Makes Wizards only get Hijack objective

This commit is contained in:
FreeStylaLT
2016-07-17 15:42:27 +03:00
parent 7db8bd3038
commit 45df59e091
+4 -53
View File
@@ -67,59 +67,10 @@
set_antag_hud(wiz_mind.current, null)
/datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard)
switch(rand(1,100))
if(1 to 30)
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = wizard
kill_objective.find_target()
wizard.objectives += kill_objective
var/datum/objective/steal/steal_objective = new
steal_objective.owner = wizard
steal_objective.find_target()
wizard.objectives += steal_objective
if(!(locate(/datum/objective/escape) in wizard.objectives))
var/datum/objective/escape/escape_objective = new
escape_objective.owner = wizard
wizard.objectives += escape_objective
if(31 to 60)
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = wizard
kill_objective.find_target()
wizard.objectives += kill_objective
var/datum/objective/steal/steal_objective = new
steal_objective.owner = wizard
steal_objective.find_target()
wizard.objectives += steal_objective
if(!(locate(/datum/objective/survive) in wizard.objectives))
var/datum/objective/survive/survive_objective = new
survive_objective.owner = wizard
wizard.objectives += survive_objective
if(61 to 85)
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = wizard
kill_objective.find_target()
wizard.objectives += kill_objective
if(!(locate(/datum/objective/hijack) in wizard.objectives))
var/datum/objective/hijack/hijack_objective = new
hijack_objective.owner = wizard
wizard.objectives += hijack_objective
else
var/datum/objective/steal/steal_objective = new
steal_objective.owner = wizard
steal_objective.find_target()
wizard.objectives += steal_objective
if(!(locate(/datum/objective/hijack) in wizard.objectives))
var/datum/objective/hijack/hijack_objective = new
hijack_objective.owner = wizard
wizard.objectives += hijack_objective
if(!(locate(/datum/objective/hijack) in wizard.objectives))
var/datum/objective/hijack/hijack_objective = new
hijack_objective.owner = wizard
wizard.objectives += hijack_objective
return