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Fixes xenomorph walls taking damage from disablers
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@@ -79,9 +79,12 @@
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/obj/structure/alien/resin/bullet_act(obj/item/projectile/Proj)
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health -= Proj.damage
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..()
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healthcheck()
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if(Proj.damage_type != BRUTE && Proj.damage_type != BURN)
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..()
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else
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health -= Proj.damage
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..()
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healthcheck()
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/obj/structure/alien/resin/ex_act(severity)
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