Cinematics Don't Delay Round End

This commit is contained in:
Fox-McCloud
2015-07-05 18:29:32 -04:00
parent 226324595c
commit 3842d02f3e
+3 -4
View File
@@ -339,10 +339,9 @@ var/global/datum/controller/gameticker/ticker
M.death()//No mercy
//If its actually the end of the round, wait for it to end.
//Otherwise if its a verb it will continue on afterwards.
sleep(300)
if(cinematic) del(cinematic) //end the cinematic
if(temp_buckle) del(temp_buckle) //release everybody
spawn(300)
if(cinematic) del(cinematic) //end the cinematic
if(temp_buckle) del(temp_buckle) //release everybody
return