Implement usesound/toolspeed

This commit is contained in:
Markolie
2017-03-07 16:46:28 +01:00
parent 3b73053bc4
commit 3aa1399995
179 changed files with 875 additions and 764 deletions
+2 -1
View File
@@ -10,6 +10,7 @@
w_class = 1
slot_flags = SLOT_BELT | SLOT_EARS
attack_verb = list("attacked", "coloured")
toolspeed = 1
var/colour = "#FF0000" //RGB
var/drawtype = "rune"
var/list/graffiti = list("body","amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","up","down","left","right","heart","borgsrogue","voxpox","shitcurity","catbeast","hieroglyphs1","hieroglyphs2","hieroglyphs3","security","syndicate1","syndicate2","nanotrasen","lie","valid","arrowleft","arrowright","arrowup","arrowdown","chicken","hailcrab","brokenheart","peace","scribble","scribble2","scribble3","skrek","squish","tunnelsnake","yip","youaredead")
@@ -86,7 +87,7 @@
else if(graffiti.Find(drawtype))
temp = "graffiti"
to_chat(user, "You start drawing a [temp] on the [target.name].")
if(instant || do_after(user, 50, target = target))
if(instant || do_after(user, 50 * toolspeed, target = target))
var/obj/effect/decal/cleanable/crayon/C = new /obj/effect/decal/cleanable/crayon(target,colour,drawtype,temp)
C.add_hiddenprint(user)
to_chat(user, "You finish drawing [temp].")