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Calm Down Satan
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@@ -0,0 +1,46 @@
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/datum/disease/kingstons
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name = "Kingstons"
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max_stages = 4
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spread_text = "Airborne"
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cure_text = "Milk."
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cures = list("milk")
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cure_chance = 75
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agent = "NYA Virus"
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 0.75
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desc = "If left untreated the subject will turn into a felonid. In felines it has..OTHER..effects."
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severity = MEDIUM
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/datum/disease/kingstons/stage_act()
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..()
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switch(stage)
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if(1)
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if(prob(10))
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if(affected_mob.get_species() == "Tajaran")
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to_chat(affected_mob, "<span class='danger'>You feel good.</span>")
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else
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to_chat(affected_mob, "<span class='danger'>You feel like playing with string.</span>")
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if(2)
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if(prob(10))
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if(affected_mob.get_species() == "Tajaran")
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to_chat(affected_mob, "<span class='danger'>Something in your throat itches.</span>")
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else
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to_chat(affected_mob, "<span class='danger'>You NEED to find a mouse.</span>")
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if(3)
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if(prob(10))
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if(affected_mob.get_species() == "Tajaran")
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to_chat(affected_mob, "<span class='danger'>You feel something in your throat!.</span>")
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affected_mob.emote("cough")
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else
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affected_mob.say( pick( list("Mew", "meow", "Nya!") ) )
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if(4)
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if(prob(5))
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if(affected_mob.get_species() == "Tajaran")
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up a hairball!</span>", \
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"<span class='userdanger'>You cough up a hairball!</span>")
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affected_mob.Stun(5)
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else
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affected_mob.visible_message("<span class='danger'>[affected_mob] form contorts into something more feline!!</span>", \
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"<span class='userdanger'>YOU TURN INTO A TAJARAN!</span>")
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var/mob/living/carbon/human/catface = affected_mob
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catface.set_species("Tajaran")
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@@ -0,0 +1,45 @@
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/datum/disease/lycan
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name = "Lycancoughy"
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form = "Infection"
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max_stages = 4
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spread_text = "On contact"
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spread_flags = CONTACT_GENERAL
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cure_text = "Ethanol"
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cures = list("ethanol")
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agent = "Excess Snuggles"
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viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/human/monkey)
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desc = "If left untreated subject will regurgitate...puppys?"
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severity = MEDIUM
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/datum/disease/lycan/stage_act()
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..()
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switch(stage)
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if(2) //also changes say, see say.dm
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if(prob(5))
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to_chat(affected_mob, "<span class='notice'>You itch.</span>")
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affected_mob.emote("cough")
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if(3)
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if(prob(10))
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to_chat(affected_mob, "<span class='notice'>You hear faint barking.</span>")
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if(prob(5))
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to_chat(affected_mob, "<span class='notice'>You crave meat.</span>")
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affected_mob.emote("cough")
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if(prob(2))
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to_chat(affected_mob, "<span class='danger'>Your stomache growls!</span>")
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if(4)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>Your stomache barks?!</span>")
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if(prob(5))
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affected_mob.visible_message("<span class='danger'>[affected_mob] howls!</span>", \
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"<span class='userdanger'>You howl!</span>")
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affected_mob.AdjustConfused(rand(6,8))
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playsound(affected_mob, 'sound/goonstation/voice/howl.ogg', 60, 0, 10)
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if(prob(3))
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var/list/puppytype = list(/mob/living/simple_animal/pet/corgi/puppy, /mob/living/simple_animal/pet/pug, /mob/living/simple_animal/pet/fox)
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var/mob/living/puppypicked = pick(puppytype)
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affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up [initial(puppypicked.name)]!</span>", \
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"<span class='userdanger'>You cough up [initial(puppypicked.name)]!?</span>")
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affected_mob.emote("cough")
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new puppypicked(affected_mob.loc)
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new puppypicked(affected_mob.loc)
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return
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@@ -26,3 +26,39 @@
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if(4)
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if(prob(5))
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affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
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/datum/disease/pierrot_throat/advanced
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name = "Advanced Pierrot's Throat"
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max_stages = 4
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spread_text = "Airborne"
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cure_text = "Banana products, especially banana bread."
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cures = list("banana")
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cure_chance = 75
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agent = "H0NI<42.B4n4 Virus"
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 0.75
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desc = "If left untreated the subject will probably drive others to insanity and go insane themselves."
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severity = DANGEROUS
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/datum/disease/pierrot_throat/advanced/stage_act()
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..()
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switch(stage)
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if(1)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You feel a little silly.</span>")
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if(prob(5))
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to_chat(affected_mob, "<span class='danger'>You feel like making a joke.</span>")
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if(2)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You don't just start seeing rainbows..YOU ARE RAINBOWS!</span>")
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if(3)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>Your thoughts are interrupted by a loud <b>HONK!</b></span>")
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affected_mob << 'sound/items/AirHorn.ogg'
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if(4)
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if(prob(5))
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affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
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if(!istype(affected_mob.wear_mask, /obj/item/clothing/mask/gas/virusclown_hat))
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affected_mob.equip_to_slot(new /obj/item/clothing/mask/gas/virusclown_hat(src), slot_wear_mask)
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@@ -131,6 +131,7 @@
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desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
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icon_state = "clown"
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item_state = "clown_hat"
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flags = NODROP
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/obj/item/clothing/mask/gas/sexyclown
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name = "sexy-clown wig and mask"
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@@ -245,7 +245,9 @@
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#include "code\datums\diseases\fluspanish.dm"
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#include "code\datums\diseases\food_poisoning.dm"
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#include "code\datums\diseases\gbs.dm"
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#include "code\datums\diseases\kingstons.dm"
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#include "code\datums\diseases\kuru.dm"
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#include "code\datums\diseases\lycancoughy.dm"
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#include "code\datums\diseases\magnitis.dm"
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#include "code\datums\diseases\pierrot_throat.dm"
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#include "code\datums\diseases\retrovirus.dm"
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