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Compile fix
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@@ -675,7 +675,7 @@ var/list/blood_splatter_icons = list()
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//the sight changes to give to the mob whose perspective is set to that atom (e.g. A mob with nightvision loses its nightvision while looking through a normal camera)
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/atom/proc/update_remote_sight(mob/living/user)
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sync_lighting_plane_alpha()
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user.sync_lighting_plane_alpha()
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return
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/atom/proc/checkpass(passflag)
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