mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 19:17:50 +01:00
Death to my nasty odysseus mechud snowflake!
This commit is contained in:
@@ -23,12 +23,12 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
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//Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot.
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universal_speak = 1
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var/atom/movable/following = null
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var/medHUD = 0
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var/secHUD = 0
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var/anonsay = 0
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var/image/ghostimage = null //this mobs ghost image, for deleting and stuff
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var/ghostvision = 1 //is the ghost able to see things humans can't?
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var/seedarkness = 1
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var/data_hud_seen = 0 //this should one of the defines in __DEFINES/hud.dm
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var/medhud = 0
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/mob/dead/observer/New(var/mob/body=null, var/flags=1)
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sight |= SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
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@@ -111,45 +111,28 @@ Works together with spawning an observer, noted above.
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if(!loc) return
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if(!client) return 0
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regular_hud_updates()
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if(client.images.len)
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for(var/image/hud in client.images)
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if(copytext(hud.icon_state,1,4) == "hud")
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client.images.Remove(hud)
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if(antagHUD)
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var/list/target_list = list()
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for(var/mob/living/target in oview(src, 14))
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if(target.mind && (target.mind.special_role || issilicon(target) || target.mind.nation))
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target_list += target
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if(target_list.len)
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assess_targets(target_list, src)
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if(medHUD)
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process_medHUD(src)
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if(secHUD)
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process_secHUD(src)
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//regular_hud_updates()
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//if(client.images.len)
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// for(var/image/hud in client.images)
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// if(copytext(hud.icon_state,1,4) == "hud")
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// client.images.Remove(hud)
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//if(antagHUD)
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// var/list/target_list = list()
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// for(var/mob/living/target in oview(src, 14))
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// if(target.mind && (target.mind.special_role || issilicon(target) || target.mind.nation))
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// target_list += target
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// if(target_list.len)
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// assess_targets(target_list, src)
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/mob/dead/proc/process_medHUD(var/mob/M)
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var/client/C = M.client
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for(var/mob/living/carbon/human/patient in oview(M, 14))
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C.images += patient.hud_list[HEALTH_HUD]
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C.images += patient.hud_list[STATUS_HUD_OOC]
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/mob/dead/proc/process_secHUD(var/mob/M)
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var/client/C = M.client
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for(var/mob/living/carbon/human/target in oview(M, 14))
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C.images += target.hud_list[IMPTRACK_HUD]
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C.images += target.hud_list[IMPLOYAL_HUD]
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C.images += target.hud_list[IMPCHEM_HUD]
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/mob/dead/proc/assess_targets(list/target_list, mob/dead/observer/U)
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var/client/C = U.client
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for(var/mob/living/carbon/human/target in target_list)
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C.images += target.hud_list[SPECIALROLE_HUD]
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C.images += target.hud_list[NATIONS_HUD]
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//C.images += target.hud_list[NATIONS_HUD]
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for(var/mob/living/silicon/target in target_list)
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C.images += target.hud_list[SPECIALROLE_HUD]
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C.images += target.hud_list[NATIONS_HUD]
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//C.images += target.hud_list[NATIONS_HUD]
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return 1
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@@ -236,10 +219,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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//world << "DEBUG: malf mode ticker test"
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if(ticker.mode:malf_mode_declared)
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stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]")
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if(emergency_shuttle)
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var/eta_status = emergency_shuttle.get_status_panel_eta()
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if(eta_status)
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stat(null, eta_status)
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if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
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var/timeleft = shuttle_master.emergency.timeLeft()
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if(timeleft > 0)
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stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
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/mob/dead/observer/verb/reenter_corpse()
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set category = "Ghost"
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@@ -270,18 +253,21 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return 1
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/mob/dead/observer/verb/toggle_medHUD()
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set category = "Ghost"
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set name = "Toggle MedicHUD"
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set desc = "Toggles the medical HUD."
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if(!client)
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return
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if(medHUD)
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medHUD = 0
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src << "\blue <B>Medical HUD Disabled</B>"
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var/datum/atom_hud/H = huds[DATA_HUD_MEDICAL_BASIC]
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H.remove_hud_from(src)//out with the old..
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if(medhud==0)//TOGGLE!
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medhud = 1
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H.add_hud_to(src)
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else
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medHUD = 1
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src << "\blue <B>Medical HUD Enabled</B>"
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medhud = 0
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/mob/dead/observer/verb/toggle_antagHUD()
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set category = "Ghost"
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@@ -304,12 +290,13 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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respawnable_list -= M
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if(!M.has_enabled_antagHUD && !check_rights(R_ADMIN|R_MOD,0))
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M.has_enabled_antagHUD = 1
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if(M.antagHUD)
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M.antagHUD = 0
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src << "\blue <B>AntagHUD Disabled</B>"
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else
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M.antagHUD = 1
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src << "\blue <B>AntagHUD Enabled</B>"
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var/datum/atom_hud/A = huds[DATA_HUD_SECURITY_ADVANCED]
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var/adding_hud = (usr in A.hudusers) ? 0 : 1
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for(var/datum/atom_hud/H in huds)
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if(istype(H, /datum/atom_hud/antag) || istype(H, /datum/atom_hud/data/human/security/advanced))
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(adding_hud) ? H.add_hud_to(usr) : H.remove_hud_from(usr)
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/mob/dead/observer/proc/dead_tele(A in ghostteleportlocs)
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set category = "Ghost"
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@@ -181,10 +181,10 @@
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if (client.statpanel == "Status")
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stat(null, "Plasma Stored: [getPlasma()]/[max_plasma]")
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if(emergency_shuttle)
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var/eta_status = emergency_shuttle.get_status_panel_eta()
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if(eta_status)
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stat(null, eta_status)
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if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
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var/timeleft = shuttle_master.emergency.timeLeft()
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if(timeleft > 0)
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stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
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/mob/living/carbon/alien/Stun(amount)
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if(status_flags & CANSTUN)
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@@ -14,6 +14,9 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds
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if(istype(loc, /mob/living))
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affected_mob = loc
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affected_mob.status_flags |= XENO_HOST
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if(istype(affected_mob,/mob/living/carbon))
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var/mob/living/carbon/H = affected_mob
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H.med_hud_set_status()
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processing_objects.Add(src)
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spawn(0)
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AddInfectionImages(affected_mob)
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@@ -23,6 +26,9 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds
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/obj/item/alien_embryo/Destroy()
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if(affected_mob)
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affected_mob.status_flags &= ~(XENO_HOST)
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if(istype(affected_mob,/mob/living/carbon))
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var/mob/living/carbon/H = affected_mob
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H.med_hud_set_status()
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spawn(0)
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RemoveInfectionImages(affected_mob)
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return ..()
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@@ -31,6 +37,9 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds
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if(!affected_mob) return
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if(loc != affected_mob)
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affected_mob.status_flags &= ~(XENO_HOST)
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if(istype(affected_mob,/mob/living/carbon))
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var/mob/living/carbon/H = affected_mob
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H.med_hud_set_status()
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processing_objects.Remove(src)
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spawn(0)
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RemoveInfectionImages(affected_mob)
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@@ -85,10 +85,11 @@ I'm using this for Stat to give it a more nifty interface to work with
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statpanel("Status")
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stat(null, "Station Time: [worldtime2text()]")
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if(emergency_shuttle)
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var/eta_status = emergency_shuttle.get_status_panel_eta()
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if(eta_status)
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stat(null, eta_status)
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if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
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var/timeleft = shuttle_master.emergency.timeLeft()
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if(timeleft > 0)
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stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
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if(client.statpanel == "Status")
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//Knowing how well-off your mech is doing is really important as an MMI
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if(istype(src.loc, /obj/mecha))
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@@ -93,10 +93,4 @@
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sight &= ~SEE_OBJS
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see_in_dark = 2
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see_invisible = SEE_INVISIBLE_LIVING
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if (container && istype(container, /obj/item/device/mmi))
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var/obj/item/device/mmi/mmi = container
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if (mmi.mecha)
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var/obj/mecha/piloted = mmi.mecha
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piloted.pilot_mmi_hud(src)
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handle_hud_icons_health()
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handle_hud_icons_health()
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@@ -7,6 +7,20 @@ mob/living
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update_hud()
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return
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/mob/living/carbon/prepare_huds()
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..()
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prepare_data_huds()
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/mob/living/carbon/proc/prepare_data_huds()
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..()
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med_hud_set_health()
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med_hud_set_status()
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/mob/living/carbon/updatehealth()
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..()
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med_hud_set_health()
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med_hud_set_status()
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/mob/living/carbon/Destroy()
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for(var/atom/movable/guts in internal_organs)
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qdel(guts)
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@@ -1,5 +1,6 @@
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/mob/living/carbon/
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gender = MALE
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hud_possible = list(HEALTH_HUD,STATUS_HUD,SPECIALROLE_HUD)
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var/list/stomach_contents = list()
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var/brain_op_stage = 0.0
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var/list/datum/disease2/disease/virus2 = list()
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@@ -0,0 +1,5 @@
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/mob/living/carbon/death(gibbed)
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losebreath = 0
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med_hud_set_health()
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med_hud_set_status()
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..(gibbed)
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@@ -15,7 +15,7 @@
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for(var/obj/item/organ/I in internal_organs)
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if(istype(loc,/turf))
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I.removed(src)
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I.removed()
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spawn()
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I.throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),5)
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@@ -91,11 +91,6 @@
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dizziness = 0
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jitteriness = 0
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hud_updateflag |= 1 << HEALTH_HUD
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hud_updateflag |= 1 << STATUS_HUD
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handle_hud_list()
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//Handle species-specific deaths.
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if(species) species.handle_death(src)
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@@ -135,6 +130,8 @@
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if(client) blind.layer = 0
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timeofdeath = worldtime2text()
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med_hud_set_health()
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med_hud_set_status()
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if(mind) mind.store_memory("Time of death: [timeofdeath]", 0)
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if(ticker && ticker.mode)
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// log_to_dd("k")
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@@ -486,20 +486,17 @@
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var/mob/living/carbon/human/H = M
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switch(hudtype)
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if("security")
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return istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud)
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return istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)
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if("medical")
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return istype(H.glasses, /obj/item/clothing/glasses/hud/health) || istype(H.glasses, /obj/item/clothing/glasses/hud/health_advanced)
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return istype(H.glasses, /obj/item/clothing/glasses/hud/health) || istype(H.glasses, /obj/item/clothing/glasses/hud/health/health_advanced)
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else
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return 0
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else if(istype(M, /mob/living/silicon))
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var/mob/living/silicon/R = M
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switch(hudtype)
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if("security")
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if(R.sensor_mode == 1)
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return 1
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return 1
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if("medical")
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if(R.sensor_mode == 2)
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return 1
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return 1
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else
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return 0
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else
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@@ -6,7 +6,7 @@
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icon_state = "body_m_s"
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//why are these here and not in human_defines.dm
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var/list/hud_list[10]
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//var/list/hud_list[10]
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var/datum/species/species //Contains icon generation and language information, set during New().
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var/embedded_flag //To check if we've need to roll for damage on movement while an item is imbedded in us.
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var/obj/item/weapon/rig/wearing_rig // This is very not good, but it's much much better than calling get_rig() every update_canmove() call.
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@@ -29,17 +29,6 @@
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reagents = R
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R.my_atom = src
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hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudhealth100")
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hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudhealthy")
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hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudunknown")
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hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[IMPCHEM_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[IMPTRACK_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[SPECIALROLE_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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hud_list[STATUS_HUD_OOC] = image('icons/mob/hud.dmi', src, "hudhealthy")
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hud_list[NATIONS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
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..()
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prev_gender = gender // Debug for plural genders
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@@ -55,6 +44,16 @@
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sync_organ_dna() //this shouldn't be necessaaaarrrryyyyyyyy
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UpdateAppearance()
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/mob/living/carbon/human/prepare_data_huds()
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//Update med hud images...
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..()
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||||
//...sec hud images...
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sec_hud_set_ID()
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sec_hud_set_implants()
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sec_hud_set_security_status()
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//...and display them.
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add_to_all_human_data_huds()
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/mob/living/carbon/human/Destroy()
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for(var/atom/movable/organelle in organs)
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qdel(organelle)
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@@ -251,10 +250,10 @@
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if(ticker && ticker.mode && ticker.mode.name == "AI malfunction")
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if(ticker.mode:malf_mode_declared)
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stat(null, "Time left: [max(ticker.mode:AI_win_timeleft/(ticker.mode:apcs/3), 0)]")
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if(emergency_shuttle)
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var/eta_status = emergency_shuttle.get_status_panel_eta()
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if(eta_status)
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stat(null, eta_status)
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if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
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||||
var/timeleft = shuttle_master.emergency.timeLeft()
|
||||
if(timeleft > 0)
|
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stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
|
||||
|
||||
if(client.statpanel == "Status")
|
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if(locate(/obj/item/device/assembly/health) in src)
|
||||
@@ -858,13 +857,12 @@
|
||||
modified = 1
|
||||
|
||||
spawn()
|
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hud_updateflag |= 1 << WANTED_HUD
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if(istype(usr,/mob/living/carbon/human))
|
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var/mob/living/carbon/human/U = usr
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U.handle_regular_hud_updates()
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//var/mob/living/carbon/human/U = usr
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sec_hud_set_security_status()
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if(istype(usr,/mob/living/silicon/robot))
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var/mob/living/silicon/robot/U = usr
|
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U.handle_regular_hud_updates()
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||||
//var/mob/living/silicon/robot/U = usr
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||||
sec_hud_set_security_status()
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||||
|
||||
if(!modified)
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||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
@@ -990,11 +988,11 @@
|
||||
|
||||
spawn()
|
||||
if(istype(usr,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
//var/mob/living/carbon/human/U = usr
|
||||
sec_hud_set_security_status()
|
||||
if(istype(usr,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
//var/mob/living/silicon/robot/U = usr
|
||||
sec_hud_set_security_status()
|
||||
|
||||
if(!modified)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
update_revive()
|
||||
if(stat == CONSCIOUS && (src in dead_mob_list)) //Defib fix
|
||||
update_revive()
|
||||
med_hud_set_health()
|
||||
med_hud_set_status()
|
||||
|
||||
/mob/living/carbon/human/adjustBrainLoss(var/amount)
|
||||
if(status_flags & GODMODE)
|
||||
@@ -88,7 +90,6 @@
|
||||
take_overall_damage(amount, 0)
|
||||
else
|
||||
heal_overall_damage(-amount, 0)
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
|
||||
/mob/living/carbon/human/adjustFireLoss(var/amount)
|
||||
if(species && species.burn_mod)
|
||||
@@ -97,7 +98,6 @@
|
||||
take_overall_damage(0, amount)
|
||||
else
|
||||
heal_overall_damage(0, -amount)
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
|
||||
/mob/living/carbon/human/proc/adjustBruteLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
|
||||
if(species && species.brute_mod)
|
||||
@@ -112,7 +112,6 @@
|
||||
//if you don't want to heal robot organs, they you will have to check that yourself before using this proc.
|
||||
O.heal_damage(-amount, 0, internal=0, robo_repair=(O.status & ORGAN_ROBOT))
|
||||
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
|
||||
/mob/living/carbon/human/proc/adjustFireLossByPart(var/amount, var/organ_name, var/obj/damage_source = null)
|
||||
if(species && species.burn_mod)
|
||||
@@ -127,7 +126,6 @@
|
||||
//if you don't want to heal robot organs, they you will have to check that yourself before using this proc.
|
||||
O.heal_damage(0, -amount, internal=0, robo_repair=(O.status & ORGAN_ROBOT))
|
||||
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
|
||||
/mob/living/carbon/human/Stun(amount)
|
||||
..()
|
||||
@@ -181,7 +179,6 @@
|
||||
O.unmutate()
|
||||
src << "<span class='notice'>Your [O.name] is shaped normally again.</span>"
|
||||
|
||||
hud_updateflag |= 1 << HEALTH_HUD //what even is this shit
|
||||
|
||||
// Defined here solely to take species flags into account without having to recast at mob/living level.
|
||||
/mob/living/carbon/human/getOxyLoss()
|
||||
@@ -246,7 +243,6 @@
|
||||
var/obj/item/organ/external/picked = pick(parts)
|
||||
if(picked.heal_damage(brute,burn))
|
||||
UpdateDamageIcon()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
updatehealth()
|
||||
|
||||
//Damages ONE external organ, organ gets randomly selected from damagable ones.
|
||||
@@ -259,7 +255,6 @@
|
||||
var/obj/item/organ/external/picked = pick(parts)
|
||||
if(picked.take_damage(brute,burn,sharp,edge))
|
||||
UpdateDamageIcon()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
updatehealth()
|
||||
speech_problem_flag = 1
|
||||
|
||||
@@ -283,7 +278,6 @@
|
||||
parts -= picked
|
||||
|
||||
updatehealth()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
speech_problem_flag = 1
|
||||
if(update)
|
||||
UpdateDamageIcon()
|
||||
@@ -308,7 +302,6 @@
|
||||
parts -= picked
|
||||
|
||||
updatehealth()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
if(update)
|
||||
UpdateDamageIcon()
|
||||
|
||||
@@ -335,7 +328,6 @@ This function restores all organs.
|
||||
if(istype(E, /obj/item/organ/external))
|
||||
if(E.heal_damage(brute, burn))
|
||||
UpdateDamageIcon()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
else
|
||||
return 0
|
||||
|
||||
@@ -409,5 +401,4 @@ This function restores all organs.
|
||||
|
||||
// Will set our damageoverlay icon to the next level, which will then be set back to the normal level the next mob.Life().
|
||||
updatehealth()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
return 1
|
||||
@@ -1,4 +1,6 @@
|
||||
/mob/living/carbon/human
|
||||
|
||||
hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD,SPECIALROLE_HUD,NATIONS_HUD)
|
||||
//Hair colour and style
|
||||
var/r_hair = 0
|
||||
var/g_hair = 0
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
stance_damage = 0
|
||||
|
||||
// standing is poor
|
||||
if(stance_damage >= 4)
|
||||
if(stance_damage >= 8)
|
||||
if(!(lying || resting))
|
||||
if(species && !(species.flags & NO_PAIN))
|
||||
emote("scream")
|
||||
|
||||
@@ -164,9 +164,11 @@
|
||||
if(internals)
|
||||
internals.icon_state = "internal0"
|
||||
internal = null
|
||||
sec_hud_set_ID()
|
||||
update_inv_wear_mask()
|
||||
else if(I == wear_id)
|
||||
wear_id = null
|
||||
sec_hud_set_ID()
|
||||
update_inv_wear_id()
|
||||
else if(I == wear_pda)
|
||||
wear_pda = null
|
||||
@@ -220,6 +222,7 @@
|
||||
wear_mask = W
|
||||
if((wear_mask.flags & BLOCKHAIR) || (wear_mask.flags & BLOCKHEADHAIR))
|
||||
update_hair(redraw_mob) //rebuild hair
|
||||
sec_hud_set_ID()
|
||||
update_inv_wear_mask(redraw_mob)
|
||||
if(slot_handcuffed)
|
||||
handcuffed = W
|
||||
@@ -238,6 +241,7 @@
|
||||
update_inv_belt(redraw_mob)
|
||||
if(slot_wear_id)
|
||||
wear_id = W
|
||||
sec_hud_set_ID()
|
||||
update_inv_wear_id(redraw_mob)
|
||||
if(slot_wear_pda)
|
||||
wear_pda = W
|
||||
|
||||
@@ -51,8 +51,9 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
loc_as_cryobag.used++
|
||||
in_stasis = 1
|
||||
|
||||
if(mob_master.current_cycle % 30 == 15)
|
||||
hud_updateflag = 1022
|
||||
//if(mob_master.current_cycle % 30 == 15)
|
||||
//hud_updateflag = 1022
|
||||
//HudRefactor:WTF do i put here....
|
||||
|
||||
voice = GetVoice()
|
||||
|
||||
@@ -990,15 +991,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
/mob/living/carbon/human/handle_hud_icons()
|
||||
species.handle_hud_icons(src)
|
||||
|
||||
/mob/living/carbon/human/handle_regular_hud_updates()
|
||||
if(hud_updateflag)
|
||||
handle_hud_list()
|
||||
|
||||
if(..())
|
||||
if(hud_updateflag)
|
||||
handle_hud_list()
|
||||
|
||||
|
||||
/mob/living/carbon/human/handle_random_events()
|
||||
// Puke if toxloss is too high
|
||||
if(!stat)
|
||||
@@ -1260,183 +1252,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
*/
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/handle_hud_list()
|
||||
|
||||
if(hud_updateflag & 1 << HEALTH_HUD)
|
||||
var/image/holder = hud_list[HEALTH_HUD]
|
||||
if(stat == 2)
|
||||
holder.icon_state = "hudhealth-100" // X_X
|
||||
else
|
||||
holder.icon_state = "hud[RoundHealth(health)]"
|
||||
|
||||
hud_list[HEALTH_HUD] = holder
|
||||
|
||||
|
||||
if(hud_updateflag & 1 << STATUS_HUD)
|
||||
var/foundVirus = 0
|
||||
for (var/ID in virus2)
|
||||
if (ID in virusDB)
|
||||
foundVirus = 1
|
||||
break
|
||||
|
||||
var/image/holder = hud_list[STATUS_HUD]
|
||||
var/image/holder2 = hud_list[STATUS_HUD_OOC]
|
||||
if(stat == 2)
|
||||
holder.icon_state = "huddead"
|
||||
holder2.icon_state = "huddead"
|
||||
else if(status_flags & XENO_HOST)
|
||||
holder.icon_state = "hudxeno"
|
||||
holder2.icon_state = "hudxeno"
|
||||
else if(foundVirus)
|
||||
holder.icon_state = "hudill"
|
||||
else if(has_brain_worms())
|
||||
var/mob/living/simple_animal/borer/B = has_brain_worms()
|
||||
if(B.controlling)
|
||||
holder.icon_state = "hudbrainworm"
|
||||
else
|
||||
holder.icon_state = "hudhealthy"
|
||||
holder2.icon_state = "hudbrainworm"
|
||||
else
|
||||
holder.icon_state = "hudhealthy"
|
||||
if(virus2.len)
|
||||
holder2.icon_state = "hudill"
|
||||
else
|
||||
holder2.icon_state = "hudhealthy"
|
||||
|
||||
hud_list[STATUS_HUD] = holder
|
||||
hud_list[STATUS_HUD_OOC] = holder2
|
||||
|
||||
|
||||
if(hud_updateflag & 1 << ID_HUD)
|
||||
var/image/holder = hud_list[ID_HUD]
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
holder.icon_state = "hud[ckey(I.GetJobName())]"
|
||||
else
|
||||
holder.icon_state = "hudunknown"
|
||||
else
|
||||
holder.icon_state = "hudunknown"
|
||||
|
||||
|
||||
hud_list[ID_HUD] = holder
|
||||
|
||||
|
||||
if(hud_updateflag & 1 << WANTED_HUD)
|
||||
var/image/holder = hud_list[WANTED_HUD]
|
||||
holder.icon_state = "hudblank"
|
||||
var/perpname = name
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
perpname = I.registered_name
|
||||
for(var/datum/data/record/E in data_core.general)
|
||||
if(E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*"))
|
||||
holder.icon_state = "hudwanted"
|
||||
break
|
||||
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated"))
|
||||
holder.icon_state = "hudprisoner"
|
||||
break
|
||||
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Parolled"))
|
||||
holder.icon_state = "hudparolled"
|
||||
break
|
||||
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released"))
|
||||
holder.icon_state = "hudreleased"
|
||||
break
|
||||
hud_list[WANTED_HUD] = holder
|
||||
|
||||
|
||||
if(hud_updateflag & 1 << IMPLOYAL_HUD || hud_updateflag & 1 << IMPCHEM_HUD || hud_updateflag & 1 << IMPTRACK_HUD)
|
||||
var/image/holder1 = hud_list[IMPTRACK_HUD]
|
||||
var/image/holder2 = hud_list[IMPLOYAL_HUD]
|
||||
var/image/holder3 = hud_list[IMPCHEM_HUD]
|
||||
|
||||
holder1.icon_state = "hudblank"
|
||||
holder2.icon_state = "hudblank"
|
||||
holder3.icon_state = "hudblank"
|
||||
|
||||
for(var/obj/item/weapon/implant/I in src)
|
||||
if(I.implanted)
|
||||
if(istype(I,/obj/item/weapon/implant/tracking))
|
||||
holder1.icon_state = "hud_imp_tracking"
|
||||
if(istype(I,/obj/item/weapon/implant/loyalty))
|
||||
holder2.icon_state = "hud_imp_loyal"
|
||||
if(istype(I,/obj/item/weapon/implant/chem))
|
||||
holder3.icon_state = "hud_imp_chem"
|
||||
|
||||
hud_list[IMPTRACK_HUD] = holder1
|
||||
hud_list[IMPLOYAL_HUD] = holder2
|
||||
hud_list[IMPCHEM_HUD] = holder3
|
||||
|
||||
if(hud_updateflag & 1 << SPECIALROLE_HUD)
|
||||
var/image/holder = hud_list[SPECIALROLE_HUD]
|
||||
holder.icon_state = "hudblank"
|
||||
|
||||
if(mind)
|
||||
|
||||
switch(mind.special_role)
|
||||
if("traitor","Syndicate")
|
||||
holder.icon_state = "hudsyndicate"
|
||||
if("Revolutionary")
|
||||
holder.icon_state = "hudrevolutionary"
|
||||
if("Head Revolutionary")
|
||||
holder.icon_state = "hudheadrevolutionary"
|
||||
if("Cultist")
|
||||
holder.icon_state = "hudcultist"
|
||||
if("Changeling")
|
||||
holder.icon_state = "hudchangeling"
|
||||
if("Wizard","Fake Wizard")
|
||||
holder.icon_state = "hudwizard"
|
||||
if("Death Commando")
|
||||
holder.icon_state = "huddeathsquad"
|
||||
if("Ninja")
|
||||
holder.icon_state = "hudninja"
|
||||
if("Vampire") // TODO: Check this
|
||||
holder.icon_state = "hudvampire"
|
||||
if("VampThrall")
|
||||
holder.icon_state = "hudvampthrall"
|
||||
if("head_loyalist")
|
||||
holder.icon_state = "loyalist"
|
||||
if("loyalist")
|
||||
holder.icon_state = "loyalist"
|
||||
if("head_mutineer")
|
||||
holder.icon_state = "mutineer"
|
||||
if("mutineer")
|
||||
holder.icon_state = "mutineer"
|
||||
if("Shadowling")
|
||||
holder.icon_state = "hudshadowling"
|
||||
if("shadowling thrall")
|
||||
holder.icon_state = "hudshadowlingthrall"
|
||||
|
||||
hud_list[SPECIALROLE_HUD] = holder
|
||||
|
||||
if(hud_updateflag & 1 << NATIONS_HUD)
|
||||
var/image/holder = hud_list[NATIONS_HUD]
|
||||
holder.icon_state = "hudblank"
|
||||
|
||||
if(mind && mind.nation)
|
||||
switch(mind.nation.default_name)
|
||||
if("Atmosia")
|
||||
holder.icon_state = "hudatmosia"
|
||||
if("Brigston")
|
||||
holder.icon_state = "hudbrigston"
|
||||
if("Cargonia")
|
||||
holder.icon_state = "hudcargonia"
|
||||
if("People's Republic of Commandzakstan")
|
||||
holder.icon_state = "hudcommand"
|
||||
if("Servicion")
|
||||
holder.icon_state = "hudservice"
|
||||
if("Medistan")
|
||||
holder.icon_state = "hudmedistan"
|
||||
if("Scientopia")
|
||||
holder.icon_state = "hudscientopia"
|
||||
|
||||
hud_list[NATIONS_HUD] = holder
|
||||
|
||||
hud_updateflag = 0
|
||||
|
||||
/mob/living/carbon/human/handle_silent()
|
||||
if(..())
|
||||
speech_problem_flag = 1
|
||||
|
||||
@@ -5,6 +5,4 @@
|
||||
src << "<span class='notice'>You can ventcrawl! Use alt+click on vents to quickly travel about the station.</span>"
|
||||
update_pipe_vision()
|
||||
update_hud()
|
||||
if(ticker && ticker.mode)
|
||||
ticker.mode.update_all_synd_icons() //This proc only sounds CPU-expensive on paper. It is O(n^2), but the outer for-loop only iterates through syndicates, which are only prsenet in nuke rounds and even when they exist, there's usually 6 of them.
|
||||
return
|
||||
|
||||
@@ -423,13 +423,13 @@
|
||||
if(!G.see_darkness)
|
||||
H.see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
|
||||
switch(G.HUDType)
|
||||
if(SECHUD)
|
||||
process_sec_hud(H,1)
|
||||
if(MEDHUD)
|
||||
process_med_hud(H,1)
|
||||
if(ANTAGHUD)
|
||||
process_antag_hud(H)
|
||||
//switch(G.HUDType)
|
||||
// if(SECHUD)
|
||||
// process_sec_hud(H,1)
|
||||
// if(MEDHUD)
|
||||
// process_med_hud(H,1)
|
||||
// if(ANTAGHUD)
|
||||
// process_antag_hud(H)
|
||||
|
||||
if(H.head)
|
||||
if(istype(H.head, /obj/item/clothing/head))
|
||||
@@ -439,13 +439,13 @@
|
||||
if(!hat.see_darkness)
|
||||
H.see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
|
||||
switch(hat.HUDType)
|
||||
if(SECHUD)
|
||||
process_sec_hud(H,1)
|
||||
if(MEDHUD)
|
||||
process_med_hud(H,1)
|
||||
if(ANTAGHUD)
|
||||
process_antag_hud(H)
|
||||
//switch(hat.HUDType)
|
||||
// if(SECHUD)
|
||||
// process_sec_hud(H,1)
|
||||
// if(MEDHUD)
|
||||
// process_med_hud(H,1)
|
||||
// if(ANTAGHUD)
|
||||
// process_antag_hud(H)
|
||||
|
||||
if(istype(H.back, /obj/item/weapon/rig)) ///ahhhg so snowflakey
|
||||
var/obj/item/weapon/rig/rig = H.back
|
||||
@@ -461,13 +461,13 @@
|
||||
if(!G.see_darkness)
|
||||
H.see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
|
||||
switch(G.HUDType)
|
||||
if(SECHUD)
|
||||
process_sec_hud(H,1)
|
||||
if(MEDHUD)
|
||||
process_med_hud(H,1)
|
||||
if(ANTAGHUD)
|
||||
process_antag_hud(H)
|
||||
//switch(G.HUDType)
|
||||
// if(SECHUD)
|
||||
// process_sec_hud(H,1)
|
||||
// if(MEDHUD)
|
||||
// process_med_hud(H,1)
|
||||
// if(ANTAGHUD)
|
||||
// process_antag_hud(H)
|
||||
|
||||
if(H.vision_type)
|
||||
H.see_in_dark = max(H.see_in_dark, H.vision_type.see_in_dark, darksight)
|
||||
|
||||
@@ -571,9 +571,6 @@ var/global/list/damage_icon_parts = list()
|
||||
else
|
||||
overlays_standing[ID_LAYER] = null
|
||||
|
||||
hud_updateflag |= 1 << ID_HUD
|
||||
hud_updateflag |= 1 << WANTED_HUD
|
||||
|
||||
if(update_icons) update_icons()
|
||||
|
||||
/mob/living/carbon/human/update_inv_gloves(var/update_icons=1)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
update_canmove()
|
||||
|
||||
if(client)
|
||||
regular_hud_updates() //THIS DOESN'T FUCKING UPDATE SHIT
|
||||
//regular_hud_updates() //THIS DOESN'T FUCKING UPDATE SHIT
|
||||
handle_regular_hud_updates() //IT JUST REMOVES FUCKING HUD IMAGES
|
||||
if(get_nations_mode())
|
||||
process_nations()
|
||||
|
||||
@@ -314,8 +314,6 @@
|
||||
for(var/datum/reagent/R in C.reagents.reagent_list)
|
||||
C.reagents.clear_reagents()
|
||||
C.reagents.addiction_list.Cut()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
hud_updateflag |= 1 << STATUS_HUD
|
||||
|
||||
/mob/living/proc/update_revive() // handles revival through other means than cloning or adminbus (defib, IPC repair)
|
||||
stat = CONSCIOUS
|
||||
@@ -381,8 +379,6 @@
|
||||
stat = CONSCIOUS
|
||||
update_fire()
|
||||
regenerate_icons()
|
||||
hud_updateflag |= 1 << HEALTH_HUD
|
||||
hud_updateflag |= 1 << STATUS_HUD
|
||||
return
|
||||
|
||||
/mob/living/proc/UpdateDamageIcon()
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
var/maxHealth = 100 //Maximum health that should be possible.
|
||||
var/health = 100 //A mob's health
|
||||
|
||||
var/hud_updateflag = 0
|
||||
|
||||
//Damage related vars, NOTE: THESE SHOULD ONLY BE MODIFIED BY PROCS
|
||||
var/bruteloss = 0.0 //Brutal damage caused by brute force (punching, being clubbed by a toolbox ect... this also accounts for pressure damage)
|
||||
|
||||
@@ -11,30 +11,7 @@
|
||||
src << "<span class='notice'>You can ventcrawl! Use alt+click on vents to quickly travel about the station.</span>"
|
||||
//Should update regardless of if we can ventcrawl, since we can end up in pipes in other ways.
|
||||
update_pipe_vision()
|
||||
|
||||
|
||||
update_interface()
|
||||
|
||||
//Round specific stuff like hud updates
|
||||
if(ticker && ticker.mode)
|
||||
var/ref = "\ref[mind]"
|
||||
switch(ticker.mode.name)
|
||||
if("revolution")
|
||||
if((mind in ticker.mode.revolutionaries) || (src.mind in ticker.mode:head_revolutionaries))
|
||||
ticker.mode.update_rev_icons_added(src.mind)
|
||||
if("cult")
|
||||
if(mind in ticker.mode:cult)
|
||||
ticker.mode.update_cult_icons_added(src.mind)
|
||||
if("nuclear emergency")
|
||||
if(mind in ticker.mode:syndicates)
|
||||
ticker.mode.update_all_synd_icons()
|
||||
if("mutiny")
|
||||
var/datum/game_mode/mutiny/mode = get_mutiny_mode()
|
||||
if(mode)
|
||||
mode.update_all_icons()
|
||||
if("vampire")
|
||||
if((ref in ticker.mode.vampire_thralls) || (mind in ticker.mode.vampire_enthralled))
|
||||
ticker.mode.update_vampire_icons_added(mind)
|
||||
if("shadowling")
|
||||
if((mind in ticker.mode.shadowling_thralls) || (mind in ticker.mode.shadows))
|
||||
ticker.mode.update_shadow_icons_added(src.mind)
|
||||
return .
|
||||
|
||||
@@ -82,10 +82,12 @@ var/list/ai_verbs_default = list(
|
||||
var/turf/waypoint //Holds the turf of the currently selected waypoint.
|
||||
var/waypoint_mode = 0 //Waypoint mode is for selecting a turf via clicking.
|
||||
|
||||
var/obj/item/borg/sight/hud/sec/sechud = null
|
||||
var/obj/item/borg/sight/hud/med/healthhud = null
|
||||
//var/obj/item/borg/sight/hud/sec/sechud = null
|
||||
//var/obj/item/borg/sight/hud/med/healthhud = null
|
||||
|
||||
var/arrivalmsg = "$name, $rank, has arrived on the station."
|
||||
med_hud = DATA_HUD_MEDICAL_BASIC
|
||||
sec_hud = DATA_HUD_SECURITY_BASIC
|
||||
|
||||
/mob/living/silicon/ai/proc/add_ai_verbs()
|
||||
src.verbs |= ai_verbs_default
|
||||
@@ -175,19 +177,9 @@ var/list/ai_verbs_default = list(
|
||||
new /obj/machinery/ai_powersupply(src)
|
||||
|
||||
|
||||
hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPCHEM_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPTRACK_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[SPECIALROLE_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[NATIONS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
|
||||
ai_list += src
|
||||
shuttle_caller_list += src
|
||||
..()
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/proc/on_mob_init()
|
||||
src << "<B>You are playing the station's AI. The AI cannot move, but can interact with many objects while viewing them (through cameras).</B>"
|
||||
@@ -229,6 +221,8 @@ var/list/ai_verbs_default = list(
|
||||
|
||||
/mob/living/silicon/ai/Destroy()
|
||||
ai_list -= src
|
||||
shuttle_caller_list -= src
|
||||
shuttle_master.autoEvac()
|
||||
qdel(eyeobj) // No AI, no Eye
|
||||
return ..()
|
||||
|
||||
@@ -374,11 +368,6 @@ var/list/ai_verbs_default = list(
|
||||
|
||||
call_shuttle_proc(src, input)
|
||||
|
||||
// hack to display shuttle timer
|
||||
if(emergency_shuttle.online())
|
||||
var/obj/machinery/computer/communications/C = locate() in machines
|
||||
if(C)
|
||||
C.post_status("shuttle")
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/proc/ai_cancel_call()
|
||||
|
||||
@@ -12,36 +12,8 @@
|
||||
see_in_dark = 8
|
||||
see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||
|
||||
var/callshuttle = 0
|
||||
|
||||
for(var/obj/machinery/computer/communications/commconsole in world)
|
||||
if((commconsole.z in config.admin_levels))
|
||||
continue
|
||||
if(istype(commconsole.loc,/turf))
|
||||
break
|
||||
callshuttle++
|
||||
|
||||
for(var/obj/item/weapon/circuitboard/communications/commboard in world)
|
||||
if((commboard.z in config.admin_levels))
|
||||
continue
|
||||
if(istype(commboard.loc,/turf) || istype(commboard.loc,/obj/item/weapon/storage))
|
||||
break
|
||||
callshuttle++
|
||||
|
||||
for(var/mob/living/silicon/ai/shuttlecaller in player_list)
|
||||
if((shuttlecaller.z in config.admin_levels))
|
||||
continue
|
||||
if(!shuttlecaller.stat && shuttlecaller.client && istype(shuttlecaller.loc,/turf))
|
||||
break
|
||||
callshuttle++
|
||||
|
||||
if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || sent_strike_team)
|
||||
callshuttle = 0
|
||||
|
||||
if(callshuttle == 3) //if all three conditions are met
|
||||
emergency_shuttle.call_evac()
|
||||
log_game("All the AIs, comm consoles and boards are destroyed. Shuttle called.")
|
||||
message_admins("All the AIs, comm consoles and boards are destroyed. Shuttle called.", 1)
|
||||
shuttle_caller_list -= src
|
||||
shuttle_master.autoEvac()
|
||||
|
||||
if(explosive)
|
||||
spawn(10)
|
||||
|
||||
@@ -145,13 +145,6 @@
|
||||
theAPC = null
|
||||
|
||||
process_queued_alarms()
|
||||
regular_hud_updates()
|
||||
|
||||
switch(sensor_mode)
|
||||
if (SEC_HUD)
|
||||
process_sec_hud(src, 1, eyeobj)
|
||||
if (MED_HUD)
|
||||
process_med_hud(src, 1, eyeobj)
|
||||
|
||||
if(get_nations_mode())
|
||||
process_nations_ai()
|
||||
@@ -165,6 +158,9 @@
|
||||
health = 100 - getOxyLoss() - getToxLoss() - getBruteLoss()
|
||||
else
|
||||
health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
|
||||
diag_hud_set_status()
|
||||
diag_hud_set_health()
|
||||
|
||||
|
||||
/mob/living/silicon/ai/proc/lacks_power()
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
/mob/living/silicon/pai/Life()
|
||||
. = ..()
|
||||
if(.)
|
||||
if(secHUD == 1)
|
||||
process_sec_hud(src, 1)
|
||||
if(medHUD == 1)
|
||||
process_med_hud(src, 1)
|
||||
//if(secHUD == 1)
|
||||
// process_sec_hud(src, 1)
|
||||
////if(medHUD == 1)
|
||||
// process_med_hud(src, 1)
|
||||
if(silence_time)
|
||||
if(world.timeofday >= silence_time)
|
||||
silence_time = null
|
||||
|
||||
@@ -460,7 +460,9 @@
|
||||
|
||||
toggle(mob/living/silicon/pai/user)
|
||||
user.secHUD = !user.secHUD
|
||||
|
||||
user.remove_med_sec_hud()
|
||||
if(user.secHUD)
|
||||
user.add_sec_hud()
|
||||
is_active(mob/living/silicon/pai/user)
|
||||
return user.secHUD
|
||||
|
||||
@@ -471,6 +473,9 @@
|
||||
|
||||
toggle(mob/living/silicon/pai/user)
|
||||
user.medHUD = !user.medHUD
|
||||
user.remove_med_sec_hud()
|
||||
if(user.medHUD)
|
||||
user.add_med_hud()
|
||||
|
||||
is_active(mob/living/silicon/pai/user)
|
||||
return user.medHUD
|
||||
|
||||
@@ -71,6 +71,7 @@
|
||||
stat = UNCONSCIOUS
|
||||
update_headlamp(1)
|
||||
Paralyse(3)
|
||||
diag_hud_set_borgcell()
|
||||
|
||||
/mob/living/silicon/robot/handle_regular_status_updates()
|
||||
|
||||
@@ -95,6 +96,7 @@
|
||||
if(.) //alive
|
||||
if(health <= config.health_threshold_dead)
|
||||
death()
|
||||
diag_hud_set_status()
|
||||
return
|
||||
|
||||
if(!istype(src, /mob/living/silicon/robot/drone))
|
||||
@@ -119,6 +121,8 @@
|
||||
else
|
||||
stat = CONSCIOUS
|
||||
|
||||
diag_hud_set_health()
|
||||
diag_hud_set_status()
|
||||
else //dead
|
||||
eye_blind = 1
|
||||
|
||||
@@ -224,15 +228,15 @@
|
||||
cells.icon_state = "charge-empty"
|
||||
|
||||
|
||||
/mob/living/silicon/robot/handle_regular_hud_updates()
|
||||
if(!client)
|
||||
return
|
||||
|
||||
switch(sensor_mode)
|
||||
if(SEC_HUD)
|
||||
process_sec_hud(src,1)
|
||||
if(MED_HUD)
|
||||
process_med_hud(src,1)
|
||||
/*/mob/living/silicon/robot/handle_regular_hud_updates()
|
||||
// if(!client)
|
||||
// return
|
||||
//
|
||||
// switch(sensor_mode)
|
||||
// if(SEC_HUD)
|
||||
// process_sec_hud(src,1)
|
||||
// if(MED_HUD)
|
||||
// process_med_hud(src,1)
|
||||
|
||||
if(syndicate)
|
||||
if(ticker.mode.name == "traitor")
|
||||
@@ -251,6 +255,7 @@
|
||||
|
||||
..()
|
||||
return 1
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -80,6 +80,8 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
var/updating = 0 //portable camera camerachunk update
|
||||
|
||||
hud_possible = list(SPECIALROLE_HUD, DIAG_STAT_HUD, DIAG_HUD, DIAG_BATT_HUD,NATIONS_HUD)
|
||||
|
||||
var/jetpackoverlay = 0
|
||||
var/magpulse = 0
|
||||
|
||||
@@ -141,15 +143,7 @@ var/list/robot_verbs_default = list(
|
||||
cell_component.wrapped = cell
|
||||
cell_component.installed = 1
|
||||
|
||||
hud_list[HEALTH_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[STATUS_HUD] = image('icons/mob/hud.dmi', src, "hudhealth100")
|
||||
hud_list[ID_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[WANTED_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPLOYAL_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPCHEM_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[IMPTRACK_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[SPECIALROLE_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
hud_list[NATIONS_HUD] = image('icons/mob/hud.dmi', src, "hudblank")
|
||||
diag_hud_set_borgcell()
|
||||
scanner.Grant(src)
|
||||
|
||||
/mob/living/silicon/robot/proc/init(var/alien=0)
|
||||
@@ -719,6 +713,7 @@ var/list/robot_verbs_default = list(
|
||||
//This will mean that removing and replacing a power cell will repair the mount, but I don't care at this point. ~Z
|
||||
C.brute_damage = 0
|
||||
C.electronics_damage = 0
|
||||
diag_hud_set_borgcell()
|
||||
|
||||
else if (istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/device/multitool))
|
||||
if (wiresexposed)
|
||||
@@ -959,6 +954,7 @@ var/list/robot_verbs_default = list(
|
||||
user << "You remove \the [cell]."
|
||||
cell = null
|
||||
update_icons()
|
||||
diag_hud_set_borgcell()
|
||||
|
||||
if(!opened && (!istype(user, /mob/living/silicon)))
|
||||
if (user.a_intent == I_HELP)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
var/list/stating_laws = list()// Channels laws are currently being stated on
|
||||
var/list/alarms_to_show = list()
|
||||
var/list/alarms_to_clear = list()
|
||||
var/list/hud_list[10]
|
||||
//var/list/hud_list[10]
|
||||
var/list/speech_synthesizer_langs = list() //which languages can be vocalized by the speech synthesizer
|
||||
var/list/alarm_handlers = list() // List of alarm handlers this silicon is registered to
|
||||
var/designation = ""
|
||||
@@ -19,19 +19,28 @@
|
||||
var/speak_query = "queries"
|
||||
var/pose //Yes, now AIs can pose too.
|
||||
|
||||
var/sensor_mode = 0 //Determines the current HUD.
|
||||
//var/sensor_mode = 0 //Determines the current HUD.
|
||||
|
||||
var/next_alarm_notice
|
||||
var/list/datum/alarm/queued_alarms = new()
|
||||
|
||||
#define SEC_HUD 1 //Security HUD mode
|
||||
#define MED_HUD 2 //Medical HUD mode
|
||||
hud_possible = list(SPECIALROLE_HUD, DIAG_STAT_HUD, DIAG_HUD,NATIONS_HUD)
|
||||
|
||||
|
||||
var/med_hud = DATA_HUD_MEDICAL_ADVANCED //Determines the med hud to use
|
||||
var/sec_hud = DATA_HUD_SECURITY_ADVANCED //Determines the sec hud to use
|
||||
var/d_hud = DATA_HUD_DIAGNOSTIC //There is only one kind of diag hud
|
||||
|
||||
var/local_transmit //If set, can only speak to others of the same type within a short range.
|
||||
var/obj/item/device/radio/common_radio
|
||||
|
||||
/mob/living/silicon/New()
|
||||
silicon_mob_list |= src
|
||||
..()
|
||||
var/datum/atom_hud/data/diagnostic/diag_hud = huds[DATA_HUD_DIAGNOSTIC]
|
||||
diag_hud.add_to_hud(src)
|
||||
diag_hud_set_status()
|
||||
diag_hud_set_health()
|
||||
add_language("Galactic Common")
|
||||
init_subsystems()
|
||||
|
||||
@@ -140,10 +149,10 @@
|
||||
|
||||
// this function displays the shuttles ETA in the status panel if the shuttle has been called
|
||||
/mob/living/silicon/proc/show_emergency_shuttle_eta()
|
||||
if(emergency_shuttle)
|
||||
var/eta_status = emergency_shuttle.get_status_panel_eta()
|
||||
if(eta_status)
|
||||
stat(null, eta_status)
|
||||
if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
|
||||
var/timeleft = shuttle_master.emergency.timeLeft()
|
||||
if(timeleft > 0)
|
||||
stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
|
||||
|
||||
|
||||
|
||||
@@ -252,17 +261,41 @@
|
||||
/mob/living/silicon/binarycheck()
|
||||
return 1
|
||||
|
||||
/mob/living/silicon/proc/remove_med_sec_hud()
|
||||
var/datum/atom_hud/secsensor = huds[sec_hud]
|
||||
var/datum/atom_hud/medsensor = huds[med_hud]
|
||||
var/datum/atom_hud/diagsensor = huds[d_hud]
|
||||
secsensor.remove_hud_from(src)
|
||||
medsensor.remove_hud_from(src)
|
||||
diagsensor.remove_hud_from(src)
|
||||
|
||||
/mob/living/silicon/proc/add_sec_hud()
|
||||
var/datum/atom_hud/secsensor = huds[sec_hud]
|
||||
secsensor.add_hud_to(src)
|
||||
|
||||
/mob/living/silicon/proc/add_med_hud()
|
||||
var/datum/atom_hud/medsensor = huds[med_hud]
|
||||
medsensor.add_hud_to(src)
|
||||
|
||||
/mob/living/silicon/proc/add_diag_hud()
|
||||
var/datum/atom_hud/diagsensor = huds[d_hud]
|
||||
diagsensor.add_hud_to(src)
|
||||
|
||||
|
||||
/mob/living/silicon/proc/toggle_sensor_mode()
|
||||
var/sensor_type = input("Please select sensor type.", "Sensor Integration", null) in list("Security", "Medical","Disable")
|
||||
var/sensor_type = input("Please select sensor type.", "Sensor Integration", null) in list("Security", "Medical","Diagnostic","Disable")
|
||||
remove_med_sec_hud()
|
||||
switch(sensor_type)
|
||||
if ("Security")
|
||||
sensor_mode = SEC_HUD
|
||||
add_sec_hud()
|
||||
src << "<span class='notice'>Security records overlay enabled.</span>"
|
||||
if ("Medical")
|
||||
sensor_mode = MED_HUD
|
||||
add_med_hud()
|
||||
src << "<span class='notice'>Life signs monitor overlay enabled.</span>"
|
||||
if ("Diagnostic")
|
||||
add_diag_hud()
|
||||
src << "<span class='notice'>Robotics diagnostic overlay enabled.</span>"
|
||||
if ("Disable")
|
||||
sensor_mode = 0
|
||||
src << "Sensor augmentations disabled."
|
||||
|
||||
/mob/living/silicon/proc/receive_alarm(var/datum/alarm_handler/alarm_handler, var/datum/alarm/alarm, was_raised)
|
||||
|
||||
@@ -111,10 +111,10 @@
|
||||
..()
|
||||
statpanel("Status")
|
||||
|
||||
if(emergency_shuttle)
|
||||
var/eta_status = emergency_shuttle.get_status_panel_eta()
|
||||
if(eta_status)
|
||||
stat(null, eta_status)
|
||||
if(shuttle_master.emergency.mode >= SHUTTLE_RECALL)
|
||||
var/timeleft = shuttle_master.emergency.timeLeft()
|
||||
if(timeleft > 0)
|
||||
stat(null, "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]")
|
||||
|
||||
if (client.statpanel == "Status")
|
||||
stat("Chemicals", chemicals)
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
if("head")
|
||||
if(inventory_head)
|
||||
if(inventory_head.flags & NODROP)
|
||||
usr << "<span = 'warning'>\The [inventory_head] is stuck too hard to [src] for you to remove!</span>"
|
||||
usr << "<span class='warning'>\The [inventory_head] is stuck too hard to [src] for you to remove!</span>"
|
||||
return
|
||||
name = real_name
|
||||
desc = initial(desc)
|
||||
@@ -150,7 +150,7 @@
|
||||
if("back")
|
||||
if(inventory_back)
|
||||
if(inventory_back.flags & NODROP)
|
||||
usr << "<span = 'warning'>\The [inventory_back] is stuck too hard to [src] for you to remove!</span>"
|
||||
usr << "<span class='warning'>\The [inventory_back] is stuck too hard to [src] for you to remove!</span>"
|
||||
return
|
||||
inventory_back.loc = src.loc
|
||||
inventory_back = null
|
||||
|
||||
@@ -129,13 +129,14 @@
|
||||
var/input = stripped_input(src, "Please enter a message to tell your summoner.", "Guardian", "")
|
||||
if(!input) return
|
||||
|
||||
|
||||
for(var/mob/M in mob_list)
|
||||
if(M == summoner)
|
||||
M << "<span class='changeling'><i>[src]:</i> [input]</span>"
|
||||
log_say("Guardian Communication: [key_name(src)] -> [key_name(M)] : [input]")
|
||||
else if (M in dead_mob_list)
|
||||
M << "<span class='changeling'><i>Guardian Communication from <b>[src]</b> ([ghost_follow_link(src, ghost=M)]): [input]</i>"
|
||||
src << "<span class='changeling'><i>[src]:</i> [input]</span>"
|
||||
log_say("Guardian Communication: [src.real_name]/[src.key] : [input]")
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/ToggleMode()
|
||||
src << "<span class='danger'><B>You dont have another mode!</span></B>"
|
||||
@@ -153,10 +154,11 @@
|
||||
var/mob/living/simple_animal/hostile/guardian/G = M
|
||||
if(G.summoner == src)
|
||||
G << "<span class='changeling'><i>[src]:</i> [input]</span>"
|
||||
log_say("Guardian Communication: [key_name(src)] -> [key_name(G)] : [input]")
|
||||
|
||||
else if (M in dead_mob_list)
|
||||
M << "<span class='changeling'><i>Guardian Communication from <b>[src]</b> ([ghost_follow_link(src, ghost=M)]): [input]</i>"
|
||||
src << "<span class='changeling'><i>[src]:</i> [input]</span>"
|
||||
log_say("Guardian Communication: [src.real_name]/[src.key] : [text]")
|
||||
|
||||
/mob/living/proc/guardian_recall()
|
||||
set name = "Recall Guardian"
|
||||
@@ -340,8 +342,8 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/healer/Life()
|
||||
..()
|
||||
regular_hud_updates()
|
||||
process_med_hud(src, 1)
|
||||
var/datum/atom_hud/medsensor = huds[DATA_HUD_MEDICAL_ADVANCED]
|
||||
medsensor.add_hud_to(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/healer/AttackingTarget()
|
||||
..()
|
||||
|
||||
@@ -64,6 +64,9 @@
|
||||
|
||||
client.screen += client.void
|
||||
|
||||
//HUD updates (antag hud, etc)
|
||||
//readd this mob's HUDs (antag, med, etc)
|
||||
reload_huds()
|
||||
|
||||
CallHook("Login", list("client" = src.client, "mob" = src))
|
||||
|
||||
|
||||
+24
-1
@@ -18,8 +18,13 @@
|
||||
dead_mob_list += src
|
||||
else
|
||||
living_mob_list += src
|
||||
prepare_huds()
|
||||
..()
|
||||
|
||||
/atom/proc/prepare_huds()
|
||||
for(var/hud in hud_possible)
|
||||
hud_list[hud] = image('icons/mob/hud.dmi', src, "")
|
||||
|
||||
/mob/proc/generate_name()
|
||||
return name
|
||||
|
||||
@@ -106,7 +111,21 @@
|
||||
for(var/mob/M in get_mobs_in_view(range, src))
|
||||
if(self_message && M==src)
|
||||
msg = self_message
|
||||
M.show_message( msg, 2, deaf_message, 1)
|
||||
M.show_message(msg, 2, deaf_message, 1)
|
||||
|
||||
// based on say code
|
||||
var/omsg = replacetext(message, "<B>[src]</B> ", "")
|
||||
var/list/listening_obj = new
|
||||
for(var/atom/movable/A in view(range, src))
|
||||
if(istype(A, /mob))
|
||||
var/mob/M = A
|
||||
for(var/obj/O in M.contents)
|
||||
listening_obj |= O
|
||||
else if(istype(A, /obj))
|
||||
var/obj/O = A
|
||||
listening_obj |= O
|
||||
for(var/obj/O in listening_obj)
|
||||
O.hear_message(src, omsg)
|
||||
|
||||
// Show a message to all mobs in earshot of this atom
|
||||
// Use for objects performing audible actions
|
||||
@@ -1379,6 +1398,10 @@ mob/proc/yank_out_object()
|
||||
spell.action.Grant(src)
|
||||
return
|
||||
|
||||
//override to avoid rotating pixel_xy on mobs
|
||||
/mob/shuttleRotate(rotation)
|
||||
dir = angle2dir(rotation+dir2angle(dir))
|
||||
|
||||
/mob/proc/handle_ventcrawl()
|
||||
return // Only living mobs can ventcrawl
|
||||
|
||||
|
||||
@@ -131,6 +131,8 @@
|
||||
|
||||
var/datum/hud/hud_used = null
|
||||
|
||||
hud_possible = list(SPECIALROLE_HUD)
|
||||
|
||||
var/research_scanner = 0 //For research scanner equipped mobs. Enable to show research data when examining.
|
||||
var/datum/action/scan_mode/scanner = new
|
||||
|
||||
|
||||
@@ -379,14 +379,10 @@
|
||||
var/dat = "<html><body><center>"
|
||||
dat += "Round Duration: [round(hours)]h [round(mins)]m<br>"
|
||||
|
||||
if(emergency_shuttle) //In case Nanotrasen decides reposess CentComm's shuttles.
|
||||
if(emergency_shuttle.going_to_centcom()) //Shuttle is going to centcomm, not recalled
|
||||
dat += "<font color='red'><b>The station has been evacuated.</b></font><br>"
|
||||
if(emergency_shuttle.online())
|
||||
if (emergency_shuttle.evac) // Emergency shuttle is past the point of no recall
|
||||
dat += "<font color='red'>The station is currently undergoing evacuation procedures.</font><br>"
|
||||
else // Crew transfer initiated
|
||||
dat += "<font color='red'>The station is currently undergoing crew transfer procedures.</font><br>"
|
||||
if(shuttle_master.emergency.mode >= SHUTTLE_ESCAPE)
|
||||
dat += "<font color='red'><b>The station has been evacuated.</b></font><br>"
|
||||
else if(shuttle_master.emergency.mode >= SHUTTLE_CALL)
|
||||
dat += "<font color='red'>The station is currently undergoing evacuation procedures.</font><br>"
|
||||
|
||||
dat += "Choose from the following open positions:<br>"
|
||||
for(var/datum/job/job in job_master.occupations)
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
|
||||
// let spirits identify cultists
|
||||
if(ticker.mode)
|
||||
ticker.mode.reset_cult_icons_for_spirit(new_spirit)
|
||||
ticker.mode.add_cult_icon_to_spirit(new_spirit)
|
||||
|
||||
// highlander test
|
||||
there_can_be_only_one_mask(new_spirit)
|
||||
@@ -320,7 +320,7 @@
|
||||
|
||||
/mob/proc/safe_respawn(var/MP)
|
||||
if(!MP)
|
||||
return 0
|
||||
return 0
|
||||
|
||||
if(ispath(MP, /mob/living/simple_animal/pet/cat))
|
||||
return 1
|
||||
@@ -347,7 +347,7 @@
|
||||
|
||||
if(ispath(MP, /mob/living/simple_animal/borer) && !jobban_isbanned(src, "alien") && !jobban_isbanned(src, "Syndicate"))
|
||||
return 1
|
||||
|
||||
|
||||
if(ispath(MP, /mob/living/simple_animal/diona) && !jobban_isbanned(src, "Dionaea"))
|
||||
return 1
|
||||
|
||||
|
||||
Reference in New Issue
Block a user