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Merge pull request #4777 from Kyep/mindshield
Renames Loyalty implants to Mindshield implants
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@@ -5,7 +5,7 @@
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action_button_custom_type = /datum/action/item_action/hands_free
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origin_tech = "materials=2;biotech=3;programming=2"
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var/activated = 1 //1 for implant types that can be activated, 0 for ones that are "always on" like loyalty implants
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var/activated = 1 //1 for implant types that can be activated, 0 for ones that are "always on" like mindshield implants
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var/implanted = null
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var/mob/living/imp_in = null
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item_color = "b"
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+7
-7
@@ -1,6 +1,6 @@
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/obj/item/weapon/implant/loyalty
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name = "loyalty implant"
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desc = "Makes you loyal or such."
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name = "mindshield implant"
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desc = "Stops people messing with your mind."
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origin_tech = "materials=2;biotech=4;programming=4"
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activated = 0
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@@ -8,7 +8,7 @@
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var/dat = {"<b>Implant Specifications:</b><BR>
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<b>Name:</b> Nanotrasen Employee Management Implant<BR>
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<b>Life:</b> Ten years.<BR>
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<b>Important Notes:</b> Personnel injected with this device tend to be much more loyal to the company.<BR>
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<b>Important Notes:</b> Personnel injected with this device can better resist mental compulsions.<BR>
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<HR>
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<b>Implant Details:</b><BR>
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<b>Function:</b> Contains a small pod of nanobots that manipulate the host's mental functions.<BR>
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@@ -29,7 +29,7 @@
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if(target.mind in ticker.mode.cult)
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to_chat(target, "<span class='warning'>You feel the corporate tendrils of Nanotrasen try to invade your mind!</span>")
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else
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to_chat(target, "<span class='notice'>You feel a surge of loyalty towards Nanotrasen.</span>")
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to_chat(target, "<span class='notice'>Your mind feels hardened - more resistant to brainwashing.</span>")
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return 1
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return 0
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@@ -42,7 +42,7 @@
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/obj/item/weapon/implanter/loyalty
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name = "implanter (loyalty)"
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name = "implanter (mindshield)"
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/obj/item/weapon/implanter/loyalty/New()
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imp = new /obj/item/weapon/implant/loyalty(src)
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@@ -51,8 +51,8 @@
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/obj/item/weapon/implantcase/loyalty
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name = "implant case - 'Loyalty'"
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desc = "A glass case containing a loyalty implant."
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name = "implant case - 'mindshield'"
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desc = "A glass case containing a mindshield implant."
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/obj/item/weapon/implantcase/loyalty/New()
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imp = new /obj/item/weapon/implant/loyalty(src)
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@@ -1,8 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
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/obj/machinery/implantchair
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name = "loyalty implanter"
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desc = "Used to implant occupants with loyalty implants."
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name = "mindshield implanter"
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desc = "Used to implant occupants with mindshield implants."
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icon = 'icons/obj/machines/implantchair.dmi'
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icon_state = "implantchair"
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density = 1
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