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Fixing a few grammar issues (#23842)
* fixing some typos and spacings * another one * not that one * even more
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@@ -336,7 +336,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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*/
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/datum/antagonist/proc/farewell()
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if(owner && owner.current)
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to_chat(owner.current,"<span class='userdanger'>You are no longer a [special_role]! </span>")
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to_chat(owner.current,"<span class='userdanger'>You are no longer a [special_role]!</span>")
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/**
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* Creates a new antagonist team.
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@@ -25,7 +25,7 @@
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/datum/antagonist/rev/farewell()
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if(owner && owner.current)
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to_chat(owner.current,"<span class='userdanger'>You have been brainwashed! You are no longer a [special_role]! </span>")
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to_chat(owner.current,"<span class='userdanger'>You have been brainwashed! You are no longer a [special_role]!</span>")
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/datum/antagonist/rev/add_owner_to_gamemode()
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@@ -120,7 +120,7 @@
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for(var/mob/M in targets)
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to_chat(M, "<span class='dantalion'>[full_title]: [input]</span>")
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for(var/mob/M in GLOB.dead_mob_list)
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to_chat(M, "<span class='dantalion'>[full_title] ([ghost_follow_link(user, ghost=M)]): [input] </span>")
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to_chat(M, "<span class='dantalion'>[full_title] ([ghost_follow_link(user, ghost=M)]): [input]</span>")
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log_say("(DANTALION) [input]", user)
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user.create_log(SAY_LOG, "(DANTALION) [input]")
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