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Fixes #4306 (When a head goes into cryo storage during Rev, a random crewmember is chosen as a target instead.)
Conflicts: code/game/machinery/cryopod.dm
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@@ -211,20 +211,22 @@ obj/machinery/computer/cryopod/Topic(href, href_list)
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frozen_items += W
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//Update any existing objectives involving this mob.
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for(var/mob/living/M in world) //There has to be a more efficient way to do this.
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if(!(M.mind) || !(M.mind.objectives.len)) continue
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for(var/datum/objective/O in all_objectives)
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if(istype(O,/datum/objective/mutiny)) //We don't want revs to get objectives that aren't for heads of staff. Letting them win or lose based on cryo is silly so we remove the objective.
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del(O) //TODO: Update rev objectives on login by head (may happen already?) ~ Z
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else if(O.target && istype(O.target,/datum/mind))
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if(O.target == occupant.mind)
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if(O.owner && O.owner.current)
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O.owner.current << "\red You get the feeling your target is no longer within your reach. Time for Plan [pick(list("A","B","C","D","X","Y","Z"))]..."
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O.target = null
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spawn(1) //This should ideally fire after the occupant is deleted.
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if(!O) return
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O.find_target()
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if(!(O.target))
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all_objectives -= O
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O.owner.objectives -= O
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del(O)
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for(var/datum/objective/O in M.mind.objectives)
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if(O.target && istype(O.target,/datum/mind))
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if(O.target == occupant.mind)
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if(O.owner && O.owner.current)
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O.owner.current << "\red You get the feeling your target is no longer within your reach. Time for Plan [pick(list("A","B","C","D","X","Y","Z"))]..."
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O.target = null
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spawn(1) //This should ideally fire after the occupant is deleted.
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if(!O) return
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O.find_target()
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if(!(O.target))
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O.owner.objectives -= O
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//Handle job slot/tater cleanup.
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var/job = occupant.mind.assigned_role
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