Automatic changelog compile, [ci skip]

This commit is contained in:
ParadiseSS13-Bot
2018-03-22 15:14:50 -04:00
parent 76631d0dab
commit 3ed55007d4
3 changed files with 28 additions and 11 deletions
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-->
<div class="commit sansserif">
<h2 class="date">22 March 2018</h2>
<h3 class="author">uraniummeltdown updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Airlocks now have security levels. Secure airlocks cannot be hacked straightaway. Vault doors and highsecurity airlocks have some security by default. You can make an airlock secure by applying metal and plasteel to it while the panel is open</li>
<li class="rscadd">As a slime, you can drag yourself onto a target to feed</li>
<li class="rscadd">Doors, tables and table frames can be destroyed by hitting them. Airlocks can be repaired by a welder on help intent.</li>
<li class="tweak">You can butcher with any sharp item on harm intent</li>
<li class="tweak">Grilles are stronger</li>
<li class="tweak">Vault door assemblies cost 8 plasteel up from 6</li>
<li class="tweak">Xenomorphs can open non-locked non-welded airlocks after some time</li>
<li class="tweak">Firelocks can be welded open again, firelock [de]construction uses crowbar instead of welder</li>
</ul>
<h2 class="date">21 March 2018</h2>
<h3 class="author">MarsM0nd updated:</h3>
<ul class="changes bgimages16">
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@@ -6169,3 +6169,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
MarsM0nd:
- tweak: Xray machines now have xray vision, and check contents of an item, instead
of just the item.
2018-03-22:
uraniummeltdown:
- rscadd: Airlocks now have security levels. Secure airlocks cannot be hacked straightaway.
Vault doors and highsecurity airlocks have some security by default. You can
make an airlock secure by applying metal and plasteel to it while the panel
is open
- rscadd: As a slime, you can drag yourself onto a target to feed
- rscadd: Doors, tables and table frames can be destroyed by hitting them. Airlocks
can be repaired by a welder on help intent.
- tweak: You can butcher with any sharp item on harm intent
- tweak: Grilles are stronger
- tweak: Vault door assemblies cost 8 plasteel up from 6
- tweak: Xenomorphs can open non-locked non-welded airlocks after some time
- tweak: Firelocks can be welded open again, firelock [de]construction uses crowbar
instead of welder
-11
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@@ -1,11 +0,0 @@
author: "uraniummeltdown"
delete-after: True
changes:
- rscadd: "Airlocks now have security levels. Secure airlocks cannot be hacked straightaway. Vault doors and highsecurity airlocks have some security by default. You can make an airlock secure by applying metal and plasteel to it while the panel is open"
- rscadd: "As a slime, you can drag yourself onto a target to feed"
- rscadd: "Doors, tables and table frames can be destroyed by hitting them. Airlocks can be repaired by a welder on help intent."
- tweak: "You can butcher with any sharp item on harm intent"
- tweak: "Grilles are stronger"
- tweak: "Vault door assemblies cost 8 plasteel up from 6"
- tweak: "Xenomorphs can open non-locked non-welded airlocks after some time"
- tweak: "Firelocks can be welded open again, firelock [de]construction uses crowbar instead of welder"