Part 2 of saycode/language/species port from Bay. Also includes bugfixes.

This commit is contained in:
Markolie
2015-02-20 00:50:28 +01:00
parent 7e635a967e
commit 46c53be6f1
65 changed files with 530 additions and 1132 deletions
+1 -1
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@@ -148,7 +148,7 @@ var/list/radiochannels = list(
"Security" = SEC_FREQ,
"Response Team" = ERT_FREQ,
"Special Ops" = DTH_FREQ,
"Mercenary" = SYND_FREQ,
"Syndicate" = SYND_FREQ,
"Supply" = SUP_FREQ,
"Service" = SRV_FREQ,
"AI Private" = AI_FREQ
+1 -1
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@@ -138,7 +138,7 @@
var/list/station_levels = list(1) // Defines which Z-levels the station exists on.
var/list/admin_levels= list(2) // Defines which Z-levels which are for admin functionality, for example including such areas as Central Command and the Syndicate Shuttle
var/list/contact_levels = list(1, 5) // Defines which Z-levels which, for example, a Code Red announcement may affect
var/list/player_levels = list(1, 3, 4, 5, 6) // Defines all Z-levels a character can typically reach
var/list/player_levels = list(1, 3, 4, 5, 6, 7) // Defines all Z-levels a character can typically reach
var/const/minutes_to_ticks = 60 * 10
// Event settings