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Merge pull request #4777 from Kyep/mindshield
Renames Loyalty implants to Mindshield implants
This commit is contained in:
+11
-11
@@ -150,9 +150,9 @@
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if (istype(current, /mob/living/carbon/human))
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/** Impanted**/
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if(isloyal(H))
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text = "Loyalty Implant:<a href='?src=\ref[src];implant=remove'>Remove</a>|<b>Implanted</b></br>"
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text = "Mindshield Implant:<a href='?src=\ref[src];implant=remove'>Remove</a>|<b>Implanted</b></br>"
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else
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text = "Loyalty Implant:<b>No Implant</b>|<a href='?src=\ref[src];implant=add'>Implant him!</a></br>"
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text = "Mindshield Implant:<b>No Implant</b>|<a href='?src=\ref[src];implant=add'>Implant him!</a></br>"
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sections["implant"] = text
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/** REVOLUTION ***/
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text = "revolution"
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@@ -653,27 +653,27 @@
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if(I && I.implanted)
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I.removed(H)
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qdel(I)
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to_chat(H, "\blue <Font size =3><B>Your loyalty implant has been deactivated.</B></FONT>")
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log_admin("[key_name(usr)] has deactivated [key_name(current)]'s loyalty implant")
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message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s loyalty implant")
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to_chat(H, "\blue <Font size =3><B>Your mindshield implant has been deactivated.</B></FONT>")
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log_admin("[key_name(usr)] has deactivated [key_name(current)]'s mindshield implant")
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message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s mindshield implant")
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if("add")
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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H.sec_hud_set_implants()
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log_admin("[key_name(usr)] has given [key_name(current)] a loyalty implant")
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message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a loyalty implant")
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log_admin("[key_name(usr)] has given [key_name(current)] a mindshield implant")
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message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a mindshield implant")
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to_chat(H, "\red <Font size =3><B>You somehow have become the recepient of a loyalty transplant, and it just activated!</B></FONT>")
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to_chat(H, "\red <Font size =3><B>You somehow have become the recepient of a mindshield transplant, and it just activated!</B></FONT>")
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if(src in ticker.mode.revolutionaries)
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special_role = null
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ticker.mode.revolutionaries -= src
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to_chat(src, "\red <Font size = 3><B>The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!</B></Font>")
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to_chat(src, "\red <Font size = 3><B>The nanobots in the mindshield implant remove all thoughts about being a revolutionary. Get back to work!</B></Font>")
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if(src in ticker.mode.head_revolutionaries)
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special_role = null
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ticker.mode.head_revolutionaries -=src
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to_chat(src, "\red <Font size = 3><B>The nanobots in the loyalty implant remove all thoughts about being a revolutionary. Get back to work!</B></Font>")
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to_chat(src, "\red <Font size = 3><B>The nanobots in the mindshield implant remove all thoughts about being a revolutionary. Get back to work!</B></Font>")
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if(src in ticker.mode.cult)
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ticker.mode.cult -= src
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ticker.mode.update_cult_icons_removed(src)
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@@ -681,7 +681,7 @@
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var/datum/game_mode/cult/cult = ticker.mode
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if (istype(cult))
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cult.memorize_cult_objectives(src)
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to_chat(current, "\red <FONT size = 3><B>The nanobots in the loyalty implant remove all thoughts about being in a cult. Have a productive day!</B></FONT>")
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to_chat(current, "\red <FONT size = 3><B>The nanobots in the mindshield implant remove all thoughts about being in a cult. Have a productive day!</B></FONT>")
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memory = ""
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else if (href_list["revolution"])
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@@ -375,10 +375,10 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
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/////// Implants & etc
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/datum/supply_packs/security/armory/loyalty
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name = "Loyalty Implants Crate"
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name = "Mindshield Implants Crate"
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contains = list (/obj/item/weapon/storage/lockbox/loyalty)
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cost = 40
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containername = "loyalty implant crate"
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containername = "mindshield implant crate"
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/datum/supply_packs/security/armory/trackingimp
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name = "Tracking Implants Crate"
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