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Fixes Odysseus buckled mob bug.
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@@ -985,6 +985,12 @@
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occupant_message("<font color=\"red\"><B>The sleeper is already occupied!</B></font>")
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return
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target.forceMove(src)
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if(target.buckled)
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var/obj/structure/stool/bed/S = target.buckled
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target.buckled = null
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target.anchored = 0
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target.lying = 0
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S.buckled_mob = null
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occupant = target
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target.reset_view(src)
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/*
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