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Translated russian text in airlock electronics menu.
Proper assembly for ED-209 is "Frame - Metal sheet - leg - leg - weld - security vest - helmet - proximity - wires - taser - *screwdriver* - battery". Tweaked some hunger-related values. Fixed nutrition icon. Made slower metabolism 10 times slower than normal. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@531 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -103,7 +103,7 @@
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if (src.nutrition < 100)
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usr << "\red [src.name] looks like flesh and bones."
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else if (src.nutrition >= 600)
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else if (src.nutrition >= 500)
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if (usr.nutrition < 100)
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usr << "\red [src.name] looks very round and delicious. Like a little piggy. A tasty piggy."
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else
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@@ -427,9 +427,9 @@
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mymob.healths.screen_loc = ui_health
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mymob.nutrition_icon = new /obj/screen( null )
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mymob.nutrition_icon.icon = 'fullness.dmi'
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mymob.nutrition_icon.icon_state = "fullness0"
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mymob.nutrition_icon.name = "fullness"
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mymob.nutrition_icon.icon = ui_style
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mymob.nutrition_icon.icon_state = "nutrition0"
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mymob.nutrition_icon.name = "nutrition"
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mymob.nutrition_icon.screen_loc = ui_nutrition
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mymob.pullin = new /obj/screen( null )
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@@ -566,7 +566,7 @@
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mymob.client.screen = null
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//, mymob.i_select, mymob.m_select
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mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.toxin, mymob.bodytemp, mymob.internals, mymob.fire, mymob.hands, mymob.healths, mymob.pullin, mymob.blind, mymob.flash, mymob.rest, mymob.sleep) //, mymob.mach )
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mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.toxin, mymob.bodytemp, mymob.internals, mymob.fire, mymob.hands, mymob.healths, mymob.nutrition_icon, mymob.pullin, mymob.blind, mymob.flash, mymob.rest, mymob.sleep) //, mymob.mach )
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mymob.client.screen += src.adding + src.other
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//if(istype(mymob,/mob/living/carbon/monkey)) mymob.client.screen += src.mon_blo
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@@ -742,15 +742,15 @@
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if (src.nutrition_icon)
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switch(nutrition)
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if(450 to INFINITY)
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src.nutrition_icon.icon_state = "fullness0"
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src.nutrition_icon.icon_state = "nutrition0"
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if(350 to 450)
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src.nutrition_icon.icon_state = "fullness1"
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src.nutrition_icon.icon_state = "nutrition1"
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if(250 to 350)
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src.nutrition_icon.icon_state = "fullness2"
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src.nutrition_icon.icon_state = "nutrition2"
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if(150 to 250)
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src.nutrition_icon.icon_state = "fullness3"
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src.nutrition_icon.icon_state = "nutrition3"
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else
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src.nutrition_icon.icon_state = "fullness4"
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src.nutrition_icon.icon_state = "nutrition4"
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if(src.pullin) src.pullin.icon_state = "pull[src.pulling ? 1 : 0]"
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