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more changelog, boosted max shield charge rate
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -184,8 +184,8 @@
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field_radius = 0
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else if( href_list["strengthen_rate"] )
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strengthen_rate += text2num(href_list["strengthen_rate"])
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if(strengthen_rate > 0.2)
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strengthen_rate = 0.2
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if(strengthen_rate > 1)
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strengthen_rate = 1
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else if(strengthen_rate < 0)
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strengthen_rate = 0
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else if( href_list["max_field_strength"] )
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+1
-1
@@ -63,7 +63,7 @@ should be listed in the changelog upon commit though. Thanks. -->
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<h2 class="date">February 25th 2013</h2>
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<h3 class="author">Cael Aislinn updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">As well as building hull shield generators, normal shield gens can now be built which project their shield in a squircle around the machine.</li>
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<li class="rscadd">As well as building hull shield generators, normal shield gens can now be built (see <a href="http://baystation12.net/forums/viewtopic.php?f=1&t=6993">http://baystation12.net/forums/viewtopic.php?f=1&t=6993</a>).</li>
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</ul>
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</div>
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