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cult bola runtime fix (#20330)
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@@ -74,7 +74,7 @@
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knockdown_duration = 2 SECONDS
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/obj/item/restraints/legcuffs/bola/cult/throw_at(atom/target, range, speed, mob/thrower, spin, diagonals_first, datum/callback/callback)
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if(!iscultist(thrower))
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if(thrower && !iscultist(thrower)) // A couple of objs actually proc throw_at, so we need to make sure that yes, we got tossed by a person before trying to send a message
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thrower.visible_message("<span class='danger'>The bola glows, and boomarangs back at [thrower]!</span>")
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throw_impact(thrower)
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. = ..()
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