mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
+11
-7
@@ -42,13 +42,17 @@
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#define NO_PAIN 32
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#define REQUIRE_LIGHT 64
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#define IS_WHITELISTED 128
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#define HAS_LIPS 512
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#define HAS_UNDERWEAR 1024
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#define IS_PLANT 2048
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#define CAN_BE_FAT 4096
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#define IS_RESTRICTED 8192
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#define NO_INTORGANS 16384
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#define NO_POISON 32768
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#define HAS_LIPS 256
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#define IS_PLANT 512
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#define CAN_BE_FAT 1024
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#define IS_RESTRICTED 2048
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#define NO_INTORGANS 4096
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#define NO_POISON 8192
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//Species clothing flags
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#define HAS_UNDERWEAR 1
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#define HAS_UNDERSHIRT 2
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#define HAS_SOCKS 4
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//Species Blood Flags
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#define BLOOD_SLIME 1
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@@ -1,128 +0,0 @@
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/////////////////////////// DNA DATUM
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/datum/dna
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var/unique_enzymes = null
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var/struc_enzymes = null
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var/uni_identity = null
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var/b_type = "A+"
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var/mutantrace = null //The type of mutant race the player is if applicable (i.e. potato-man)
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var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
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/datum/dna/proc/check_integrity(var/mob/living/carbon/human/character)
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if(character)
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if(length(uni_identity) != 39)
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//Lazy.
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var/temp
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//Hair
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var/hair = 0
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if(!character.h_style)
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character.h_style = "Skinhead"
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var/hrange = round(4095 / hair_styles_list.len)
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var/index = hair_styles_list.Find(character.h_style)
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if(index)
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hair = index * hrange - rand(1,hrange-1)
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//Facial Hair
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var/beard = 0
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if(!character.f_style)
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character.f_style = "Shaved"
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var/f_hrange = round(4095 / facial_hair_styles_list.len)
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index = facial_hair_styles_list.Find(character.f_style)
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if(index)
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beard = index * f_hrange - rand(1,f_hrange-1)
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temp = add_zero2(num2hex((character.r_hair),1), 3)
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temp += add_zero2(num2hex((character.b_hair),1), 3)
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temp += add_zero2(num2hex((character.g_hair),1), 3)
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temp += add_zero2(num2hex((character.r_facial),1), 3)
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temp += add_zero2(num2hex((character.b_facial),1), 3)
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temp += add_zero2(num2hex((character.g_facial),1), 3)
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temp += add_zero2(num2hex(((character.s_tone + 220) * 16),1), 3)
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temp += add_zero2(num2hex((character.r_eyes),1), 3)
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temp += add_zero2(num2hex((character.g_eyes),1), 3)
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temp += add_zero2(num2hex((character.b_eyes),1), 3)
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var/gender
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if (character.gender == MALE)
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gender = add_zero2(num2hex((rand(1,(2050+BLOCKADD))),1), 3)
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else
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gender = add_zero2(num2hex((rand((2051+BLOCKADD),4094)),1), 3)
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temp += gender
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temp += add_zero2(num2hex((beard),1), 3)
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temp += add_zero2(num2hex((hair),1), 3)
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uni_identity = temp
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if(length(struc_enzymes)!= 3*STRUCDNASIZE)
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var/mutstring = ""
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for(var/i = 1, i <= STRUCDNASIZE, i++)
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mutstring += add_zero2(num2hex(rand(1,1024)),3)
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struc_enzymes = mutstring
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if(length(unique_enzymes) != 32)
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unique_enzymes = md5(character.real_name)
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else
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if(length(uni_identity) != 39) uni_identity = "00600200A00E0110148FC01300B0095BD7FD3F4"
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if(length(struc_enzymes)!= 3*STRUCDNASIZE) struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
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/datum/dna/proc/ready_dna(mob/living/carbon/human/character)
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var/temp
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//Hair
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var/hair = 0
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if(!character.h_style)
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character.h_style = random_hair_style(character.gender)
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var/hrange = round(4095 / hair_styles_list.len)
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var/index = hair_styles_list.Find(character.h_style)
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if(index)
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hair = index * hrange - rand(1,hrange-1)
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//Facial Hair
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var/beard = 0
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if(!character.f_style)
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character.f_style = random_facial_hair_style(character.gender)
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var/f_hrange = round(4095 / facial_hair_styles_list.len)
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index = facial_hair_styles_list.Find(character.f_style)
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if(index)
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beard = index * f_hrange - rand(1,f_hrange-1)
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temp = add_zero2(num2hex((character.r_hair),1), 3)
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temp += add_zero2(num2hex((character.b_hair),1), 3)
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temp += add_zero2(num2hex((character.g_hair),1), 3)
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temp += add_zero2(num2hex((character.r_facial),1), 3)
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temp += add_zero2(num2hex((character.b_facial),1), 3)
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temp += add_zero2(num2hex((character.g_facial),1), 3)
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temp += add_zero2(num2hex(((character.s_tone + 220) * 16),1), 3)
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temp += add_zero2(num2hex((character.r_eyes),1), 3)
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temp += add_zero2(num2hex((character.g_eyes),1), 3)
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temp += add_zero2(num2hex((character.b_eyes),1), 3)
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var/gender
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if (character.gender == MALE)
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gender = add_zero2(num2hex((rand(1,(2050+BLOCKADD))),1), 3)
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else
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gender = add_zero2(num2hex((rand((2051+BLOCKADD),4094)),1), 3)
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temp += gender
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temp += add_zero2(num2hex((beard),1), 3)
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temp += add_zero2(num2hex((hair),1), 3)
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uni_identity = temp
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var/mutstring = ""
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for(var/i = 1, i <= STRUCDNASIZE, i++)
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mutstring += add_zero2(num2hex(rand(1,1024)),3)
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struc_enzymes = mutstring
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unique_enzymes = md5(character.real_name)
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reg_dna[unique_enzymes] = character.real_name
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/////////////////////////// DNA DATUM
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@@ -1,575 +0,0 @@
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/////////////////////////// DNA HELPER-PROCS
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/proc/getleftblocks(input,blocknumber,blocksize)
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var/string
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if (blocknumber > 1)
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string = copytext(input,1,((blocksize*blocknumber)-(blocksize-1)))
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return string
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else
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return null
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/proc/getrightblocks(input,blocknumber,blocksize)
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var/string
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if (blocknumber < (length(input)/blocksize))
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string = copytext(input,blocksize*blocknumber+1,length(input)+1)
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return string
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else
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return null
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/proc/getblockstring(input,block,subblock,blocksize,src,ui) // src is probably used here just for urls; ui is 1 when requesting for the unique identifier screen, 0 for structural enzymes screen
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var/string
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var/subpos = 1 // keeps track of the current sub block
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var/blockpos = 1 // keeps track of the current block
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for(var/i = 1, i <= length(input), i++) // loop through each letter
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var/pushstring
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if(subpos == subblock && blockpos == block) // if the current block/subblock is selected, mark it
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pushstring = "</font color><b>[copytext(input, i, i+1)]</b><font color='blue'>"
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else
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if(ui) //This is for allowing block clicks to be differentiated
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pushstring = "<a href='?src=\ref[src];uimenuset=[num2text(blockpos)];uimenusubset=[num2text(subpos)]'>[copytext(input, i, i+1)]</a>"
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else
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pushstring = "<a href='?src=\ref[src];semenuset=[num2text(blockpos)];semenusubset=[num2text(subpos)]'>[copytext(input, i, i+1)]</a>"
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string += pushstring // push the string to the return string
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if(subpos >= blocksize) // add a line break for every block
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string += " </font color><font color='#285B5B'>|</font color><font color='blue'> "
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subpos = 0
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blockpos++
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subpos++
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return string
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/proc/getblock(input,blocknumber,blocksize)
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var/result
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result = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1)
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return result
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/proc/getblockbuffer(input,blocknumber,blocksize)
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var/result[3]
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var/block = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1)
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for(var/i = 1, i <= 3, i++)
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result[i] = copytext(block, i, i+1)
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return result
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/proc/setblock(istring, blocknumber, replacement, blocksize)
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if(!blocknumber)
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return istring
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if(!istring || !replacement || !blocksize) return 0
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var/result = getleftblocks(istring, blocknumber, blocksize) + replacement + getrightblocks(istring, blocknumber, blocksize)
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return result
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/proc/add_zero2(t, u)
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var/temp1
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while (length(t) < u)
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t = "0[t]"
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temp1 = t
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if (length(t) > u)
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temp1 = copytext(t,2,u+1)
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return temp1
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/proc/miniscramble(input,rs,rd)
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var/output
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output = null
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if (input == "C" || input == "D" || input == "E" || input == "F")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"6",prob((rs*10));"7",prob((rs*5)+(rd));"0",prob((rs*5)+(rd));"1",prob((rs*10)-(rd));"2",prob((rs*10)-(rd));"3")
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if (input == "8" || input == "9" || input == "A" || input == "B")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
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if (input == "4" || input == "5" || input == "6" || input == "7")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
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if (input == "0" || input == "1" || input == "2" || input == "3")
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output = pick(prob((rs*10));"8",prob((rs*10));"9",prob((rs*10));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C",prob((rs*10)-(rd));"D",prob((rs*5)+(rd));"E",prob((rs*5)+(rd));"F")
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if (!output) output = "5"
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return output
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//Instead of picking a value far from the input, this will pick values closer to it.
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//Sorry for the block of code, but it's more efficient then calling text2hex -> loop -> hex2text
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/proc/miniscrambletarget(input,rs,rd)
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var/output = null
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switch(input)
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if("0")
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output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10));"2",prob((rs*10)-(rd));"3")
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if("1")
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output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10));"3",prob((rs*10)-(rd));"4")
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if("2")
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output = pick(prob((rs*10));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10));"4",prob((rs*10)-(rd));"5")
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if("3")
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output = pick(prob((rs*10)-(rd));"0",prob((rs*10));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10));"5",prob((rs*10)-(rd));"6")
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if("4")
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output = pick(prob((rs*10)-(rd));"1",prob((rs*10));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10));"6",prob((rs*10)-(rd));"7")
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if("5")
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output = pick(prob((rs*10)-(rd));"2",prob((rs*10));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10));"7",prob((rs*10)-(rd));"8")
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if("6")
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output = pick(prob((rs*10)-(rd));"3",prob((rs*10));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10));"8",prob((rs*10)-(rd));"9")
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if("7")
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output = pick(prob((rs*10)-(rd));"4",prob((rs*10));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10));"9",prob((rs*10)-(rd));"A")
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if("8")
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output = pick(prob((rs*10)-(rd));"5",prob((rs*10));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10));"A",prob((rs*10)-(rd));"B")
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if("9")
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output = pick(prob((rs*10)-(rd));"6",prob((rs*10));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C")
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if("10")//A
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output = pick(prob((rs*10)-(rd));"7",prob((rs*10));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10));"C",prob((rs*10)-(rd));"D")
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if("11")//B
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output = pick(prob((rs*10)-(rd));"8",prob((rs*10));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10));"D",prob((rs*10)-(rd));"E")
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if("12")//C
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output = pick(prob((rs*10)-(rd));"9",prob((rs*10));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10));"E",prob((rs*10)-(rd));"F")
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if("13")//D
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output = pick(prob((rs*10)-(rd));"A",prob((rs*10));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10));"F")
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if("14")//E
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output = pick(prob((rs*10)-(rd));"B",prob((rs*10));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
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if("15")//F
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output = pick(prob((rs*10)-(rd));"C",prob((rs*10));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
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if(!input || !output) //How did this happen?
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output = "8"
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return output
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/proc/isblockon(hnumber, bnumber , var/UI = 0)
|
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|
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var/temp2
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temp2 = hex2num(hnumber)
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|
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if(UI)
|
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if(temp2 >= 2050)
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||||
return 1
|
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else
|
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return 0
|
||||
|
||||
if (bnumber == HULKBLOCK || bnumber == TELEBLOCK || bnumber == NOBREATHBLOCK || bnumber == NOPRINTSBLOCK || bnumber == SMALLSIZEBLOCK || bnumber == SHOCKIMMUNITYBLOCK)
|
||||
if (temp2 >= 3500 + BLOCKADD)
|
||||
return 1
|
||||
else
|
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return 0
|
||||
if (bnumber == XRAYBLOCK || bnumber == FIREBLOCK || bnumber == REMOTEVIEWBLOCK || bnumber == REGENERATEBLOCK || bnumber == INCREASERUNBLOCK || bnumber == REMOTETALKBLOCK || bnumber == MORPHBLOCK)
|
||||
if (temp2 >= 3050 + BLOCKADD)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
|
||||
if (temp2 >= 2050 + BLOCKADD)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/proc/ismuton(var/block,var/mob/M)
|
||||
return isblockon(getblock(M.dna.struc_enzymes, block,3),block)
|
||||
|
||||
/proc/randmutb(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = pick(GLASSESBLOCK,COUGHBLOCK,FAKEBLOCK,NERVOUSBLOCK,CLUMSYBLOCK,TWITCHBLOCK,HEADACHEBLOCK,BLINDBLOCK,DEAFBLOCK,HALLUCINATIONBLOCK)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/proc/randmutg(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = pick(HULKBLOCK,XRAYBLOCK,FIREBLOCK,TELEBLOCK,NOBREATHBLOCK,REMOTEVIEWBLOCK,REGENERATEBLOCK,INCREASERUNBLOCK,REMOTETALKBLOCK,MORPHBLOCK,BLENDBLOCK,NOPRINTSBLOCK,SHOCKIMMUNITYBLOCK,SMALLSIZEBLOCK)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/proc/scramble(var/type, mob/M as mob, var/p)
|
||||
if(!M) return
|
||||
M.dna.check_integrity()
|
||||
if(type)
|
||||
for(var/i = 1, i <= STRUCDNASIZE-1, i++)
|
||||
if(prob(p))
|
||||
M.dna.uni_identity = setblock(M.dna.uni_identity, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3)
|
||||
updateappearance(M, M.dna.uni_identity)
|
||||
|
||||
else
|
||||
for(var/i = 1, i <= STRUCDNASIZE-1, i++)
|
||||
if(prob(p))
|
||||
M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3)
|
||||
domutcheck(M, null)
|
||||
return
|
||||
|
||||
/proc/randmuti(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = rand(1,UNIDNASIZE)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.uni_identity,num,add_zero2(num2hex(rand(1,4095),1),3),3)
|
||||
M.dna.uni_identity = newdna
|
||||
return
|
||||
|
||||
/proc/toggledblock(hnumber) //unused
|
||||
var/temp3
|
||||
var/chtemp
|
||||
temp3 = hex2num(hnumber)
|
||||
if (temp3 < 2050)
|
||||
chtemp = rand(2050,4095)
|
||||
return add_zero2(num2hex(chtemp,1),3)
|
||||
else
|
||||
chtemp = rand(1,2049)
|
||||
return add_zero2(num2hex(chtemp,1),3)
|
||||
/////////////////////////// DNA HELPER-PROCS
|
||||
|
||||
/////////////////////////// DNA MISC-PROCS
|
||||
/proc/updateappearance(mob/M as mob , structure)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
M.dna.check_integrity()
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.r_hair = hex2num(getblock(structure,1,3))
|
||||
H.b_hair = hex2num(getblock(structure,2,3))
|
||||
H.g_hair = hex2num(getblock(structure,3,3))
|
||||
H.r_facial = hex2num(getblock(structure,4,3))
|
||||
H.b_facial = hex2num(getblock(structure,5,3))
|
||||
H.g_facial = hex2num(getblock(structure,6,3))
|
||||
H.s_tone = round(((hex2num(getblock(structure,7,3)) / 16) - 220))
|
||||
H.r_eyes = hex2num(getblock(structure,8,3))
|
||||
H.g_eyes = hex2num(getblock(structure,9,3))
|
||||
H.b_eyes = hex2num(getblock(structure,10,3))
|
||||
if(H.internal_organs_by_name["eyes"])
|
||||
H.update_eyes()
|
||||
|
||||
if (isblockon(getblock(structure, 11,3),11 , 1))
|
||||
H.gender = FEMALE
|
||||
else
|
||||
H.gender = MALE
|
||||
|
||||
//Hair
|
||||
var/hairnum = hex2num(getblock(structure,13,3))
|
||||
var/index = round(1 +(hairnum / 4096)*hair_styles_list.len)
|
||||
if((0 < index) && (index <= hair_styles_list.len))
|
||||
H.h_style = hair_styles_list[index]
|
||||
|
||||
//Facial Hair
|
||||
var/beardnum = hex2num(getblock(structure,12,3))
|
||||
index = round(1 +(beardnum / 4096)*facial_hair_styles_list.len)
|
||||
if((0 < index) && (index <= facial_hair_styles_list.len))
|
||||
H.f_style = facial_hair_styles_list[index]
|
||||
|
||||
H.update_body(0)
|
||||
H.update_hair()
|
||||
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/proc/probinj(var/pr, var/inj)
|
||||
return prob(pr+inj*pr)
|
||||
|
||||
/proc/domutcheck(mob/living/M as mob, connected, inj)
|
||||
if (!M) return
|
||||
|
||||
M.dna.check_integrity()
|
||||
|
||||
M.disabilities = 0
|
||||
M.sdisabilities = 0
|
||||
var/old_mutations = M.mutations
|
||||
M.mutations = list()
|
||||
M.pass_flags = 0
|
||||
// M.see_in_dark = 2
|
||||
// M.see_invisible = 0
|
||||
|
||||
if(PLANT in old_mutations)
|
||||
M.mutations.Add(PLANT)
|
||||
if(SKELETON in old_mutations)
|
||||
M.mutations.Add(SKELETON)
|
||||
if(FAT in old_mutations)
|
||||
M.mutations.Add(FAT)
|
||||
if(HUSK in old_mutations)
|
||||
M.mutations.Add(HUSK)
|
||||
|
||||
if(ismuton(NOBREATHBLOCK,M))
|
||||
if(probinj(45,inj) || (mNobreath in old_mutations))
|
||||
M << "\blue You feel no need to breathe."
|
||||
M.mutations.Add(mNobreath)
|
||||
if(ismuton(REMOTEVIEWBLOCK,M))
|
||||
if(probinj(45,inj) || (mRemote in old_mutations))
|
||||
M << "\blue Your mind expands"
|
||||
M.mutations.Add(mRemote)
|
||||
M.verbs += /mob/living/carbon/human/proc/remoteobserve
|
||||
if(ismuton(REGENERATEBLOCK,M))
|
||||
if(probinj(45,inj) || (mRegen in old_mutations))
|
||||
M << "\blue Your body pulses with energy"
|
||||
M.mutations.Add(mRegen)
|
||||
if(ismuton(INCREASERUNBLOCK,M))
|
||||
if(probinj(45,inj) || (mRun in old_mutations))
|
||||
M << "\blue You feel quick"
|
||||
M.mutations.Add(mRun)
|
||||
if(ismuton(REMOTETALKBLOCK,M))
|
||||
if(probinj(45,inj) || (mRemotetalk in old_mutations))
|
||||
M << "\blue You expand your mind outwards"
|
||||
M.mutations.Add(mRemotetalk)
|
||||
M.verbs += /mob/living/carbon/human/proc/remotesay
|
||||
if(ismuton(MORPHBLOCK,M))
|
||||
if(probinj(45,inj) || (mMorph in old_mutations))
|
||||
M.mutations.Add(mMorph)
|
||||
M << "\blue Your skin feels strange"
|
||||
M.verbs += /mob/living/carbon/human/proc/morph
|
||||
if(ismuton(BLENDBLOCK,M))
|
||||
if(probinj(45,inj) || (mBlend in old_mutations))
|
||||
M.mutations.Add(mBlend)
|
||||
M << "\blue You feel alone"
|
||||
if(ismuton(HALLUCINATIONBLOCK,M))
|
||||
if(probinj(45,inj) || (mHallucination in old_mutations))
|
||||
M.mutations.Add(mHallucination)
|
||||
M << "\red Your mind says 'Hello'"
|
||||
if(ismuton(NOPRINTSBLOCK,M))
|
||||
if(probinj(45,inj) || (mFingerprints in old_mutations))
|
||||
M.mutations.Add(mFingerprints)
|
||||
M << "\blue Your fingers feel numb"
|
||||
if(ismuton(SHOCKIMMUNITYBLOCK,M))
|
||||
if(probinj(45,inj) || (mShock in old_mutations))
|
||||
M.mutations.Add(mShock)
|
||||
M << "\blue Your skin feels dry"
|
||||
if(ismuton(SMALLSIZEBLOCK,M))
|
||||
if(probinj(45,inj) || (mSmallsize in old_mutations))
|
||||
M << "\blue Your skin feels rubbery"
|
||||
M.mutations.Add(mSmallsize)
|
||||
M.pass_flags |= 1
|
||||
|
||||
|
||||
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, HULKBLOCK,3),HULKBLOCK))
|
||||
if(probinj(5,inj) || (HULK in old_mutations))
|
||||
M << "\blue Your muscles hurt."
|
||||
M.mutations.Add(HULK)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, HEADACHEBLOCK,3),HEADACHEBLOCK))
|
||||
M.disabilities |= EPILEPSY
|
||||
M << "\red You get a headache."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, FAKEBLOCK,3),FAKEBLOCK))
|
||||
M << "\red You feel strange."
|
||||
if (prob(95))
|
||||
if(prob(50))
|
||||
randmutb(M)
|
||||
else
|
||||
randmuti(M)
|
||||
else
|
||||
randmutg(M)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, COUGHBLOCK,3),COUGHBLOCK))
|
||||
M.disabilities |= COUGHING
|
||||
M << "\red You start coughing."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, CLUMSYBLOCK,3),CLUMSYBLOCK))
|
||||
M << "\red You feel lightheaded."
|
||||
M.mutations.Add(CLUMSY)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, TWITCHBLOCK,3),TWITCHBLOCK))
|
||||
M.disabilities |= TOURETTES
|
||||
M << "\red You twitch."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, XRAYBLOCK,3),XRAYBLOCK))
|
||||
if(probinj(30,inj) || (XRAY in old_mutations))
|
||||
M << "\blue The walls suddenly disappear."
|
||||
// M.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
|
||||
// M.see_in_dark = 8
|
||||
// M.see_invisible = 2
|
||||
M.mutations.Add(XRAY)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, NERVOUSBLOCK,3),NERVOUSBLOCK))
|
||||
M.disabilities |= NERVOUS
|
||||
M << "\red You feel nervous."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, FIREBLOCK,3),FIREBLOCK))
|
||||
if(probinj(30,inj) || (COLD_RESISTANCE in old_mutations))
|
||||
M << "\blue Your body feels warm."
|
||||
M.mutations.Add(COLD_RESISTANCE)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, BLINDBLOCK,3),BLINDBLOCK))
|
||||
M.sdisabilities |= BLIND
|
||||
M << "\red You can't seem to see anything."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, TELEBLOCK,3),TELEBLOCK))
|
||||
if(probinj(15,inj) || (TK in old_mutations))
|
||||
M << "\blue You feel smarter."
|
||||
M.mutations.Add(TK)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, DEAFBLOCK,3),DEAFBLOCK))
|
||||
M.sdisabilities |= DEAF
|
||||
M.ear_deaf = 1
|
||||
M << "\red Its kinda quiet.."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, GLASSESBLOCK,3),GLASSESBLOCK))
|
||||
M.disabilities |= NEARSIGHTED
|
||||
M << "Your eyes feel weird..."
|
||||
|
||||
/* If you want the new mutations to work, UNCOMMENT THIS.
|
||||
if(istype(M, /mob/living/carbon))
|
||||
for (var/datum/mutations/mut in global_mutations)
|
||||
mut.check_mutation(M)
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && istype(M, /mob/living/carbon/human))
|
||||
// human > monkey
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.notransform = 1
|
||||
var/list/implants = list() //Try to preserve implants.
|
||||
for(var/obj/item/weapon/implant/W in H)
|
||||
implants += W
|
||||
W.loc = null
|
||||
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (H.contents-implants))
|
||||
if (W==H.w_uniform) // will be teared
|
||||
continue
|
||||
H.unEquip(W)
|
||||
M.notransform = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
if(H.species.primitive)
|
||||
O = new H.species.primitive(src)
|
||||
else
|
||||
H.gib() //Trying to change the species of a creature with no primitive var set is messy.
|
||||
return
|
||||
|
||||
if(M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
|
||||
for(var/obj/T in (M.contents-implants))
|
||||
del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the cute little monkey
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
O.real_name = text("monkey ([])",copytext(md5(M.real_name), 2, 6))
|
||||
O.take_overall_damage(M.getBruteLoss() + 40, M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss() + 20)
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
O.a_intent = I_HARM
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
|
||||
if (!isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && !istype(M, /mob/living/carbon/human))
|
||||
// monkey > human,
|
||||
var/mob/living/carbon/monkey/Mo = M
|
||||
Mo.notransform = 1
|
||||
var/list/implants = list() //Still preserving implants
|
||||
for(var/obj/item/weapon/implant/W in Mo)
|
||||
implants += W
|
||||
W.loc = null
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (Mo.contents-implants))
|
||||
Mo.unEquip(W)
|
||||
M.notransform = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("monkey2h", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
var/mob/living/carbon/human/human/O = new( src )
|
||||
if(Mo.greaterform)
|
||||
O.set_species(Mo.greaterform)
|
||||
|
||||
if (isblockon(getblock(M.dna.uni_identity, 11,3),11))
|
||||
O.gender = FEMALE
|
||||
else
|
||||
O.gender = MALE
|
||||
|
||||
if (M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
//for(var/obj/T in M)
|
||||
// del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the human
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
|
||||
var/i
|
||||
while (!i)
|
||||
var/randomname
|
||||
if (O.gender == MALE)
|
||||
randomname = capitalize(pick(first_names_male) + " " + capitalize(pick(last_names)))
|
||||
else
|
||||
randomname = capitalize(pick(first_names_female) + " " + capitalize(pick(last_names)))
|
||||
if (findname(randomname))
|
||||
continue
|
||||
else
|
||||
O.real_name = randomname
|
||||
i++
|
||||
updateappearance(O,O.dna.uni_identity)
|
||||
O.take_overall_damage(M.getBruteLoss(), M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss())
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if(M)
|
||||
M.update_icon = 1 //queue a full icon update at next life() call
|
||||
return null
|
||||
|
||||
|
||||
/proc/togglemut(mob/M as mob, var/block)
|
||||
if(!M) return
|
||||
var/newdna
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,block,toggledblock(getblock(M.dna.struc_enzymes,block,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/////////////////////////// DNA MISC-PROCS
|
||||
@@ -5,31 +5,34 @@
|
||||
block=MONKEYBLOCK
|
||||
|
||||
/datum/dna/gene/monkey/can_activate(var/mob/M,var/flags)
|
||||
return istype(M, /mob/living/carbon/human)
|
||||
return ishuman(M)
|
||||
|
||||
/datum/dna/gene/monkey/activate(var/mob/living/carbon/human/H, var/connected, var/flags)
|
||||
if(!istype(H,/mob/living/carbon/human))
|
||||
// testing("Cannot monkey-ify [M], type is [M.type].")
|
||||
return
|
||||
if(issmall(H)) // Already a monkey
|
||||
if(issmall(H))
|
||||
return
|
||||
for(var/obj/item/W in H)
|
||||
if(istype(W,/obj/item/organ))
|
||||
continue
|
||||
if(istype(W,/obj/item/weapon/implant))
|
||||
continue
|
||||
H.unEquip(W)
|
||||
|
||||
H.regenerate_icons()
|
||||
H.canmove = 0
|
||||
H.stunned = 1
|
||||
H.icon = null
|
||||
H.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( H.loc )
|
||||
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay(H.loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = H
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
|
||||
sleep(22)
|
||||
qdel(animation)
|
||||
|
||||
H.stunned = 0
|
||||
H.update_canmove()
|
||||
H.invisibility = initial(H.invisibility)
|
||||
@@ -43,33 +46,34 @@
|
||||
if(H.hud_used)
|
||||
H.hud_used.instantiate()
|
||||
|
||||
H << "<B>You are now a [H.species.name]. </B>"
|
||||
qdel(animation)
|
||||
H << "<B>You are now a [H.species.name].</B>"
|
||||
|
||||
return H
|
||||
|
||||
/datum/dna/gene/monkey/deactivate(var/mob/living/carbon/human/H, var/connected, var/flags)
|
||||
if(!istype(H,/mob/living/carbon/human))
|
||||
// testing("Cannot monkey-ify [M], type is [M.type].")
|
||||
return
|
||||
for(var/obj/item/W in H)
|
||||
if (W==H.w_uniform) // will be torn
|
||||
if (W == H.w_uniform) // will be torn
|
||||
continue
|
||||
if(istype(W,/obj/item/organ))
|
||||
continue
|
||||
if(istype(W,/obj/item/weapon/implant))
|
||||
continue
|
||||
H.unEquip(W)
|
||||
H.regenerate_icons()
|
||||
H.canmove = 0
|
||||
H.stunned = 1
|
||||
H.icon = null
|
||||
H.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( H.loc )
|
||||
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay(H.loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = H
|
||||
flick("monkey2h", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
sleep(22)
|
||||
qdel(animation)
|
||||
|
||||
H.stunned = 0
|
||||
H.update_canmove()
|
||||
@@ -84,7 +88,6 @@
|
||||
if(H.hud_used)
|
||||
H.hud_used.instantiate()
|
||||
|
||||
H << "<B>You are now a [H.species.name]. </B>"
|
||||
qdel(animation)
|
||||
H << "<B>You are now a [H.species.name].</B>"
|
||||
|
||||
return H
|
||||
@@ -77,6 +77,7 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
|
||||
|
||||
H.underwear = "None"
|
||||
H.undershirt = "None"
|
||||
H.socks = "None"
|
||||
H.faction |= "faithless"
|
||||
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/shadowling(usr), slot_w_uniform)
|
||||
|
||||
@@ -381,7 +381,7 @@ Class Procs:
|
||||
for(var/obj/item/I in component_parts)
|
||||
if(I.reliability != 100 && crit_fail)
|
||||
I.crit_fail = 1
|
||||
I.loc = src.loc
|
||||
I.forceMove(loc)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/proc/default_deconstruction_screwdriver(var/mob/user, var/icon_state_open, var/icon_state_closed, var/obj/item/weapon/screwdriver/S)
|
||||
|
||||
@@ -606,7 +606,7 @@ var/global/nologevent = 0
|
||||
return
|
||||
if(confirm == "Yes")
|
||||
var/delay = input("What delay should the restart have (in seconds)?", "Restart Delay", 5) as num
|
||||
if(!delay)
|
||||
if(isnull(delay))
|
||||
delay = 50
|
||||
else
|
||||
delay = delay * 10
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
msg = "\blue \icon[cross] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
usr << "Your prayers have been received by the gods."
|
||||
@@ -37,7 +37,7 @@
|
||||
msg = "\blue <b><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
/proc/HONK_announce(var/text , var/mob/Sender)
|
||||
@@ -53,12 +53,16 @@
|
||||
msg = "\blue <b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>REPLY</A>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
/proc/Nuke_request(text , mob/Sender)
|
||||
var/nuke_code = get_nuke_code()
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
|
||||
admins << msg
|
||||
admins << "<span class='adminnotice'><b>The nuke code is [nuke_code].</b></span>"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
X << "<span class='adminnotice'><b>The nuke code is [nuke_code].</b></span>"
|
||||
|
||||
@@ -101,22 +101,23 @@
|
||||
inserted_id = I
|
||||
interact(user)
|
||||
return
|
||||
|
||||
if(exchange_parts(user, W))
|
||||
return
|
||||
|
||||
if(default_deconstruction_crowbar(W))
|
||||
return
|
||||
|
||||
if(default_unfasten_wrench(user, W))
|
||||
return
|
||||
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(panel_open)
|
||||
if(istype(W, /obj/item/weapon/crowbar))
|
||||
empty_content()
|
||||
default_deconstruction_crowbar(W)
|
||||
return 1
|
||||
return
|
||||
|
||||
if(default_unfasten_wrench(user, W))
|
||||
return
|
||||
|
||||
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(var/obj/item/weapon/ore/O)
|
||||
@@ -253,7 +254,7 @@
|
||||
while(s.amount > s.max_amount)
|
||||
new s.type(loc,s.max_amount)
|
||||
s.use(s.max_amount)
|
||||
s.loc = loc
|
||||
s.forceMove(loc)
|
||||
s.layer = initial(s.layer)
|
||||
|
||||
/**********************Mining Equipment Locker**************************/
|
||||
|
||||
@@ -35,7 +35,8 @@
|
||||
"antennae" = /obj/item/organ/wryn/hivenode
|
||||
)
|
||||
|
||||
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | NO_BREATHE | HAS_SKIN_COLOR | NO_SCAN | NO_SCAN | HIVEMIND
|
||||
flags = IS_WHITELISTED | HAS_LIPS | NO_BREATHE | HAS_SKIN_COLOR | NO_SCAN | NO_SCAN | HIVEMIND
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
dietflags = DIET_HERB //bees feed off nectar, so bee people feed off plants too
|
||||
|
||||
reagent_tag = PROCESS_ORG
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
var/has_fine_manipulation = 1 // Can use small items.
|
||||
|
||||
var/flags = 0 // Various specific features.
|
||||
var/clothing_flags = 0 // Underwear and socks.
|
||||
var/bloodflags = 0
|
||||
var/bodyflags = 0
|
||||
var/dietflags = 0 // Make sure you set this, otherwise it won't be able to digest a lot of foods
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
primitive_form = "Monkey"
|
||||
path = /mob/living/carbon/human/human
|
||||
language = "Sol Common"
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_TONE
|
||||
dietflags = DIET_OMNI
|
||||
unarmed_type = /datum/unarmed_attack/punch
|
||||
@@ -37,7 +38,8 @@
|
||||
else, frequently even their own lives. They prefer warmer temperatures than most species and \
|
||||
their native tongue is a heavy hissing laungage called Sinta'Unathi."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_CLAWS | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_CARN
|
||||
|
||||
@@ -88,7 +90,8 @@
|
||||
|
||||
primitive_form = "Farwa"
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
@@ -119,7 +122,8 @@
|
||||
to the degree it can cause conflict with more rigorous and strict authorities. They speak a guttural language known as 'Canilunzt' \
|
||||
which has a heavy emphasis on utilizing tail positioning and ear twitches to communicate intent."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
@@ -148,7 +152,8 @@
|
||||
herbivores on the whole and tend to be co-operative with the other species of the galaxy, although they rarely reveal \
|
||||
the secrets of their empire to their allies."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_COLOR
|
||||
dietflags = DIET_HERB
|
||||
|
||||
@@ -190,6 +195,7 @@
|
||||
poison_type = "oxygen"
|
||||
|
||||
flags = NO_SCAN | IS_WHITELISTED
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
blood_color = "#2299FC"
|
||||
@@ -278,6 +284,7 @@
|
||||
brute_mod = 0.8
|
||||
|
||||
flags = IS_WHITELISTED
|
||||
clothing_flags = HAS_SOCKS
|
||||
bodyflags = FEET_CLAWS
|
||||
dietflags = DIET_HERB
|
||||
|
||||
@@ -295,6 +302,7 @@
|
||||
unarmed_type = /datum/unarmed_attack/punch
|
||||
|
||||
flags = IS_WHITELISTED | NO_BREATHE | HAS_LIPS | NO_INTORGANS | NO_SCAN
|
||||
clothing_flags = HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_COLOR
|
||||
bloodflags = BLOOD_SLIME
|
||||
dietflags = DIET_CARN
|
||||
@@ -322,7 +330,8 @@
|
||||
default_genes = list(REMOTE_TALK)
|
||||
|
||||
|
||||
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = IS_WHITELISTED | HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
dietflags = DIET_HERB
|
||||
|
||||
reagent_tag = PROCESS_ORG
|
||||
@@ -373,6 +382,7 @@
|
||||
water and other radiation."
|
||||
|
||||
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | NO_PAIN
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = 0 //Diona regenerate nutrition in light, no diet necessary
|
||||
|
||||
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
|
||||
@@ -467,6 +477,7 @@
|
||||
passive_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
|
||||
|
||||
flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_DNA_RAD
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = 0 //IPCs can't eat, so no diet
|
||||
blood_color = "#1F181F"
|
||||
flesh_color = "#AAAAAA"
|
||||
|
||||
@@ -317,18 +317,18 @@ var/global/list/damage_icon_parts = list()
|
||||
stand_icon.Blend(base_icon,ICON_OVERLAY)
|
||||
|
||||
//Underwear
|
||||
if(underwear && species.flags & HAS_UNDERWEAR)
|
||||
if(underwear && species.clothing_flags & HAS_UNDERWEAR)
|
||||
var/datum/sprite_accessory/underwear/U = underwear_list[underwear]
|
||||
if(U)
|
||||
stand_icon.Blend(new /icon(U.icon, "uw_[U.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
if(undershirt && species.flags & HAS_UNDERWEAR)
|
||||
if(undershirt && species.clothing_flags & HAS_UNDERSHIRT)
|
||||
var/datum/sprite_accessory/undershirt/U2 = undershirt_list[undershirt]
|
||||
if(U2)
|
||||
stand_icon.Blend(new /icon(U2.icon, "us_[U2.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
|
||||
if(socks)
|
||||
if(socks && species.clothing_flags & HAS_SOCKS)
|
||||
var/datum/sprite_accessory/socks/U3 = socks_list[socks]
|
||||
if(U3)
|
||||
stand_icon.Blend(new /icon(U3.icon, "sk_[U3.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
@@ -254,19 +254,19 @@ datum/preferences
|
||||
|
||||
|
||||
var/icon/underwear_s = null
|
||||
if(underwear && current_species.flags & HAS_UNDERWEAR)
|
||||
if(underwear && current_species.clothing_flags & HAS_UNDERWEAR)
|
||||
var/datum/sprite_accessory/underwear/U = underwear_list[underwear]
|
||||
if(U)
|
||||
underwear_s = new/icon(U.icon, "[U.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
var/icon/undershirt_s = null
|
||||
if(undershirt && current_species.flags & HAS_UNDERWEAR)
|
||||
if(undershirt && current_species.clothing_flags & HAS_UNDERSHIRT)
|
||||
var/datum/sprite_accessory/undershirt/U2 = undershirt_list[undershirt]
|
||||
if(U2)
|
||||
undershirt_s = new/icon(U2.icon, "[U2.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
var/icon/socks_s = null
|
||||
if(socks)
|
||||
if(socks && current_species.clothing_flags & HAS_SOCKS)
|
||||
var/datum/sprite_accessory/socks/U3 = socks_list[socks]
|
||||
if(U3)
|
||||
socks_s = new/icon(U3.icon, "[U3.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
@@ -3,60 +3,6 @@
|
||||
H.dna.SetSEState(MONKEYBLOCK,1)
|
||||
domutcheck(H, null)
|
||||
|
||||
/*
|
||||
/mob/living/carbon/human/proc/monkeyize()
|
||||
if (notransform)
|
||||
return
|
||||
for(var/obj/item/W in src)
|
||||
if (W==w_uniform) // will be torn
|
||||
continue
|
||||
unEquip(W)
|
||||
regenerate_icons()
|
||||
notransform = 1
|
||||
canmove = 0
|
||||
stunned = 1
|
||||
icon = null
|
||||
invisibility = 101
|
||||
for(var/t in organs)
|
||||
del(t)
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
|
||||
if(!species.primitive) //If the creature in question has no primitive set, this is going to be messy.
|
||||
gib()
|
||||
return
|
||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
|
||||
O = new species.primitive(loc)
|
||||
|
||||
O.dna = dna.Clone()
|
||||
O.dna.SetSEState(MONKEYBLOCK,1)
|
||||
O.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF)
|
||||
O.loc = loc
|
||||
O.viruses = viruses
|
||||
O.a_intent = I_HARM
|
||||
|
||||
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
|
||||
O << "<B>You are now [O]. </B>"
|
||||
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
|
||||
return O
|
||||
*/
|
||||
|
||||
/mob/new_player/AIize()
|
||||
spawning = 1
|
||||
return ..()
|
||||
|
||||
Reference in New Issue
Block a user