remove collab

This commit is contained in:
datlo
2018-12-30 22:31:05 +00:00
parent 96d529a4f8
commit 3eea9d794e
2 changed files with 1 additions and 96 deletions
-18
View File
@@ -70,10 +70,6 @@
modePlayer += traitors
..()
/datum/game_mode/traitor/setup_chumps()
//since we actually have potential collaborators, we don't prepare any chumps to avoid extra people knowing our codewords.
return
/datum/game_mode/proc/forge_traitor_objectives(datum/mind/traitor)
if(istype(traitor.current, /mob/living/silicon))
var/objective_count = 0
@@ -347,20 +343,6 @@
if(!safety)//If they are not a rev. Can be added on to.
give_codewords(traitor_mob)
// Tell them about people they might want to contact.
var/mob/living/carbon/human/M = get_nt_opposed()
if(M && M != traitor_mob)
to_chat(traitor_mob, "We have received credible reports that [M.real_name] might be willing to help our cause. If you need assistance, consider contacting [M.p_them()].")
traitor_mob.mind.store_memory("<b>Potential Collaborator</b>: [M.real_name]")
//let's also inform their contact that they might be called upon, but leave it vague.
inform_collab(M)
/datum/game_mode/traitor/inform_collab(mob/living/carbon/human/M)
if(M.mind in traitors) //if you are already a traitor, you already know the codewords and your role, so skip this message.
return
..(M)
/datum/game_mode/proc/remove_traitor(datum/mind/traitor_mind)
if(traitor_mind in traitors)
ticker.mode.traitors -= traitor_mind