: "Puke can now appear on all kinds of turfs except spess"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Ticket messages now have their corresponding span classes. Making them easier to notice"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "PM's now shouldn't go to the wrong client anymore when the target left."
|
||||
@@ -1,9 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "updates plasma and N2O sprites"
|
||||
- bugfix: "Fixes not being able to look at a turf if it had plasma/N2O on it"
|
||||
- rscdel: "cold turfs no longer become icy"
|
||||
- rscadd: "Cryostylane makes turfs icy"
|
||||
- rscadd: "Icy turfs are slippery; wear magboots to counteract the effect. Watch your head!"
|
||||
- bugfix: "Fixes grammar of slipping on turfs; no more \"you slipped on floor\" or \"you slipped on wet floor\""
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Kyep"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "bans issued by admins via the Player Panel no longer incorrectly omit IP/etc information"
|
||||
- tweak: "admins issuing permanent bans are no longer presented with an \"ip ban?\" prompt, as all bans include IP/CID information now. This prompt was a legacy thing from back when the filesystem was used to store bans, and hasn't ever affected how DB-based bans were stored."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Kyep"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added a config file option which allows SSD crew members to be moved to cryo after a defined amount of minutes."
|
||||
- rscadd: "Added a config file option which causes most people trying to attack/loot/interact with a SSD character to need to confirm they've read the rules before being able to do so."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added Observer HUD buttons for Jump to Mob, Orbit, Re-enter corpse, and Teleport"
|
||||
- imageadd: "Added custom icons for Observer HUD buttons"
|
||||
@@ -1,7 +0,0 @@
|
||||
author: "KasparoVy"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds striped normal-height socks."
|
||||
- rscadd: "Vox can now wear whatever undergarment they want."
|
||||
- tweak: "Removes flesh from shredded Vox uniform sprites."
|
||||
- rscdel: "Armalis can no longer wear undergarments. They didn't fit, anyhow."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "removes ponies"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "KasparoVy"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Underwear no can no longer lock up the character creator."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Cure text for Shock and Cardiac failure are more clear now"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Ducttape gags can now be removed properly without spawning an invisible one in your hands"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Windoors now give the airlock assembly electronics once deconstructed"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Can't place runes in space anymore"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "AffectedArc07"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "Master Controller"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added Floorbot color variants. Different toolboxes will result in a differently colored Floorbots. One even might be a little stronger than others.."
|
||||
- imageadd: "Added sprites of Floorbot color variants"
|
||||
- bugfix: "Fixed incorrect amount of required floortiles for the Floorbot in the crafting tab"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Markolie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Shuttles no longer leave behind their propulsion."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "AffectedArc07"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Darkmode chat department colors match NTTC theming now"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Admins can now use all mhelp related things again"
|
||||
- spellcheck: "Fixed the toggle mentor ticket messages text"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "farie82"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Vampiric glaring is logged now"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added cancel button to Wizard teleportation scrolls"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added an option to grant Martial Arts via administrative Var menu"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Toggling hardhat light on/off now correctly updates wearer's sprite"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- soundadd: "Added deathsound for Silicons"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CthulhuOnIce"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "you can smell dead bodies, even if someone else shouldn't"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- soundadd: "Added sound when adding or removing IDs from ID modification computers"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Markolie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "AZERTY hotkey mode users can now switch between regular mode and hotkey mode properly using TAB again."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Markolie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Jumpsuits are now removed by clicking instead of clicking and dragging."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added cancel button to transfer amount from stack menu"
|
||||
- tweak: "Alt-click is a new shortcut to take a custom amount from stack"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added shortcuts for handling pumps, volume pumps, filters, and mixers. Ctrl-click these devices to turn them on/off and Alt-click them to set their output to maximum."
|
||||
- rscadd: "Added ability to rename pumps, volume pumps, filters and mixers with a pen."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- soundadd: "Added sound for throwing bolas"
|
||||
- soundadd: "Added hitsound for all types of bolas"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "AffectedArc07"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "SSvotes"
|
||||
- rscadd: "SSradio"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Citinited"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Pipe dispensers (the big ones) now work again."
|
||||
- tweak: "Cooldown on pipe dispensers reduced to 0.4 seconds, down from 1.5 seconds"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Arkatos"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added AntagHUD to everyone at the round end"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Kyep"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed an error message being inappropriately generated for admins when someone signs up as a pAI."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "McDonald072"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You can no longer examine or teleport things using clipboards"
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user