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Attempts to Fix 18730, Neckgrab stuns are made much more reasonable (#18733)
* do the rest of the pull request
* Revert "do the rest of the pull request"
This reverts commit 42baeececd.
* SetStunned() instead
* Stun is now set to 3 seconds each
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@@ -259,7 +259,7 @@
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affecting.LAssailant = assailant
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hud.icon_state = "kill"
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hud.name = "kill"
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affecting.Stun(20 SECONDS) //10 ticks of ensured grab
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affecting.Stun(3 SECONDS) // Ensures the grab is able to be secured
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else if(state < GRAB_UPGRADING)
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assailant.visible_message("<span class='danger'>[assailant] starts to tighten [assailant.p_their()] grip on [affecting]'s neck!</span>")
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hud.icon_state = "kill1"
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