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Manual Changelog Compile 9/24/2019 Night
This commit is contained in:
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<div class="commit sansserif">
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<h2 class="date">24 September 2019</h2>
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<h3 class="author">AzuleUtama updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed misleading uplink description for chef's traitor knife.</li>
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<li class="tweak">Reorganises products in seed vendor.</li>
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<li class="bugfix">Fixes Durathread mutating into more Durathread</li>
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</ul>
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<h3 class="author">Dave-TH updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Mob spawners will no longer sometimes send players to the void.</li>
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<li class="bugfix">The ghosts inside possessed blades are now invincible and will not die to weird edge cases.</li>
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</ul>
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<h3 class="author">Evankhell561 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">mechs now start with a high-capacity power cell+</li>
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</ul>
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Buckling has its own icon</li>
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<li class="bugfix">Fixes Xenobio monkey shortcuts not working</li>
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<li class="tweak">Bodyscanners are similar to sleepers; interact with them by clicking on the scanner; there is no console anymore</li>
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<li class="rscadd">Summon guns/magic is no longer free, but costs 2 spells points</li>
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<li class="rscadd">Summon guns/magic makes 10% of the crew antags with the objective to collect guns/magical items and kill anyone who gets in their way</li>
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<li class="rscadd">If a wizard (or admin) summons guns/magic, latejoiners to the round will also acquire summoned items</li>
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<li class="tweak">Wizard's hardsuit is now battlemage armor</li>
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<li class="tweak">Battlemage armor protects you from pressure of space (but not the cold), has no slowdown, and a moderate amount of armor, however, it has 16 shields to block incoming attacks</li>
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<li class="rscadd">Can purchase additional charges for your battlemage armor for 1 spell point</li>
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<li class="tweak">Shielded hardsuits now show the shield on the mob</li>
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<li class="rscadd">Abductors, Skeletons, Shadowlings, and Plasmamen never get hungry</li>
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<li class="tweak">Abductors, Skeleton, and Plasmamen can't taste anything</li>
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<li class="tweak">Wood Golems now have a diet and taste sensitivity much like Diona</li>
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<li class="tweak">Unathi are more sensitive to tastes</li>
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<li class="tweak">Adjusted the sensitivity of "sharp" and "dull" tastes a bit</li>
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<li class="tweak">Slimes are a simple mob subtype</li>
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<li class="rscadd">using a bloodlust slime potion on a docile slime removes the docility</li>
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<li class="rscadd">using a docility potion on a rabid slime calms them down</li>
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<li class="tweak">slime core removal surgery steps are now just scalpel->hemostat</li>
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<li class="rscadd">Slimes have action buttons to feed on, evolve, or reproduce</li>
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<li class="bugfix">Fixes beepsky arresting slimes (maybe it should be a feature....)</li>
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<li class="bugfix">Fixes Seed Vault gene modder having limitations</li>
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<li class="bugfix">Fixes not being able to extinguish some items</li>
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</ul>
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<h3 class="author">Ionward updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed Tajaran fat sprites, they are no longer duplicates of their slim torso.</li>
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<li class="bugfix">Fixed fat aqua jumpsuit only using one direction.</li>
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<li class="bugfix">Fixed missing Lasagna icon.</li>
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</ul>
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<h3 class="author">Kyep updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The Hierophant club and warp cubes (lavaland loot) no longer allow you to teleport into or out of areas that are set to forbid teleports.</li>
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<li class="bugfix">Fixed a small bug that caused coins named "syndicate coin" or "antag token" to both incorrectly appear as "valid coin".</li>
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</ul>
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<h3 class="author">Markolie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed naked equipment selection and reincarnation not working.</li>
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</ul>
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<h3 class="author">TDSSS updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">all huds are the first option when ghosts cycle through huds</li>
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<li class="bugfix">fixed brig door timers from announcing admin names when stopped via admin powers.</li>
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</ul>
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<h3 class="author">Ty-Omaha updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now silence the current midi with a verb in the preferences tab, without affecting your prefrence to hear midis in the future.</li>
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</ul>
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<h3 class="author">datlo updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed clown changelings not losing comic sans on transformation</li>
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<li class="tweak">Clowns can now lose the clumsy and comic genes through DNA manipulation (but not mutadone)</li>
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</ul>
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<h2 class="date">22 September 2019</h2>
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<h3 class="author">Evankhell561 updated:</h3>
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<ul class="changes bgimages16">
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@@ -11495,3 +11495,67 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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does not cause a runtime anymore
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TDSSS:
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- tweak: Just slight gloves refactor, shouldn't impact anything in game.
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2019-09-24:
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AzuleUtama:
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- bugfix: Fixed misleading uplink description for chef's traitor knife.
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- tweak: Reorganises products in seed vendor.
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- bugfix: Fixes Durathread mutating into more Durathread
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Dave-TH:
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- bugfix: Mob spawners will no longer sometimes send players to the void.
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- bugfix: The ghosts inside possessed blades are now invincible and will not die
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to weird edge cases.
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Evankhell561:
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- tweak: mechs now start with a high-capacity power cell+
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Fox McCloud:
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- tweak: Buckling has its own icon
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- bugfix: Fixes Xenobio monkey shortcuts not working
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- tweak: Bodyscanners are similar to sleepers; interact with them by clicking on
|
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the scanner; there is no console anymore
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- rscadd: Summon guns/magic is no longer free, but costs 2 spells points
|
||||
- rscadd: Summon guns/magic makes 10% of the crew antags with the objective to collect
|
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guns/magical items and kill anyone who gets in their way
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- rscadd: If a wizard (or admin) summons guns/magic, latejoiners to the round will
|
||||
also acquire summoned items
|
||||
- tweak: Wizard's hardsuit is now battlemage armor
|
||||
- tweak: Battlemage armor protects you from pressure of space (but not the cold),
|
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has no slowdown, and a moderate amount of armor, however, it has 16 shields
|
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to block incoming attacks
|
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- rscadd: Can purchase additional charges for your battlemage armor for 1 spell
|
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point
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- tweak: Shielded hardsuits now show the shield on the mob
|
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- rscadd: Abductors, Skeletons, Shadowlings, and Plasmamen never get hungry
|
||||
- tweak: Abductors, Skeleton, and Plasmamen can't taste anything
|
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- tweak: Wood Golems now have a diet and taste sensitivity much like Diona
|
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- tweak: Unathi are more sensitive to tastes
|
||||
- tweak: Adjusted the sensitivity of "sharp" and "dull" tastes a bit
|
||||
- tweak: Slimes are a simple mob subtype
|
||||
- rscadd: using a bloodlust slime potion on a docile slime removes the docility
|
||||
- rscadd: using a docility potion on a rabid slime calms them down
|
||||
- tweak: slime core removal surgery steps are now just scalpel->hemostat
|
||||
- rscadd: Slimes have action buttons to feed on, evolve, or reproduce
|
||||
- bugfix: Fixes beepsky arresting slimes (maybe it should be a feature....)
|
||||
- bugfix: Fixes Seed Vault gene modder having limitations
|
||||
- bugfix: Fixes not being able to extinguish some items
|
||||
Ionward:
|
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- bugfix: Fixed Tajaran fat sprites, they are no longer duplicates of their slim
|
||||
torso.
|
||||
- bugfix: Fixed fat aqua jumpsuit only using one direction.
|
||||
- bugfix: Fixed missing Lasagna icon.
|
||||
Kyep:
|
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- bugfix: The Hierophant club and warp cubes (lavaland loot) no longer allow you
|
||||
to teleport into or out of areas that are set to forbid teleports.
|
||||
- bugfix: Fixed a small bug that caused coins named "syndicate coin" or "antag token"
|
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to both incorrectly appear as "valid coin".
|
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Markolie:
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- bugfix: Fixed naked equipment selection and reincarnation not working.
|
||||
TDSSS:
|
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- tweak: all huds are the first option when ghosts cycle through huds
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||||
- bugfix: fixed brig door timers from announcing admin names when stopped via admin
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powers.
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Ty-Omaha:
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- rscadd: You can now silence the current midi with a verb in the preferences tab,
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||||
without affecting your prefrence to hear midis in the future.
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datlo:
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- bugfix: Fixed clown changelings not losing comic sans on transformation
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- tweak: Clowns can now lose the clumsy and comic genes through DNA manipulation
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(but not mutadone)
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- bugfix: "The Hierophant club and warp cubes (lavaland loot) no longer allow you to teleport into or out of areas that are set to forbid teleports."
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- bugfix: "Fixed a small bug that caused coins named \"syndicate coin\" or \"antag token\" to both incorrectly appear as \"valid coin\"."
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@@ -1,5 +0,0 @@
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author: "datlo"
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delete-after: True
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changes:
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- bugfix: "Fixed clown changelings not losing comic sans on transformation"
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- tweak: "Clowns can now lose the clumsy and comic genes through DNA manipulation (but not mutadone)"
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@@ -1,4 +0,0 @@
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author: "TDSSS"
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delete-after: True
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changes:
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- tweak: "all huds are the first option when ghosts cycle through huds"
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@@ -1,5 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "Buckling has its own icon"
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- bugfix: "Fixes Xenobio monkey shortcuts not working"
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@@ -1,4 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "Bodyscanners are similar to sleepers; interact with them by clicking on the scanner; there is no console anymore"
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@@ -1,4 +0,0 @@
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author: "TDSSS"
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delete-after: True
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changes:
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- bugfix: "fixed brig door timers from announcing admin names when stopped via admin powers."
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@@ -1,6 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- rscadd: "Summon guns/magic is no longer free, but costs 2 spells points"
|
||||
- rscadd: "Summon guns/magic makes 10% of the crew antags with the objective to collect guns/magical items and kill anyone who gets in their way"
|
||||
- rscadd: "If a wizard (or admin) summons guns/magic, latejoiners to the round will also acquire summoned items"
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||||
@@ -1,4 +0,0 @@
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author: "Evankhell561"
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delete-after: True
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changes:
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- tweak: "mechs now start with a high-capacity power cell+"
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@@ -1,4 +0,0 @@
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author: "Markolie"
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delete-after: True
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changes:
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- bugfix: "Fixed naked equipment selection and reincarnation not working."
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@@ -1,7 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "Wizard's hardsuit is now battlemage armor"
|
||||
- tweak: "Battlemage armor protects you from pressure of space (but not the cold), has no slowdown, and a moderate amount of armor, however, it has 16 shields to block incoming attacks"
|
||||
- rscadd: "Can purchase additional charges for your battlemage armor for 1 spell point"
|
||||
- tweak: "Shielded hardsuits now show the shield on the mob"
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@@ -1,8 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- rscadd: "Abductors, Skeletons, Shadowlings, and Plasmamen never get hungry"
|
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- tweak: "Abductors, Skeleton, and Plasmamen can't taste anything"
|
||||
- tweak: "Wood Golems now have a diet and taste sensitivity much like Diona"
|
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- tweak: "Unathi are more sensitive to tastes"
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- tweak: "Adjusted the sensitivity of \"sharp\" and \"dull\" tastes a bit"
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@@ -1,4 +0,0 @@
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author: "Ty-Omaha"
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delete-after: True
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changes:
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- rscadd: "You can now silence the current midi with a verb in the preferences tab, without affecting your prefrence to hear midis in the future."
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@@ -1,4 +0,0 @@
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author: "AzuleUtama"
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delete-after: True
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changes:
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- bugfix: "Fixed misleading uplink description for chef's traitor knife."
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@@ -1,9 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "Slimes are a simple mob subtype"
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- rscadd: "using a bloodlust slime potion on a docile slime removes the docility"
|
||||
- rscadd: "using a docility potion on a rabid slime calms them down"
|
||||
- tweak: "slime core removal surgery steps are now just scalpel->hemostat"
|
||||
- rscadd: "Slimes have action buttons to feed on, evolve, or reproduce"
|
||||
- bugfix: "Fixes beepsky arresting slimes (maybe it should be a feature....)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Dave-TH"
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delete-after: True
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||||
changes:
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||||
- bugfix: "Mob spawners will no longer sometimes send players to the void."
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||||
@@ -1,6 +0,0 @@
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author: "Ionward"
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delete-after: True
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||||
changes:
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||||
- bugfix: "Fixed Tajaran fat sprites, they are no longer duplicates of their slim torso."
|
||||
- bugfix: "Fixed fat aqua jumpsuit only using one direction."
|
||||
- bugfix: "Fixed missing Lasagna icon."
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||||
@@ -1,5 +0,0 @@
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||||
author: "AzuleUtama"
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||||
delete-after: True
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changes:
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||||
- tweak: "Reorganises products in seed vendor."
|
||||
- bugfix: "Fixes Durathread mutating into more Durathread"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Dave-TH"
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||||
delete-after: True
|
||||
changes:
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||||
- bugfix: "The ghosts inside possessed blades are now invincible and will not die to weird edge cases."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Fox McCloud"
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delete-after: True
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changes:
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- bugfix: "Fixes Seed Vault gene modder having limitations"
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@@ -1,4 +0,0 @@
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author: "Fox McCloud"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes not being able to extinguish some items"
|
||||
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