Fixes Body Scanner Issues

- no longer deletes you on deletion
- hostile mobs don't instantly lose sight of you upon jumping in one
This commit is contained in:
IK3I
2016-05-22 23:21:07 -05:00
parent 98c281e688
commit 3b29f033cb
3 changed files with 31 additions and 20 deletions
@@ -299,7 +299,7 @@
return
/mob/living/simple_animal/hostile/proc/FindHidden()
if(istype(target.loc, /obj/structure/closet) || istype(target.loc, /obj/machinery/disposal) || istype(target.loc, /obj/machinery/sleeper))
if(istype(target.loc, /obj/structure/closet) || istype(target.loc, /obj/machinery/disposal) || istype(target.loc, /obj/machinery/sleeper) || istype(target.loc, /obj/machinery/bodyscanner))
var/atom/A = target.loc
Goto(A,move_to_delay,minimum_distance)
if(A.Adjacent(src))