mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge pull request #5492 from TheDZD/muh-graffitis
Removes "muh valids" Graffiti
This commit is contained in:
@@ -55,6 +55,152 @@
|
||||
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">18 August 2016</h2>
|
||||
<h3 class="author">Alexshreds updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">pAIs can see the crew manifest again.</li>
|
||||
<li class="tweak">Engineers and Atmos Techs have access to the ORM</li>
|
||||
</ul>
|
||||
<h3 class="author">Ar3nn updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">dusting playermobs now generates remains fitting for their race.</li>
|
||||
</ul>
|
||||
<h3 class="author">Chakishreds updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">You can now click on objects in a gassy room at the expense of ninja floors.</li>
|
||||
</ul>
|
||||
<h3 class="author">Chopchop1614 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">fixes transformation sting not working.</li>
|
||||
<li class="bugfix">transformation sting now checks if the target has DNA or not</li>
|
||||
</ul>
|
||||
<h3 class="author">Crazylemon updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Alt+Click should be quicker now</li>
|
||||
<li class="tweak">The Alt+Click panel vanishes only when you alt click a turf distant from yourself</li>
|
||||
<li class="rscadd">Adds `json_to_object_arbitrary_vars`, a proc intended for use with SDQL</li>
|
||||
<li class="tweak">Eye color is tracked on the eyes only, instead of on the body.</li>
|
||||
<li class="bugfix">The CMA panel no longer runtimes when you change species.</li>
|
||||
<li class="bugfix">Deserializing a human now preserves hair and eyes.</li>
|
||||
<li class="bugfix">Associative lists in VV now display properly again</li>
|
||||
<li class="rscadd">Admins can now click on the DI panel buttons to debug the corresponding controller in VV</li>
|
||||
<li class="bugfix">Fat people are now fat when naked.</li>
|
||||
<li class="bugfix">Encased mobs can now examine</li>
|
||||
</ul>
|
||||
<h3 class="author">Crazylemon64 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Makes teleportation checks more consistent, which will ensure that teleporting in the away mission no longer works.</li>
|
||||
<li class="bugfix">People on the space ruins level no longer count as dead for assassinate objectives.</li>
|
||||
<li class="bugfix">Space border turfs will now regain their destination when over-written and replaced on the edge of the map</li>
|
||||
<li class="bugfix">The space manager will no longer runtime if a space ruin writes on the edge of the map</li>
|
||||
</ul>
|
||||
<h3 class="author">DaveTheHeadcrab updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">ERT gloves reverted to how they used to be.</li>
|
||||
</ul>
|
||||
<h3 class="author">FalseIncarnate updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">WOLOLO! Traitor Chaplains can now WOLOLO with the new Missionary Staff and Robes. WOLOLO!</li>
|
||||
</ul>
|
||||
<h3 class="author">Fethas updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The whitelist will respect addons better, didn't even have to make a ban appeal..</li>
|
||||
</ul>
|
||||
<h3 class="author">FlattestGuitar updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Detective's coolness variable cranked up to 14.5, they will no longer vomit over corpses.</li>
|
||||
<li class="tweak">Now you're less likely to vomit over a corpse if you're a normal human being.</li>
|
||||
<li class="tweak">golems now have their master saved in attack logs</li>
|
||||
</ul>
|
||||
<h3 class="author">Fox McCloud updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds in formal captain's uniform and armor</li>
|
||||
<li class="rscadd">Adds rapier to captain's locker</li>
|
||||
<li class="rscadd">Adds lace up shoes to captain's locker</li>
|
||||
<li class="rscadd">Adds crown to captain's locker</li>
|
||||
<li class="tweak">Dramatically speeds up conveyor belts</li>
|
||||
<li class="bugfix">Appendicitis and Disease Outbreak events will no longer impact clientless mobs</li>
|
||||
<li class="bugfix">Fixes bandolier being invisible on spawn</li>
|
||||
<li class="rscdel">Removes the jukebox from the bar</li>
|
||||
<li class="tweak">Detective Scanner, Fedora Tipping, Pontificating, and Cap Flipping are now action buttons</li>
|
||||
<li class="bugfix">Cane Gun and NT Rep's cane now acts as actual canes</li>
|
||||
</ul>
|
||||
<h3 class="author">FreeStylaLT updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixed missing space transition tiles in emergency shuttle transit</li>
|
||||
<li class="bugfix">Fixed lack of prisoner access to lower part of labor camp shuttle</li>
|
||||
<li class="tweak">Changed UO45's and MO19's away missions' external tiles to just airless ones.</li>
|
||||
<li class="tweak">Changed MO19's exterior to be more rock than ground, this is to make Linda cry less when this mission is passed.</li>
|
||||
</ul>
|
||||
<h3 class="author">General Chaos updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Ports TG's mech bay recharger code.</li>
|
||||
</ul>
|
||||
<h3 class="author">IcyV updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds an exploding chameleon flag for traitors.</li>
|
||||
</ul>
|
||||
<h3 class="author">KorPhaeron and Fox McCloud updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Merges Malf AI into traitor AI</li>
|
||||
<li class="tweak">Malf AI's starting CPU reduced from 100 to 50</li>
|
||||
<li class="tweak">Hacking APCs gives 10 additional CPU</li>
|
||||
<li class="rscadd">Hacking APCs throws an alert to the AI when it's hacking that automatically clears when hacking is complete (sounds too)</li>
|
||||
<li class="rscadd">Traitor AI's start off with a syndicate headset</li>
|
||||
<li class="rscadd">Adds doomsday device module for AI's for 130 CPU; when activated, it will purge the station of all life if the AI is not destroyed after 7.5 minutes</li>
|
||||
<li class="rscadd">Adds in AI upgrade modules which allows you to giving hacking abilities to the AI or allow it to have increase surveillance capabilities</li>
|
||||
</ul>
|
||||
<h3 class="author">Krausus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Karma spending is now slightly more straightforward and sanity-checked.</li>
|
||||
<li class="tweak">Ghosts can now see non-crew antagonists in the Award Karma listing.</li>
|
||||
<li class="tweak">You can now ctrl+click on yourself to stop pulling something.</li>
|
||||
</ul>
|
||||
<h3 class="author">Kyep updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added Syndicate Infiltration Teams (SITs), which are like Syndicate Strike Teams (SSTs) but focusing on stealth rather than direct combat. Useful for getting ghosts into rounds, spicing up rounds, having traitors with teamwork, and new kinds of traitor objectives like kidnap.</li>
|
||||
<li class="bugfix">Fixed bug that Dust implants had no icon.</li>
|
||||
</ul>
|
||||
<h3 class="author">LittleBigKid2000 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The arrivals checkpoint camera monitor is now connected to some camera networks by default.</li>
|
||||
<li class="bugfix">Talking swords can now be understood by their wielders, and everyone else.</li>
|
||||
<li class="rscadd">Engineering cyborgs now have floor painters. Absolutely nothing bad can happen because of this.</li>
|
||||
</ul>
|
||||
<h3 class="author">Norgad updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Coated Reinforced Walls now have unique sprites</li>
|
||||
</ul>
|
||||
<h3 class="author">TullyBurnalot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Trash Bags fit in satchels/bags/duffelbags, but cannot be transported after being filled up.</li>
|
||||
<li class="tweak">Advanced Mops clean faster, can clean more</li>
|
||||
<li class="tweak">Holosign Projectors can create more signs</li>
|
||||
<li class="tweak">Ghosts can no longer create dirt</li>
|
||||
<li class="tweak">Dirt creation slowed down. "Clean Station" may actually be remotely possible now</li>
|
||||
<li class="tweak">Janitorial Closet tidied up</li>
|
||||
<li class="rscadd">Can fill Light Replacers with boxes directly</li>
|
||||
<li class="rscadd">Can recycle 3 broken/burnt bulbs into a functioning one</li>
|
||||
<li class="bugfix">Can no longer cheat around NODROP by inserting NODROP lightbulbs into Light Replacers</li>
|
||||
<li class="bugfix">Ghosts can no longer trip Proximity Sensors</li>
|
||||
<li class="bugfix">Ghosts can no longer trip Infrared Sensors</li>
|
||||
<li class="bugfix">Effects (like hallucinations) can no longer trip Proximity and Infrared Sensors</li>
|
||||
<li class="bugfix">IDs are no longer dropped if their owner cryos with the ID inside a PDA inside a bag (very specific, yes)</li>
|
||||
</ul>
|
||||
<h3 class="author">Ty-Omaha updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Allows sechailer phrases to be selectable</li>
|
||||
<li class="tweak">Quick-equipping a PDA will now prioritize the PDA slot before the ID slot.</li>
|
||||
</ul>
|
||||
<h3 class="author">taukausanake updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Gives proper mix_messages for Uplink, Synthignon, and Synth 'n Soda drinks</li>
|
||||
</ul>
|
||||
<h3 class="author">tristan1333 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Spacepod paint</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">08 August 2016</h2>
|
||||
<h3 class="author">Ar3nn updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -2682,3 +2682,129 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
secret menu are now removed.'
|
||||
chopchop1614:
|
||||
- bugfix: fix bluespace crystals exploit
|
||||
2016-08-18:
|
||||
Alexshreds:
|
||||
- tweak: pAIs can see the crew manifest again.
|
||||
- tweak: Engineers and Atmos Techs have access to the ORM
|
||||
Ar3nn:
|
||||
- tweak: dusting playermobs now generates remains fitting for their race.
|
||||
Chakishreds:
|
||||
- tweak: You can now click on objects in a gassy room at the expense of ninja floors.
|
||||
Chopchop1614:
|
||||
- bugfix: fixes transformation sting not working.
|
||||
- bugfix: transformation sting now checks if the target has DNA or not
|
||||
Crazylemon:
|
||||
- tweak: Alt+Click should be quicker now
|
||||
- tweak: The Alt+Click panel vanishes only when you alt click a turf distant from
|
||||
yourself
|
||||
- rscadd: Adds `json_to_object_arbitrary_vars`, a proc intended for use with SDQL
|
||||
- tweak: Eye color is tracked on the eyes only, instead of on the body.
|
||||
- bugfix: The CMA panel no longer runtimes when you change species.
|
||||
- bugfix: Deserializing a human now preserves hair and eyes.
|
||||
- bugfix: Associative lists in VV now display properly again
|
||||
- rscadd: Admins can now click on the DI panel buttons to debug the corresponding
|
||||
controller in VV
|
||||
- bugfix: Fat people are now fat when naked.
|
||||
- bugfix: Encased mobs can now examine
|
||||
Crazylemon64:
|
||||
- bugfix: Makes teleportation checks more consistent, which will ensure that teleporting
|
||||
in the away mission no longer works.
|
||||
- bugfix: People on the space ruins level no longer count as dead for assassinate
|
||||
objectives.
|
||||
- bugfix: Space border turfs will now regain their destination when over-written
|
||||
and replaced on the edge of the map
|
||||
- bugfix: The space manager will no longer runtime if a space ruin writes on the
|
||||
edge of the map
|
||||
DaveTheHeadcrab:
|
||||
- tweak: ERT gloves reverted to how they used to be.
|
||||
FalseIncarnate:
|
||||
- rscadd: WOLOLO! Traitor Chaplains can now WOLOLO with the new Missionary Staff
|
||||
and Robes. WOLOLO!
|
||||
Fethas:
|
||||
- bugfix: The whitelist will respect addons better, didn't even have to make a ban
|
||||
appeal..
|
||||
FlattestGuitar:
|
||||
- tweak: Detective's coolness variable cranked up to 14.5, they will no longer vomit
|
||||
over corpses.
|
||||
- tweak: Now you're less likely to vomit over a corpse if you're a normal human
|
||||
being.
|
||||
- tweak: golems now have their master saved in attack logs
|
||||
Fox McCloud:
|
||||
- rscadd: Adds in formal captain's uniform and armor
|
||||
- rscadd: Adds rapier to captain's locker
|
||||
- rscadd: Adds lace up shoes to captain's locker
|
||||
- rscadd: Adds crown to captain's locker
|
||||
- tweak: Dramatically speeds up conveyor belts
|
||||
- bugfix: Appendicitis and Disease Outbreak events will no longer impact clientless
|
||||
mobs
|
||||
- bugfix: Fixes bandolier being invisible on spawn
|
||||
- rscdel: Removes the jukebox from the bar
|
||||
- tweak: Detective Scanner, Fedora Tipping, Pontificating, and Cap Flipping are
|
||||
now action buttons
|
||||
- bugfix: Cane Gun and NT Rep's cane now acts as actual canes
|
||||
FreeStylaLT:
|
||||
- bugfix: Fixed missing space transition tiles in emergency shuttle transit
|
||||
- bugfix: Fixed lack of prisoner access to lower part of labor camp shuttle
|
||||
- tweak: Changed UO45's and MO19's away missions' external tiles to just airless
|
||||
ones.
|
||||
- tweak: Changed MO19's exterior to be more rock than ground, this is to make Linda
|
||||
cry less when this mission is passed.
|
||||
General Chaos:
|
||||
- rscadd: Ports TG's mech bay recharger code.
|
||||
IcyV:
|
||||
- rscadd: Adds an exploding chameleon flag for traitors.
|
||||
KorPhaeron and Fox McCloud:
|
||||
- tweak: Merges Malf AI into traitor AI
|
||||
- tweak: Malf AI's starting CPU reduced from 100 to 50
|
||||
- tweak: Hacking APCs gives 10 additional CPU
|
||||
- rscadd: Hacking APCs throws an alert to the AI when it's hacking that automatically
|
||||
clears when hacking is complete (sounds too)
|
||||
- rscadd: Traitor AI's start off with a syndicate headset
|
||||
- rscadd: Adds doomsday device module for AI's for 130 CPU; when activated, it will
|
||||
purge the station of all life if the AI is not destroyed after 7.5 minutes
|
||||
- rscadd: Adds in AI upgrade modules which allows you to giving hacking abilities
|
||||
to the AI or allow it to have increase surveillance capabilities
|
||||
Krausus:
|
||||
- tweak: Karma spending is now slightly more straightforward and sanity-checked.
|
||||
- tweak: Ghosts can now see non-crew antagonists in the Award Karma listing.
|
||||
- tweak: You can now ctrl+click on yourself to stop pulling something.
|
||||
Kyep:
|
||||
- rscadd: Added Syndicate Infiltration Teams (SITs), which are like Syndicate Strike
|
||||
Teams (SSTs) but focusing on stealth rather than direct combat. Useful for getting
|
||||
ghosts into rounds, spicing up rounds, having traitors with teamwork, and new
|
||||
kinds of traitor objectives like kidnap.
|
||||
- bugfix: Fixed bug that Dust implants had no icon.
|
||||
LittleBigKid2000:
|
||||
- bugfix: The arrivals checkpoint camera monitor is now connected to some camera
|
||||
networks by default.
|
||||
- bugfix: Talking swords can now be understood by their wielders, and everyone else.
|
||||
- rscadd: Engineering cyborgs now have floor painters. Absolutely nothing bad can
|
||||
happen because of this.
|
||||
Norgad:
|
||||
- rscadd: Coated Reinforced Walls now have unique sprites
|
||||
TullyBurnalot:
|
||||
- tweak: Trash Bags fit in satchels/bags/duffelbags, but cannot be transported after
|
||||
being filled up.
|
||||
- tweak: Advanced Mops clean faster, can clean more
|
||||
- tweak: Holosign Projectors can create more signs
|
||||
- tweak: Ghosts can no longer create dirt
|
||||
- tweak: Dirt creation slowed down. "Clean Station" may actually be remotely possible
|
||||
now
|
||||
- tweak: Janitorial Closet tidied up
|
||||
- rscadd: Can fill Light Replacers with boxes directly
|
||||
- rscadd: Can recycle 3 broken/burnt bulbs into a functioning one
|
||||
- bugfix: Can no longer cheat around NODROP by inserting NODROP lightbulbs into
|
||||
Light Replacers
|
||||
- bugfix: Ghosts can no longer trip Proximity Sensors
|
||||
- bugfix: Ghosts can no longer trip Infrared Sensors
|
||||
- bugfix: Effects (like hallucinations) can no longer trip Proximity and Infrared
|
||||
Sensors
|
||||
- bugfix: IDs are no longer dropped if their owner cryos with the ID inside a PDA
|
||||
inside a bag (very specific, yes)
|
||||
Ty-Omaha:
|
||||
- tweak: Allows sechailer phrases to be selectable
|
||||
- tweak: Quick-equipping a PDA will now prioritize the PDA slot before the ID slot.
|
||||
taukausanake:
|
||||
- bugfix: Gives proper mix_messages for Uplink, Synthignon, and Synth 'n Soda drinks
|
||||
tristan1333:
|
||||
- rscadd: Spacepod paint
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Kyep
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added Syndicate Infiltration Teams (SITs), which are like Syndicate Strike Teams (SSTs) but focusing on stealth rather than direct combat. Useful for getting ghosts into rounds, spicing up rounds, having traitors with teamwork, and new kinds of traitor objectives like kidnap."
|
||||
- bugfix: "Fixed bug that Dust implants had no icon."
|
||||
@@ -1,12 +0,0 @@
|
||||
author: TullyBurnalot
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Trash Bags fit in satchels/bags/duffelbags, but cannot be transported after being filled up."
|
||||
- tweak: "Advanced Mops clean faster, can clean more"
|
||||
- tweak: "Holosign Projectors can create more signs"
|
||||
- tweak: "Ghosts can no longer create dirt"
|
||||
- tweak: "Dirt creation slowed down. \"Clean Station\" may actually be remotely possible now"
|
||||
- tweak: "Janitorial Closet tidied up"
|
||||
- rscadd: "Can fill Light Replacers with boxes directly"
|
||||
- rscadd: "Can recycle 3 broken/burnt bulbs into a functioning one"
|
||||
- bugfix: "Can no longer cheat around NODROP by inserting NODROP lightbulbs into Light Replacers"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Crazylemon64
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Makes teleportation checks more consistent, which will ensure that teleporting in the away mission no longer works."
|
||||
- bugfix: "People on the space ruins level no longer count as dead for assassinate objectives."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: DaveTheHeadcrab
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "ERT gloves reverted to how they used to be."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Chakishreds
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "You can now click on objects in a gassy room at the expense of ninja floors."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: IcyV
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds an exploding chameleon flag for traitors."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: FlattestGuitar
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Detective's coolness variable cranked up to 14.5, they will no longer vomit over corpses."
|
||||
- tweak: "Now you're less likely to vomit over a corpse if you're a normal human being."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Crazylemon64
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Space border turfs will now regain their destination when over-written and replaced on the edge of the map"
|
||||
- bugfix: "The space manager will no longer runtime if a space ruin writes on the edge of the map"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: LittleBigKid2000
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The arrivals checkpoint camera monitor is now connected to some camera networks by default."
|
||||
@@ -1,7 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds in formal captain's uniform and armor"
|
||||
- rscadd: "Adds rapier to captain's locker"
|
||||
- rscadd: "Adds lace up shoes to captain's locker"
|
||||
- rscadd: "Adds crown to captain's locker"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Ty-Omaha
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Allows sechailer phrases to be selectable"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: General Chaos
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Ports TG's mech bay recharger code."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Alexshreds
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "pAIs can see the crew manifest again."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: tristan1333
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Spacepod paint"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Dramatically speeds up conveyor belts"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Appendicitis and Disease Outbreak events will no longer impact clientless mobs"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Karma spending is now slightly more straightforward and sanity-checked."
|
||||
- tweak: "Ghosts can now see non-crew antagonists in the Award Karma listing."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: FlattestGuitar
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "golems now have their master saved in attack logs"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: taukausanake
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Gives proper mix_messages for Uplink, Synthignon, and Synth 'n Soda drinks"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fethas
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The whitelist will respect addons better, didn't even have to make a ban appeal.."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes bandolier being invisible on spawn"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: FreeStylaLT
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed missing space transition tiles in emergency shuttle transit"
|
||||
- bugfix: "Fixed lack of prisoner access to lower part of labor camp shuttle"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Chopchop1614
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixes transformation sting not working."
|
||||
- bugfix: "transformation sting now checks if the target has DNA or not"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: FalseIncarnate
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "WOLOLO! Traitor Chaplains can now WOLOLO with the new Missionary Staff and Robes. WOLOLO!"
|
||||
@@ -1,10 +0,0 @@
|
||||
author: KorPhaeron and Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Merges Malf AI into traitor AI"
|
||||
- tweak: "Malf AI's starting CPU reduced from 100 to 50"
|
||||
- tweak: "Hacking APCs gives 10 additional CPU"
|
||||
- rscadd: "Hacking APCs throws an alert to the AI when it's hacking that automatically clears when hacking is complete (sounds too)"
|
||||
- rscadd: "Traitor AI's start off with a syndicate headset"
|
||||
- rscadd: "Adds doomsday device module for AI's for 130 CPU; when activated, it will purge the station of all life if the AI is not destroyed after 7.5 minutes"
|
||||
- rscadd: "Adds in AI upgrade modules which allows you to giving hacking abilities to the AI or allow it to have increase surveillance capabilities"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: FreeStylaLT
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Changed UO45's and MO19's away missions' external tiles to just airless ones."
|
||||
- tweak: "Changed MO19's exterior to be more rock than ground, this is to make Linda cry less when this mission is passed."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Norgad
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Coated Reinforced Walls now have unique sprites"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Alexshreds
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Engineers and Atmos Techs have access to the ORM"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "You can now ctrl+click on yourself to stop pulling something."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: TullyBurnalot
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Ghosts can no longer trip Proximity Sensors"
|
||||
- bugfix: "Ghosts can no longer trip Infrared Sensors"
|
||||
- bugfix: "Effects (like hallucinations) can no longer trip Proximity and Infrared Sensors"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "Removes the jukebox from the bar"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Alt+Click should be quicker now"
|
||||
- tweak: "The Alt+Click panel vanishes only when you alt click a turf distant from yourself"
|
||||
@@ -1,7 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds `json_to_object_arbitrary_vars`, a proc intended for use with SDQL"
|
||||
- tweak: "Eye color is tracked on the eyes only, instead of on the body."
|
||||
- bugfix: "The CMA panel no longer runtimes when you change species."
|
||||
- bugfix: "Deserializing a human now preserves hair and eyes."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Associative lists in VV now display properly again"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: LittleBigKid2000
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Talking swords can now be understood by their wielders, and everyone else."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Detective Scanner, Fedora Tipping, Pontificating, and Cap Flipping are now action buttons"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Admins can now click on the DI panel buttons to debug the corresponding controller in VV"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: LittleBigKid2000
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Engineering cyborgs now have floor painters. Absolutely nothing bad can happen because of this."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: TullyBurnalot
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "IDs are no longer dropped if their owner cryos with the ID inside a PDA inside a bag (very specific, yes)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Ar3nn
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "dusting playermobs now generates remains fitting for their race."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Ty-Omaha
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Quick-equipping a PDA will now prioritize the PDA slot before the ID slot."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Cane Gun and NT Rep's cane now acts as actual canes"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fat people are now fat when naked."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Encased mobs can now examine"
|
||||
Reference in New Issue
Block a user