Merge remote-tracking branch 'upstream/master' into IM_GOING_TO_FUCKING_GO_INSANE_GODDAMNIT

Conflicts:
	code/game/gamemodes/meteor/meteor.dm
This commit is contained in:
Tigercat2000
2015-11-16 14:28:27 -08:00
4 changed files with 50 additions and 40 deletions
+10 -9
View File
@@ -1,7 +1,7 @@
/datum/game_mode/meteor
name = "meteor"
config_tag = "meteor"
var/const/initialmeteordelay = 3000
var/const/initialmeteordelay = 6000
var/nometeors = 1
required_players = 0
@@ -15,6 +15,8 @@
/datum/game_mode/meteor/post_setup()
spawn(rand(waittime_l, waittime_h))
command_announcement.Announce("The station is on the path of an incoming wave of meteors. Reinforce the hull and prepare damage control parties.", "Incoming Meteors", 'sound/effects/siren.ogg')
spawn(initialmeteordelay)
nometeors = 0
..()
@@ -27,14 +29,13 @@
/datum/game_mode/meteor/proc/sendmeteors()
nometeors = 1
spawn()
var/waveduration = world.time + rand(3000,9000)
var/waitduration = rand(3000,9000)
while(waveduration - world.time > 0)
sleep(20)
spawn() spawn_meteors(6, meteors_normal)
sleep(waitduration)
nometeors = 0
var/waveduration = world.time + rand(1500,3000)
var/waitduration = rand(3000,9000)
while(waveduration - world.time > 0)
sleep(20)
spawn() spawn_meteors(6, meteors_normal)
sleep(waitduration)
nometeors = 0
/datum/game_mode/meteor/declare_completion()
var/text
+5 -4
View File
@@ -8,7 +8,7 @@
idle_power_usage = 5
active_power_usage = 1000
var/mob/occupant = null
var/circuitboard = "/obj/item/weapon/circuitboard/cyborgrecharger"
var/circuitboard = /obj/item/weapon/circuitboard/cyborgrecharger
var/recharge_speed
var/recharge_speed_nutrition
var/repairs
@@ -44,7 +44,9 @@
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
repairs += M.rating - 1
for(var/obj/item/weapon/stock_parts/cell/C in component_parts)
recharge_speed *= C.maxcharge / 10000
var/multiplier = C.maxcharge / 10000
recharge_speed *= multiplier
recharge_speed_nutrition *= multiplier
/obj/machinery/recharge_station/process()
if(!(NOPOWER|BROKEN))
@@ -116,8 +118,7 @@
if(!isnull(H.internal_organs_by_name["cell"]) && H.nutrition < 450)
H.nutrition = min(H.nutrition+recharge_speed_nutrition, 450)
if(repairs)
H.adjustBruteLoss(-(repairs))
H.adjustFireLoss(-(repairs))
H.heal_overall_damage(repairs, repairs, 0, 1)
H.updatehealth()
/obj/machinery/recharge_station/proc/go_out()
+33 -25
View File
@@ -9,6 +9,7 @@
density = 1
var/datum/mind/target
var/list/types = list()
var/inuse = 0
/obj/machinery/wish_granter/New()
for(var/supname in all_superheroes)
@@ -22,33 +23,40 @@
user << "You feel a dark stirring inside of the Wish Granter, something you want nothing of. Your instincts are better than any man's."
return
else if(is_special_character(user))
if(is_special_character(user))
user << "Even to a heart as dark as yours, you know nothing good will come of this. Something instinctual makes you pull away."
return
if(inuse)
user << "Someone is already communing with the Wish Granter."
return
user << "The power of the Wish Granter have turned you into the superhero the station deserves. You are a masked vigilante, and answer to no man. Will you use your newfound strength to protect the innocent, or will you hunt the guilty?"
inuse = 1
var/wish
if(types.len == 1)
wish = pick(types)
else
user << "The power of the Wish Granter have turned you into the superhero the station deserves. You are a masked vigilante, and answer to no man. Will you use your newfound strength to protect the innocent, or will you hunt the guilty?"
wish = input("You want to become...","Wish") as null|anything in types
if(!wish)
inuse=0
return
types -= wish
var/mob/living/carbon/human/M = user
var/datum/superheroes/S = all_superheroes[wish]
if(S)
S.create(M)
inuse=0
var/wish
if(types.len == 1)
wish = pick(types)
else
wish = input("You want to become...","Wish") as null|anything in types
if(!wish) return
types -= wish
var/mob/living/carbon/human/M = user
var/datum/superheroes/S = all_superheroes[wish]
if(S)
S.create(M)
//Remove the wishgranter or teleport it randomly on the station
if(!types.len)
user << "The wishgranter slowly fades into mist..."
qdel(src)
return
else
var/impact_area = findEventArea()
var/turf/T = pick(get_area_turfs(impact_area))
if(T)
src.loc = T
//Remove the wishgranter or teleport it randomly on the station
if(!types.len)
user << "The wishgranter slowly fades into mist..."
qdel(src)
return
else
var/impact_area = findEventArea()
var/turf/T = pick(get_area_turfs(impact_area))
if(T)
src.loc = T
return
@@ -265,7 +265,7 @@
//Heal MANY external organs, in random order
/mob/living/carbon/human/heal_overall_damage(var/brute, var/burn)
/mob/living/carbon/human/heal_overall_damage(var/brute, var/burn, var/internal=0, var/robotic=0)
var/list/obj/item/organ/external/parts = get_damaged_organs(brute,burn)
var/update = 0
@@ -275,7 +275,7 @@
var/brute_was = picked.brute_dam
var/burn_was = picked.burn_dam
update |= picked.heal_damage(brute,burn)
update |= picked.heal_damage(brute,burn, internal, robotic)
brute -= (brute_was-picked.brute_dam)
burn -= (burn_was-picked.burn_dam)