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Changes animate_movement to defines (#25670)
* Changes animate_movement to defines * Oops
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@@ -12,7 +12,7 @@
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icon_state = "mulebot0"
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density = TRUE
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move_resist = MOVE_FORCE_STRONG
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animate_movement = 1
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animate_movement = FORWARD_STEPS
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health = 50
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maxHealth = 50
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damage_coeff = list(BRUTE = 0.5, BURN = 0.7, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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@@ -1,7 +1,7 @@
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/mob
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density = TRUE
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layer = MOB_LAYER
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animate_movement = 2
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animate_movement = SLIDE_STEPS
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pressure_resistance = 8
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throwforce = 10
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var/datum/mind/mind
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@@ -33,7 +33,7 @@
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var/Angle = null
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var/original_angle = null //Angle at firing
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var/spread = 0 //amount (in degrees) of projectile spread
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animate_movement = 0
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animate_movement = NO_STEPS
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var/ignore_source_check = FALSE
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