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Part 2 of saycode/language/species port from Bay. Also includes bugfixes.
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@@ -148,7 +148,7 @@ var/list/radiochannels = list(
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"Security" = SEC_FREQ,
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"Response Team" = ERT_FREQ,
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"Special Ops" = DTH_FREQ,
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"Mercenary" = SYND_FREQ,
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"Syndicate" = SYND_FREQ,
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"Supply" = SUP_FREQ,
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"Service" = SRV_FREQ,
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"AI Private" = AI_FREQ
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@@ -138,7 +138,7 @@
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var/list/station_levels = list(1) // Defines which Z-levels the station exists on.
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var/list/admin_levels= list(2) // Defines which Z-levels which are for admin functionality, for example including such areas as Central Command and the Syndicate Shuttle
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var/list/contact_levels = list(1, 5) // Defines which Z-levels which, for example, a Code Red announcement may affect
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var/list/player_levels = list(1, 3, 4, 5, 6) // Defines all Z-levels a character can typically reach
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var/list/player_levels = list(1, 3, 4, 5, 6, 7) // Defines all Z-levels a character can typically reach
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var/const/minutes_to_ticks = 60 * 10
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// Event settings
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