Attempts to Fix 18730, Neckgrab stuns are made much more reasonable (#18733)

* do the rest of the pull request

* Revert "do the rest of the pull request"

This reverts commit 42baeececd.

* SetStunned() instead

* Stun is now set to 3 seconds each
This commit is contained in:
Sinestia
2022-08-07 10:13:25 -05:00
committed by GitHub
parent 6a6a2eb8d8
commit 3e2c8c19d1
+1 -1
View File
@@ -259,7 +259,7 @@
affecting.LAssailant = assailant
hud.icon_state = "kill"
hud.name = "kill"
affecting.Stun(20 SECONDS) //10 ticks of ensured grab
affecting.Stun(3 SECONDS) // Ensures the grab is able to be secured
else if(state < GRAB_UPGRADING)
assailant.visible_message("<span class='danger'>[assailant] starts to tighten [assailant.p_their()] grip on [affecting]'s neck!</span>")
hud.icon_state = "kill1"