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Removes duplicate definitions in types (#25702)
* Removes duplicate definitions * One more
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@@ -2,10 +2,9 @@
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//Bartender
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/obj/item/clothing/head/chefhat
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name = "chef's hat"
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desc = "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work."
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desc = "The commander in chef's head wear."
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icon_state = "chef"
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item_state = "chef"
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desc = "The commander in chef's head wear."
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strip_delay = 10
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put_on_delay = 10
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dog_fashion = /datum/dog_fashion/head/chef
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@@ -416,7 +416,6 @@
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"Drask" = 'icons/mob/clothing/species/drask/mask.dmi'
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)
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actions_types = list(/datum/action/item_action/adjust)
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can_toggle = TRUE
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/obj/item/clothing/mask/bandana/attack_self(mob/user)
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adjustmask(user)
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@@ -57,12 +57,11 @@
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icon_state = "ert_commander"
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item_state = "suit-command"
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w_class = WEIGHT_CLASS_NORMAL
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allowed = list(/obj/item/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword/saber,/obj/item/restraints/handcuffs,/obj/item/tank/internals)
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armor = list(MELEE = 40, BULLET = 15, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/t_scanner, /obj/item/rcd, /obj/item/crowbar, \
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/obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/multitool, \
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/obj/item/radio, /obj/item/analyzer, /obj/item/gun, /obj/item/melee/baton, /obj/item/reagent_containers/spray/pepper, \
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/obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/restraints/handcuffs)
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/obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/multitool, \
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/obj/item/radio, /obj/item/analyzer, /obj/item/gun, /obj/item/melee/baton, /obj/item/reagent_containers/spray/pepper, \
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/obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/restraints/handcuffs)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert
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strip_delay = 130
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resistance_flags = FIRE_PROOF
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@@ -1,10 +1,9 @@
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//Regular syndicate space suit
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/obj/item/clothing/head/helmet/space/syndicate
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name = "red space helmet"
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desc = "Top secret Spess Helmet."
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desc = "Has a tag on it: Totally not property of a hostile corporation, honest!"
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icon_state = "syndicate"
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item_state = "syndicate"
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desc = "Has a tag on it: Totally not property of a hostile corporation, honest!"
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armor = list(MELEE = 35, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 20, FIRE = 200, ACID = 285)
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/helmet.dmi',
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@@ -173,7 +173,6 @@
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name = "tourist outfit"
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desc = "A light blue shirt with brown shorts. Feels oddly spooky."
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icon_state = "tourist"
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icon_state = "tourist"
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item_color = "tourist"
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/obj/item/clothing/under/costume/singery
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