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No longer discriminates against the lower body
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@@ -110,7 +110,7 @@
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var/nrembrute = rembrute
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var/nremburn = remburn
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affecting.heal_damage(heal_brute, heal_burn)
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if(affecting.body_part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, UPPER_TORSO))
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if(affecting.body_part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, UPPER_TORSO, LOWER_TORSO))
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for(var/obj/item/organ/external/E in affecting.children)
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if(rembrute <= 0 && remburn <= 0) // Make sure there's actually overheal left and the organ is damaged before bothering
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break
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@@ -171,7 +171,7 @@
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var/nrembrute = rembrute
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var/nremburn = remburn
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affecting.heal_damage(heal_brute, heal_burn)
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if(affecting.body_part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, UPPER_TORSO))
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if(affecting.body_part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, UPPER_TORSO, LOWER_TORSO))
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for(var/obj/item/organ/external/E in affecting.children)
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if(rembrute <= 0 && remburn <= 0) // Make sure there's actually overheal left and the organ is damaged before bothering
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break
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