Removes duplicate definitions in types (#25702)

* Removes duplicate definitions

* One more
This commit is contained in:
DGamerL
2024-06-06 20:56:03 +02:00
committed by GitHub
parent ac5a4dfe11
commit 37ffe943e4
33 changed files with 13 additions and 49 deletions
@@ -79,7 +79,6 @@
density = FALSE
layer = ABOVE_MOB_LAYER
anchored = TRUE
layer = ABOVE_MOB_LAYER
alpha = 150
flags_2 = RAD_PROTECT_CONTENTS_2 | RAD_NO_CONTAMINATE_2
rad_insulation = RAD_LIGHT_INSULATION
@@ -11,7 +11,6 @@
armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, RAD = 0, FIRE = 50, ACID = 50)
resistance_flags = LAVA_PROOF | FIRE_PROOF
layer = EDGED_TURF_LAYER
resistance_flags = FIRE_PROOF
blocks_emissive = FALSE
var/static/list/billboard_overlay = list("chasmland", "incompatible", "feed", "warm", "adventure", "plasmaland", "gate", "gate2", "ufo", "notfriendly", "gps", "service", "protection", "diamonds", "step", "paradise", "hell")