unused var axing

This commit is contained in:
Fox-McCloud
2015-09-04 18:04:34 -04:00
parent fd8b4ca578
commit 46ce41fbc8
13 changed files with 13 additions and 159 deletions
@@ -5,8 +5,6 @@
icon_state = "blank"
flags = CONDUCT
slot_flags = SLOT_BELT
var/construction_time = 100
var/list/construction_cost = list("metal"=20000,"glass"=5000)
var/list/part = null
var/sabotaged = 0 //Emagging limbs can have repercussions when installed as prosthetics.
var/model_info
@@ -30,8 +28,6 @@
name = "left arm"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "l_arm"
construction_time = 200
construction_cost = list("metal"=10000)
part = list("l_arm","l_hand")
model_info = 1
@@ -39,8 +35,6 @@
name = "right arm"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "r_arm"
construction_time = 200
construction_cost = list("metal"=10000)
part = list("r_arm","r_hand")
model_info = 1
@@ -48,8 +42,6 @@
name = "left leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "l_leg"
construction_time = 200
construction_cost = list("metal"=10000)
part = list("l_leg","l_foot")
model_info = 1
@@ -57,8 +49,6 @@
name = "right leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "r_leg"
construction_time = 200
construction_cost = list("metal"=10000)
part = list("r_leg","r_foot")
model_info = 1
@@ -67,8 +57,6 @@
desc = "A heavily reinforced case containing cyborg logic boards, with space for a standard power cell."
icon_state = "chest"
part = list("groin","chest")
construction_time = 350
construction_cost = list("metal"=40000)
var/wires = 0.0
var/obj/item/weapon/stock_parts/cell/cell = null
@@ -77,8 +65,6 @@
desc = "A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals."
icon_state = "head"
part = list("head")
construction_time = 350
construction_cost = list("metal"=5000)
var/obj/item/device/flash/flash1 = null
var/obj/item/device/flash/flash2 = null
@@ -86,8 +72,6 @@
name = "endoskeleton"
desc = "A complex metal backbone with standard limb sockets and pseudomuscle anchors."
icon_state = "robo_suit"
construction_time = 500
construction_cost = list("metal"=15000)
var/obj/item/robot_parts/l_arm/l_arm = null
var/obj/item/robot_parts/r_arm/r_arm = null
var/obj/item/robot_parts/l_leg/l_leg = null
@@ -6,8 +6,6 @@
desc = "Protected by FRM."
icon = 'icons/obj/module.dmi'
icon_state = "cyborg_upgrade"
var/construction_time = 120
var/construction_cost = list("metal"=10000)
var/locked = 0
var/require_module = 0
var/installed = 0
@@ -50,7 +48,6 @@
name = "robot reclassification board"
desc = "Used to rename a cyborg."
icon_state = "cyborg_upgrade1"
construction_cost = list("metal"=35000)
var/heldname = "default name"
/obj/item/borg/upgrade/rename/attack_self(mob/user as mob)
@@ -68,7 +65,6 @@
/obj/item/borg/upgrade/restart
name = "robot emergency restart module"
desc = "Used to force a restart of a disabled-but-repaired robot, bringing it back online."
construction_cost = list("metal"=60000 , "glass"=5000)
icon_state = "cyborg_upgrade1"
@@ -92,7 +88,6 @@
/obj/item/borg/upgrade/vtec
name = "robotic VTEC Module"
desc = "Used to kick in a robot's VTEC systems, increasing their speed."
construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 5000)
icon_state = "cyborg_upgrade2"
require_module = 1
@@ -109,7 +104,6 @@
/obj/item/borg/upgrade/disablercooler
name = "robotic Rapid Disabler Cooling Module"
desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 2000, "diamond" = 500)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -144,7 +138,6 @@
/obj/item/borg/upgrade/jetpack
name = "mining robot jetpack"
desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
construction_cost = list("metal"=10000,"plasma"=15000,"uranium" = 20000)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -211,7 +204,6 @@
/obj/item/borg/upgrade/syndicate/
name = "Illegal Equipment Module"
desc = "Unlocks the hidden, deadlier functions of a robot"
construction_cost = list("metal"=10000,"glass"=15000,"diamond" = 10000)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -16,8 +16,6 @@
materials = list(MAT_METAL=700, MAT_GLASS=50)
var/rigged = 0 // true if rigged to explode
var/minor_fault = 0 //If not 100% reliable, it will build up faults.
var/construction_cost = list("metal"=750,"glass"=75)
var/construction_time=100
suicide_act(mob/user)
viewers(user) << "<span class='suicide'>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</span>"
@@ -65,7 +63,6 @@
maxcharge = 20000
materials = list(MAT_GLASS=70)
rating = 4
construction_cost = list("metal"=750,"glass"=100)
/obj/item/weapon/stock_parts/cell/super/empty/New()
..()
@@ -78,7 +75,6 @@
maxcharge = 30000
rating = 5
materials = list(MAT_GLASS=80)
construction_cost = list("metal"=500,"glass"=150,"gold"=200,"silver"=200)
/obj/item/weapon/stock_parts/cell/hyper/empty/New()
..()
@@ -91,7 +87,6 @@
maxcharge = 40000
materials = list(MAT_GLASS=80)
rating = 6
construction_cost = list("metal"=800,"gold"=300,"silver"=300,"glass"=160,"diamond"=160)
/obj/item/weapon/stock_parts/cell/bluespace/empty/New()
..()