Merge pull request #4132 from TheDZD/changelog

Reverts #1
This commit is contained in:
Fox McCloud
2016-04-07 22:37:16 -04:00
16 changed files with 125 additions and 83 deletions
+61
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@@ -55,6 +55,67 @@
-->
<div class="commit sansserif">
<h2 class="date">07 April 2016</h2>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Removes an offset from the advanced virus stealth calculation, causing viruses to be more stealthy than the sum of their symptoms.</li>
<li class="bugfix">Mulebots will now send announcements to relevant requests consoles on delivery again.</li>
</ul>
<h3 class="author">FalseIncarnate updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds logic gates, for doing illogical things in a logical manner.</li>
<li class="rscadd">Adds buildable light switches, for all your light toggling needs.</li>
<li class="bugfix">Fixes a resource duplication bug with mass driver buttons.</li>
</ul>
<h3 class="author">Fethas updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">maybe makes them last longer...maybe..and fixes the event end message</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Maps in the slime management console to Xenobio</li>
<li class="tweak">Reduces Xenobio monkey box count from 4 to 2</li>
<li class="bugfix">Fixes weakeyes having a negligible impact</li>
<li class="rscadd">Can spawn friendly animals with a new gold core reaction by injection with water</li>
<li class="tweak">Hostile animal spawn increased from 3 to 5 for hostile gold cores</li>
<li class="tweak">Swarmers, revenants, and morphs no longer gold core spawnable</li>
<li class="bugfix">Fixes invisible animal spawns from gold core/life reactions</li>
<li class="rscadd">Adds tape to the ArtVend</li>
<li class="tweak">Can no longer use sentience potions on bots</li>
<li class="rscadd">Added in Plasma Dust reagent, acquired by grinding plasma sheets; it's more toxic than regular plasma and generates plasma gas when spilled onto turfs.</li>
<li class="tweak">Slimecore reactions now require plasma dust as opposed to dispenser plasma</li>
<li class="rscadd">Added in new Rainbow slime; inject with plasma dust to get a random colored slime. Acquire by having 100 mutation chance on a slime when it splits.</li>
<li class="rscadd">Monkey Recycler can produce different types of monkey cubes; change the cube type by using a multitool on the recycler</li>
<li class="tweak">Epinephrine/plasma reagents changing mutation rate has been removed</li>
<li class="tweak">Mutation chance is inherited from slime generation to slime generation as opposed to being purely random.</li>
<li class="tweak">New reactions added for red and blue extracts: red generates mutator, which increases mutation chance, and blue generates stabilizer, which decreases mutation chance.</li>
<li class="tweak">Slime glycerol reaction removed</li>
<li class="tweak">Slime cells are now high capacity cells (more power than before)</li>
<li class="tweak">extract enhancer increases the slime core usage by 1 as oppose to setting it to three</li>
<li class="tweak">slime enhancer increases slime cores by 1 as opposed to setting the core amount to 3</li>
<li class="tweak">Chill reaction lowers body temperature slightly more so it doesn't just wear off instantly</li>
<li class="tweak">Reduces Xenobio plasma sheets from 8 to 3 and removes that pesky boombox</li>
<li class="bugfix">Processors no longer produce 1 more slime core than intended</li>
<li class="bugfix">Less blank/spriteless/empty foods from the silver core reaction</li>
<li class="tweak">Virology mix reactions now use plasma dust as opposed to plasma</li>
<li class="tweak">Statues can no longer move/attack people unless they're in total darkness or all mobs viewing them are blinded</li>
<li class="tweak">statues are invincible to anything other than full out gibbing.</li>
<li class="tweak">Statues flicker lights spell range increased</li>
<li class="tweak">Blind spell no longer impacts silicons</li>
<li class="bugfix">Fixes statues being able to attack/move whenever they feel like it, regardless of client statues</li>
<li class="bugfix">Fixes blind spell impacting the statue</li>
</ul>
<h3 class="author">Tastyfish updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Beepsky is no longer a pokemon.</li>
<li class="tweak">pAI-controlled Bots now reliably speak human-understandable languages over the radio.</li>
<li class="rscadd">More floor blood for the blood gods. (Or rather, as much as there was supposed to be.)</li>
</ul>
<h3 class="author">tigercat2000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Items in your off hand will now count towards access.</li>
</ul>
<h2 class="date">02 April 2016</h2>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
+64
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@@ -1108,3 +1108,67 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscdel: Virus2 has been removed.
- rscadd: Virus1 is back. Viva la revolution.
- rscadd: You can now have up to 20 characters.
2016-04-07:
Crazylemon64:
- bugfix: Removes an offset from the advanced virus stealth calculation, causing
viruses to be more stealthy than the sum of their symptoms.
- bugfix: Mulebots will now send announcements to relevant requests consoles on
delivery again.
FalseIncarnate:
- rscadd: Adds logic gates, for doing illogical things in a logical manner.
- rscadd: Adds buildable light switches, for all your light toggling needs.
- bugfix: Fixes a resource duplication bug with mass driver buttons.
Fethas:
- tweak: maybe makes them last longer...maybe..and fixes the event end message
Fox McCloud:
- rscadd: Maps in the slime management console to Xenobio
- tweak: Reduces Xenobio monkey box count from 4 to 2
- bugfix: Fixes weakeyes having a negligible impact
- rscadd: Can spawn friendly animals with a new gold core reaction by injection
with water
- tweak: Hostile animal spawn increased from 3 to 5 for hostile gold cores
- tweak: Swarmers, revenants, and morphs no longer gold core spawnable
- bugfix: Fixes invisible animal spawns from gold core/life reactions
- rscadd: Adds tape to the ArtVend
- tweak: Can no longer use sentience potions on bots
- rscadd: Added in Plasma Dust reagent, acquired by grinding plasma sheets; it's
more toxic than regular plasma and generates plasma gas when spilled onto turfs.
- tweak: Slimecore reactions now require plasma dust as opposed to dispenser plasma
- rscadd: Added in new Rainbow slime; inject with plasma dust to get a random colored
slime. Acquire by having 100 mutation chance on a slime when it splits.
- rscadd: Monkey Recycler can produce different types of monkey cubes; change the
cube type by using a multitool on the recycler
- tweak: Epinephrine/plasma reagents changing mutation rate has been removed
- tweak: Mutation chance is inherited from slime generation to slime generation
as opposed to being purely random.
- tweak: 'New reactions added for red and blue extracts: red generates mutator,
which increases mutation chance, and blue generates stabilizer, which decreases
mutation chance.'
- tweak: Slime glycerol reaction removed
- tweak: Slime cells are now high capacity cells (more power than before)
- tweak: extract enhancer increases the slime core usage by 1 as oppose to setting
it to three
- tweak: slime enhancer increases slime cores by 1 as opposed to setting the core
amount to 3
- tweak: Chill reaction lowers body temperature slightly more so it doesn't just
wear off instantly
- tweak: Reduces Xenobio plasma sheets from 8 to 3 and removes that pesky boombox
- bugfix: Processors no longer produce 1 more slime core than intended
- bugfix: Less blank/spriteless/empty foods from the silver core reaction
- tweak: Virology mix reactions now use plasma dust as opposed to plasma
- tweak: Statues can no longer move/attack people unless they're in total darkness
or all mobs viewing them are blinded
- tweak: statues are invincible to anything other than full out gibbing.
- tweak: Statues flicker lights spell range increased
- tweak: Blind spell no longer impacts silicons
- bugfix: Fixes statues being able to attack/move whenever they feel like it, regardless
of client statues
- bugfix: Fixes blind spell impacting the statue
Tastyfish:
- tweak: Beepsky is no longer a pokemon.
- tweak: pAI-controlled Bots now reliably speak human-understandable languages over
the radio.
- rscadd: More floor blood for the blood gods. (Or rather, as much as there was
supposed to be.)
tigercat2000:
- rscadd: Items in your off hand will now count towards access.
@@ -1,6 +0,0 @@
author: FalseIncarnate
delete-after: True
changes:
- rscadd: "Adds logic gates, for doing illogical things in a logical manner."
- rscadd: "Adds buildable light switches, for all your light toggling needs."
- bugfix: "Fixes a resource duplication bug with mass driver buttons."
@@ -1,4 +0,0 @@
author: Crazylemon64
delete-after: True
changes:
- bugfix: "Removes an offset from the advanced virus stealth calculation, causing viruses to be more stealthy than the sum of their symptoms."
@@ -1,5 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- rscadd: "Maps in the slime management console to Xenobio"
- tweak: "Reduces Xenobio monkey box count from 4 to 2"
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- bugfix: "Fixes weakeyes having a negligible impact"
@@ -1,4 +0,0 @@
author: Fethas
delete-after: True
changes:
- tweak: "maybe makes them last longer...maybe..and fixes the event end message"
@@ -1,4 +0,0 @@
author: tigercat2000
delete-after: True
changes:
- rscadd: "Items in your off hand will now count towards access."
@@ -1,4 +0,0 @@
author: Crazylemon64
delete-after: True
changes:
- bugfix: "Mulebots will now send announcements to relevant requests consoles on delivery again."
@@ -1,7 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- rscadd: "Can spawn friendly animals with a new gold core reaction by injection with water"
- tweak: "Hostile animal spawn increased from 3 to 5 for hostile gold cores"
- tweak: "Swarmers, revenants, and morphs no longer gold core spawnable"
- bugfix: "Fixes invisible animal spawns from gold core/life reactions"
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- rscadd: "Adds tape to the ArtVend"
@@ -1,5 +0,0 @@
author: Tastyfish
delete-after: True
changes:
- tweak: "Beepsky is no longer a pokemon."
- tweak: "pAI-controlled Bots now reliably speak human-understandable languages over the radio."
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- tweak: "Can no longer use sentience potions on bots"
-19
View File
@@ -1,19 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- rscadd: "Added in Plasma Dust reagent, acquired by grinding plasma sheets; it's more toxic than regular plasma and generates plasma gas when spilled onto turfs."
- tweak: "Slimecore reactions now require plasma dust as opposed to dispenser plasma"
- rscadd: "Added in new Rainbow slime; inject with plasma dust to get a random colored slime. Acquire by having 100 mutation chance on a slime when it splits."
- rscadd: "Monkey Recycler can produce different types of monkey cubes; change the cube type by using a multitool on the recycler"
- tweak: "Epinephrine/plasma reagents changing mutation rate has been removed"
- tweak: "Mutation chance is inherited from slime generation to slime generation as opposed to being purely random."
- tweak: "New reactions added for red and blue extracts: red generates mutator, which increases mutation chance, and blue generates stabilizer, which decreases mutation chance."
- tweak: "Slime glycerol reaction removed"
- tweak: "Slime cells are now high capacity cells (more power than before)"
- tweak: "extract enhancer increases the slime core usage by 1 as oppose to setting it to three"
- tweak: "slime enhancer increases slime cores by 1 as opposed to setting the core amount to 3"
- tweak: "Chill reaction lowers body temperature slightly more so it doesn't just wear off instantly"
- tweak: "Reduces Xenobio plasma sheets from 8 to 3 and removes that pesky boombox"
- bugfix: "Processors no longer produce 1 more slime core than intended"
- bugfix: "Less blank/spriteless/empty foods from the silver core reaction"
- tweak: "Virology mix reactions now use plasma dust as opposed to plasma"
@@ -1,9 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- tweak: "Statues can no longer move/attack people unless they're in total darkness or all mobs viewing them are blinded"
- tweak: "statues are invincible to anything other than full out gibbing."
- tweak: "Statues flicker lights spell range increased"
- tweak: "Blind spell no longer impacts silicons"
- bugfix: "Fixes statues being able to attack/move whenever they feel like it, regardless of client statues"
- bugfix: "Fixes blind spell impacting the statue"
@@ -1,4 +0,0 @@
author: Tastyfish
delete-after: True
changes:
- rscadd: "More floor blood for the blood gods. (Or rather, as much as there was supposed to be.)"