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Fixes some runtimes where mobs were spawned in nullspace (#17158)
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@@ -18,10 +18,9 @@
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for(var/mob/living/carbon/C in viewers(T, null))
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C.flash_eyes()
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for(var/i=1, i<=deliveryamt, i++)
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var/atom/movable/x = new spawner_type
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for(var/i in 1 to deliveryamt)
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var/atom/movable/x = new spawner_type(T)
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x.admin_spawned = admin_spawned
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x.loc = T
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if(prob(50))
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for(var/j = 1, j <= rand(1, 3), j++)
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step(x, pick(NORTH,SOUTH,EAST,WEST))
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