mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Merge pull request #2233 from caelaislinn/master
Misc fixes and issue resolutions
This commit is contained in:
@@ -618,8 +618,7 @@
|
||||
"/obj/item/weapon/reagent_containers/glass/paint/remover",
|
||||
"/obj/item/weapon/wrapping_paper",
|
||||
"/obj/item/weapon/wrapping_paper",
|
||||
"/obj/item/weapon/wrapping_paper",
|
||||
"/obj/item/weapon/contraband/poster")
|
||||
"/obj/item/weapon/wrapping_paper")
|
||||
cost = 5
|
||||
containertype = "/obj/structure/closet/crate"
|
||||
containername = "Arts and Crafts crate"
|
||||
@@ -628,8 +627,9 @@
|
||||
/datum/supply_packs/randomised/contraband
|
||||
num_contained = 5
|
||||
contains = list("/obj/item/seeds/bloodtomatoseed",
|
||||
"/obj/item/weapon/storage/pill_bottle/zoom",
|
||||
"/obj/item/weapon/storage/pill_bottle/happy",
|
||||
//"/obj/item/weapon/storage/pill_bottle/zoom",
|
||||
//"/obj/item/weapon/storage/pill_bottle/happy",,
|
||||
"/obj/item/weapon/contraband/poster",
|
||||
"/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe")
|
||||
name = "Contraband crate"
|
||||
cost = 30
|
||||
@@ -659,12 +659,12 @@
|
||||
"/obj/item/weapon/surgicaldrill",
|
||||
"/obj/item/clothing/mask/breath/medical",
|
||||
"/obj/item/weapon/tank/anesthetic",
|
||||
"/obj/item/weapon/FixOVein",
|
||||
//"/obj/item/weapon/FixOVein",
|
||||
"/obj/item/weapon/hemostat",
|
||||
"/obj/item/weapon/scalpel",
|
||||
"/obj/item/weapon/surgical_tool/bonegel",
|
||||
//"/obj/item/weapon/surgical_tool/bonegel",
|
||||
"/obj/item/weapon/retractor",
|
||||
"/obj/item/weapon/surgical_tool/bonesetter",
|
||||
//"/obj/item/weapon/surgical_tool/bonesetter",
|
||||
"/obj/item/weapon/circular_saw")
|
||||
cost = 25
|
||||
containertype = "/obj/structure/closet/crate/secure"
|
||||
|
||||
@@ -313,7 +313,10 @@ var/global/datum/controller/gameticker/ticker
|
||||
|
||||
if(!delay_end)
|
||||
sleep(restart_timeout)
|
||||
world.Reboot()
|
||||
if(!delay_end)
|
||||
world.Reboot()
|
||||
else
|
||||
world << "\blue <B>An admin has delayed the round end</B>"
|
||||
else
|
||||
world << "\blue <B>An admin has delayed the round end</B>"
|
||||
|
||||
|
||||
@@ -799,10 +799,16 @@ var/global/floorIsLava = 0
|
||||
|
||||
/datum/admins/proc/delay()
|
||||
set category = "Server"
|
||||
set desc="Delay the game start"
|
||||
set desc="Delay the game start/end"
|
||||
set name="Delay"
|
||||
if (!ticker || ticker.current_state != GAME_STATE_PREGAME)
|
||||
return alert("Too late... The game has already started!", null, null, null, null, null)
|
||||
if (src.rank in list("Badmin", "Game Admin", "Game Master"))
|
||||
ticker.delay_end = !ticker.delay_end
|
||||
log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
|
||||
message_admins("\blue [key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1)
|
||||
else
|
||||
usr << "\red You are not a high enough rank."
|
||||
return //alert("Round end delayed", null, null, null, null, null)
|
||||
going = !( going )
|
||||
if (!( going ))
|
||||
world << "<b>The game start has been delayed.</b>"
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
|
||||
slowdown = 1.0
|
||||
|
||||
|
||||
//Chief Engineer's rig
|
||||
@@ -70,6 +71,7 @@
|
||||
icon_state = "rig-white"
|
||||
name = "advanced hardsuit"
|
||||
item_state = "ce_hardsuit"
|
||||
slowdown = 1.0
|
||||
|
||||
|
||||
//Mining rig
|
||||
@@ -83,6 +85,7 @@
|
||||
icon_state = "rig-mining"
|
||||
name = "mining hardsuit"
|
||||
item_state = "mining_hardsuit"
|
||||
slowdown = 1.0
|
||||
|
||||
|
||||
//Syndicate rig
|
||||
@@ -92,6 +95,7 @@
|
||||
item_state = "syndie_helm"
|
||||
color = "syndi"
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
|
||||
slowdown = 1.0
|
||||
|
||||
/obj/item/clothing/suit/space/rig/syndi
|
||||
icon_state = "rig-syndi"
|
||||
@@ -102,6 +106,7 @@
|
||||
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60)
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
|
||||
|
||||
|
||||
//Security rig
|
||||
/obj/item/clothing/head/helmet/space/rig/security
|
||||
name = "security hardsuit helmet"
|
||||
@@ -117,6 +122,8 @@
|
||||
slowdown = 1
|
||||
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
|
||||
allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)
|
||||
slowdown = 1.0
|
||||
|
||||
|
||||
//Wizard Rig
|
||||
/obj/item/clothing/head/helmet/space/rig/wizard
|
||||
@@ -136,6 +143,7 @@
|
||||
unacidable = 1
|
||||
armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60)
|
||||
allowed = list(/obj/item/weapon/teleportation_scroll,/obj/item/weapon/tank/emergency_oxygen)
|
||||
slowdown = 1.0
|
||||
|
||||
//Atmos Rig
|
||||
/obj/item/clothing/head/helmet/space/rig/atmos
|
||||
@@ -143,21 +151,11 @@
|
||||
icon_state = "rig0-atmos"
|
||||
item_state = "atmos_helm"
|
||||
color = "atmos"
|
||||
flags = STOPSPRESSUREDMAGE
|
||||
armor = list(melee = 40, bullet = 0, laser = 0, energy = 0, bomb = 25, bio = 100, rad = 0)
|
||||
gas_transfer_coefficient = 0
|
||||
permeability_coefficient = 0
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECITON_TEMPERATURE
|
||||
|
||||
/obj/item/clothing/suit/space/rig/atmos
|
||||
icon_state = "rig-atmos"
|
||||
name = "atmospherics pressure suit"
|
||||
item_state = "atmos_hardsuit"
|
||||
flags = STOPSPRESSUREDMAGE
|
||||
armor = list(melee = 40, bullet = 0, laser = 0, energy = 0, bomb = 25, bio = 100, rad = 0)
|
||||
gas_transfer_coefficient = 0
|
||||
permeability_coefficient = 0
|
||||
slowdown = 1.0
|
||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECITON_TEMPERATURE
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 244 KiB After Width: | Height: | Size: 244 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 56 KiB |
Reference in New Issue
Block a user