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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 13:07:46 +01:00
fixes
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@@ -9,14 +9,14 @@
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var/list/possible_appearances = list("Assistant", "Clown", "Mime",
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"Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
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"Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Swarmer",
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"Ash Walker", "Commando", "Ian", "Slaughter Demon",
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"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
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"Laughter Demon", "Xenomorph Maid", "Private Security Officer", "Terror Spider")
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var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
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var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version
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var/lastattacker = null
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/obj/item/cardboard_cutout/attack_hand(mob/living/user)
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if(user.a_intent == "help" || pushed_over)
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if(user.a_intent == I_HELP || pushed_over)
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return ..()
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user.visible_message("<span class='warning'>[user] pushes over [src]!</span>", "<span class='danger'>You push over [src]!</span>")
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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@@ -72,6 +72,11 @@
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/obj/item/cardboard_cutout/proc/change_appearance(obj/item/toy/crayon/crayon, mob/living/user)
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if(!crayon || !user)
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return
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if(istype(crayon, /obj/item/toy/crayon/spraycan))
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var/obj/item/toy/crayon/spraycan/can = crayon
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if(can.capped)
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to_chat(user, "<span class='warning'>The cap is on [src] remove it first!</span>")
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return
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if(pushed_over)
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to_chat(user, "<span class='warning'>Right [src] first!</span>")
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return
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@@ -103,7 +108,7 @@
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desc = "A cardboard cutout of a traitor."
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icon_state = "cutout_traitor"
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if("Nuke Op")
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name = "[pick("Unknown", "COMMS", "Telecomms", "AI", "stealthy op", "STEALTH", "sneakybeaky", "MEDIC", "Medic")]"
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name = "[pick("Unknown", "COMMS", "Telecomms", "AI", "stealthy op", "STEALTH", "sneakybeaky", "MEDIC", "Medic", "Gonk op")]"
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desc = "A cardboard cutout of a nuclear operative."
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icon_state = "cutout_fluke"
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if("Cultist")
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@@ -140,9 +145,9 @@
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name = random_name(pick(MALE,FEMALE),"Unathi")
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desc = "A cardboard cutout of an ash walker."
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icon_state = "cutout_free_antag"
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if("Commando")
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if("Deathsquad Officer")
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name = pick(commando_names)
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desc = "A cardboard cutout of a strange commando."
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desc = "A cardboard cutout of a death commando."
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icon_state = "cutout_deathsquad"
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if("Ian")
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name = "Ian"
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