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Changes animate_movement to defines (#25670)
* Changes animate_movement to defines * Oops
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@@ -33,7 +33,7 @@
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var/Angle = null
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var/original_angle = null //Angle at firing
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var/spread = 0 //amount (in degrees) of projectile spread
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animate_movement = 0
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animate_movement = NO_STEPS
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var/ignore_source_check = FALSE
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