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last response (#12335)
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variableundefined
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f359d6473a
commit
3ad906cbff
@@ -150,6 +150,7 @@ SUBSYSTEM_DEF(tickets)
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to_chat(C, "Unable to close ticket")
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if("Man Up")
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C.man_up(returnClient(N))
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T.lastStaffResponse = "Autoresponse: [message_key]"
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resolveTicket(N)
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message_staff("[C] has auto responded to [T.clientName]\'s adminhelp with:<span class='adminticketalt'> [message_key] </span>")
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log_game("[C] has auto responded to [T.clientName]\'s adminhelp with: [response_phrases[message_key]]")
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@@ -158,6 +159,7 @@ SUBSYSTEM_DEF(tickets)
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SEND_SOUND(returnClient(N), msg_sound)
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to_chat(returnClient(N), "<span class='[span_class]'>[key_name_hidden(C)] is autoresponding with: <span/> <span class='adminticketalt'>[response_phrases[message_key]]</span>")//for this we want the full value of whatever key this is to tell the player so we do response_phrases[message_key]
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message_staff("[C] has auto responded to [T.clientName]\'s adminhelp with:<span class='adminticketalt'> [message_key] </span>") //we want to use the short named keys for this instead of the full sentence which is why we just do message_key
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T.lastStaffResponse = "Autoresponse: [message_key]"
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resolveTicket(N)
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log_game("[C] has auto responded to [T.clientName]\'s adminhelp with: [response_phrases[message_key]]")
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//Set ticket state with key N to closed
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