Ensure revolvers are holsterable, with exceptions

Makes base revolver datum holsterable
Excludes grenade launchers, advanced mimery
This commit is contained in:
chafla
2021-08-12 13:47:14 -07:00
parent 138f71b286
commit 3876f5b8fc
3 changed files with 4 additions and 0 deletions

View File

@@ -16,6 +16,7 @@
ammo_type = list(/obj/item/ammo_casing/energy/shock_revolver)
can_flashlight = 0
shaded_charge = FALSE
can_holster = TRUE // Pistol size
/obj/item/gun/energy/gun/advtaser
name = "hybrid taser"

View File

@@ -9,6 +9,7 @@
mag_type = /obj/item/ammo_box/magazine/internal/grenadelauncher
fire_sound = 'sound/weapons/grenadelaunch.ogg'
w_class = WEIGHT_CLASS_NORMAL
can_holster = FALSE // Not your normal revolver
/obj/item/gun/projectile/revolver/grenadelauncher/attackby(obj/item/A, mob/user, params)
..()

View File

@@ -5,6 +5,7 @@
mag_type = /obj/item/ammo_box/magazine/internal/cylinder
origin_tech = "combat=3;materials=2"
fire_sound = 'sound/weapons/gunshots/gunshot_strong.ogg'
can_holster = TRUE
/obj/item/gun/projectile/revolver/New()
..()
@@ -158,6 +159,7 @@
fire_sound_text = null
lefthand_file = null
righthand_file = null
can_holster = FALSE // Get your fingers out of there!
trigger_guard = TRIGGER_GUARD_ALLOW_ALL
clumsy_check = 0 //Stole your uplink! Honk!
needs_permit = 0 //go away beepsky