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Merge pull request #882 from CrAzYPiLoT-SS13/master
Language fix + Corgi health status fix
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@@ -5,7 +5,11 @@
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set name = "Set Default Language"
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set category = "IC"
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if(language)
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if(default_language == "unathi")
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src << "<span class='notice'>You will now speak Sinta'unathi if you do not specify a language when speaking.</span>"
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else if(default_language == "tajaran")
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src << "<span class='notice'>You will now speak Siik'tajr if you do not specify a language when speaking.</span>"
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else if(language)
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src << "<span class='notice'>You will now speak [language] if you do not specify a language when speaking.</span>"
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else
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src << "<span class='notice'>You will now speak whatever your standard default language is if you do not specify one when speaking.</span>"
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@@ -56,7 +56,7 @@
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if(11 to 15) healths.icon_state = "health4"
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if(6 to 10) healths.icon_state = "health5"
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if(1 to 5) healths.icon_state = "health6"
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else healths.icon_state = "health7"
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if(0) healths.icon_state = "health7"
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regenerate_icons()
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/mob/living/simple_animal/corgi/Die()
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