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Changes animate_movement to defines (#25670)
* Changes animate_movement to defines * Oops
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@@ -12,7 +12,7 @@
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icon_state = "mulebot0"
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density = TRUE
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move_resist = MOVE_FORCE_STRONG
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animate_movement = 1
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animate_movement = FORWARD_STEPS
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health = 50
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maxHealth = 50
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damage_coeff = list(BRUTE = 0.5, BURN = 0.7, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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