Merge pull request #2894 from Fox-McCloud/wormhole-projector

Ports Wormhole Projector
This commit is contained in:
TheDZD
2015-12-20 00:34:44 -05:00
16 changed files with 121 additions and 33 deletions
+1 -2
View File
@@ -310,10 +310,9 @@
spawn_marauder.Add(L)
for(var/obj/effect/landmark/L in world)
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc)
var/obj/effect/portal/P = new(L.loc, pick(spawn_marauder))
P.invisibility = 101//So it is not seen by anyone.
P.failchance = 0//So it has no fail chance when teleporting.
P.target = pick(spawn_marauder)//Where the marauder will arrive.
spawn_marauder.Remove(P.target)
for(var/obj/machinery/door/poddoor/M in world)
@@ -165,10 +165,9 @@ var/specops_shuttle_timeleft = 0
spawn_marauder.Add(L.loc)
for(var/obj/effect/landmark/L in world)
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc)
var/obj/effect/portal/P = new(L.loc, pick(spawn_marauder))
//P.invisibility = 101//So it is not seen by anyone.
P.failchance = 0//So it has no fail chance when teleporting.
P.target = pick(spawn_marauder)//Where the marauder will arrive.
spawn_marauder.Remove(P.target)
sleep(10)
+1 -3
View File
@@ -429,9 +429,7 @@
return
chassis.use_power(energy_drain)
set_ready_state(0)
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(target))
P.target = target_turf
P.creator = null
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(target), target_turf)
P.icon = 'icons/obj/objects.dmi'
P.failchance = 0
P.icon_state = "anom"
+1 -1
View File
@@ -416,7 +416,7 @@
var/obj/O = obstacle
if(istype(O, /obj/effect/portal)) //derpfix
src.anchored = 0
O.Crossed(src)
O.Bumped(src)
spawn(0)//countering portal teleport spawn(0), hurr
src.anchored = 1
else if(!O.anchored)
+12 -17
View File
@@ -9,24 +9,18 @@
var/obj/item/target = null
var/creator = null
anchored = 1.0
var/precision = 1 // how close to the portal you will teleport. 0 = on the portal, 1 = adjacent
/obj/effect/portal/Bumped(mob/M as mob|obj)
spawn(0)
src.teleport(M)
return
return
src.teleport(M)
/obj/effect/portal/Crossed(AM as mob|obj)
spawn(0)
src.teleport(AM)
return
return
/obj/effect/portal/New()
/obj/effect/portal/New(loc, turf/target, creator)
portals += src
src.loc = loc
src.target = target
src.creator = creator
spawn(300)
qdel(src)
return
return
/obj/effect/portal/Destroy()
@@ -34,14 +28,16 @@
if(istype(creator, /obj/item/weapon/hand_tele))
var/obj/item/weapon/hand_tele/O = creator
O.active_portals--
else if(istype(creator, /obj/item/weapon/gun/energy/wormhole_projector))
var/obj/item/weapon/gun/energy/wormhole_projector/P = creator
P.portal_destroyed(src)
creator = null
return ..()
/obj/effect/portal/proc/teleport(atom/movable/M as mob|obj)
if(istype(M, /obj/effect)) //sparks don't teleport
return
if (M.anchored&&istype(M, /obj/mecha))
return
if (icon_state == "portal1")
if(M.anchored&&istype(M, /obj/mecha))
return
if (!( target ))
qdel(src)
@@ -51,5 +47,4 @@
src.icon_state = "portal1"
do_teleport(M, locate(rand(5, world.maxx - 5), rand(5, world.maxy -5), 3), 0)
else
do_teleport(M, target, 1) ///You will appear adjacent to the beacon
do_teleport(M, target, precision) ///You will appear adjacent to the beacon
@@ -46,12 +46,12 @@ Frequency:
/obj/item/weapon/locator/Topic(href, href_list)
if(..())
return 1
var/turf/current_location = get_turf(usr)//What turf is the user on?
if(!current_location ||( current_location.z in config.admin_levels))//If turf was not found or they're on z level 2.
usr << "<span class='warning'>\The [src] is malfunctioning.</span>"
return 1
if (href_list["refresh"])
temp = "<B>Persistent Signal Locator</B><HR>"
var/turf/sr = get_turf(src)
@@ -135,9 +135,7 @@ Frequency:
return
var/T = L[t1]
user.show_message("<span class='notice'>Locked In.</span>", 2)
var/obj/effect/portal/P = new /obj/effect/portal( get_turf(src) )
P.target = T
P.creator = src
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(src), T, src)
try_move_adjacent(P)
active_portals++
add_fingerprint(user)
-1
View File
@@ -534,7 +534,6 @@
return
var/chosen_beacon = pick(L)
var/obj/effect/portal/wormhole/jaunt_tunnel/J = new /obj/effect/portal/wormhole/jaunt_tunnel(get_turf(src), chosen_beacon)
J.target = chosen_beacon
try_move_adjacent(J)
playsound(src,'sound/effects/sparks4.ogg',50,1)
qdel(src)
@@ -355,4 +355,69 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
self_recharge = 1
use_external_power = 1
recharge_time = 5
recharge_time = 5
/obj/item/weapon/gun/energy/wormhole_projector
name = "bluespace wormhole projector"
desc = "A projector that emits high density quantum-coupled bluespace beams."
projectile_type = "/obj/item/projectile/beam/wormhole"
charge_cost = 0
fire_sound = "sound/weapons/pulse3.ogg"
item_state = null
icon_state = "wormhole_projector100"
modifystate = "wormhole_projector"
var/obj/effect/portal/blue
var/obj/effect/portal/orange
var/mode = 0 //0 = blue 1 = orange
/obj/item/weapon/gun/energy/wormhole_projector/attack_self(mob/living/user as mob)
switch_modes()
/obj/item/weapon/gun/energy/wormhole_projector/proc/switch_modes(mob/living/user as mob)
switch(mode)
if(0)
mode = 1
user << "<span class='warning'>[name] is now set to orange.</span>"
projectile_type = "/obj/item/projectile/beam/wormhole/orange"
modifystate = "wormhole_projector_orange"
if(1)
mode = 0
user << "<span class='warning'>[name] is now set to blue.</span>"
projectile_type = "/obj/item/projectile/beam/wormhole"
modifystate = "wormhole_projector"
update_icon()
if(user.hand)
user.update_inv_l_hand()
else
user.update_inv_r_hand()
/obj/item/weapon/gun/energy/wormhole_projector/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
..()
switch_modes(user)
/obj/item/weapon/gun/energy/wormhole_projector/proc/portal_destroyed(obj/effect/portal/P)
if(P.icon_state == "portal")
blue = null
if(orange)
orange.target = null
else
orange = null
if(blue)
blue.target = null
/obj/item/weapon/gun/energy/wormhole_projector/proc/create_portal(obj/item/projectile/beam/wormhole/W)
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(W), null, src)
P.precision = 0
P.failchance = 0
if(W.name == "bluespace beam")
qdel(blue)
blue = P
else
qdel(orange)
P.icon_state = "portal1"
orange = P
if(orange && blue)
blue.target = get_turf(orange)
orange.target = get_turf(blue)
@@ -9,6 +9,7 @@
/obj/item/projectile/energy/electrode
name = "electrode"
icon_state = "spark"
color = "#FFFF00"
nodamage = 1
stun = 5
weaken = 5
@@ -331,3 +331,27 @@ obj/item/projectile/kinetic/New()
/obj/item/projectile/plasma/adv/mech
damage = 10
range = 6
/obj/item/projectile/beam/wormhole
name = "bluespace beam"
icon_state = "spark"
hitsound = "sparks"
damage = 3
var/obj/item/weapon/gun/energy/wormhole_projector/gun = null
color = "#33CCFF"
/obj/item/projectile/beam/wormhole/orange
name = "orange bluespace beam"
color = "#FF6600"
/obj/item/projectile/beam/wormhole/OnFired()
gun = shot_from
/obj/item/projectile/beam/wormhole/on_hit(atom/target)
if(ismob(target))
var/turf/portal_destination = pick(orange(6, src))
do_teleport(target, portal_destination)
return ..()
if(!gun)
qdel(src)
gun.create_portal(src)
@@ -60,6 +60,16 @@
locked = 1
category = list("Weapons")
/datum/design/wormhole_projector
name = "Bluespace Wormhole Projector"
desc = "A projector that emits high density quantum-coupled bluespace beams."
id = "wormholeprojector"
req_tech = list("combat" = 6, "materials" = 6, "bluespace" = 4)
build_type = PROTOLATHE
materials = list(MAT_SILVER = 1000, MAT_METAL = 5000, MAT_DIAMOND = 3000)
build_path = /obj/item/weapon/gun/energy/wormhole_projector
category = list("Weapons")
/datum/design/large_grenade
name = "Large Grenade"
desc = "A grenade that affects a larger area and use larger containers."
@@ -133,7 +143,7 @@
materials = list(MAT_METAL = 2000)
build_path = /obj/item/ammo_box/magazine/smgm9mm
category = list("Weapons")
/datum/design/mag_smg/ap_mag
name = "Saber Submachine Gun Magazine (9mmAP)"
desc = "A 30-round armour piercing magazine for the Saber submachine gun. Deals slightly less damage but bypasses most armor."
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