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Allows the Recycler to Recycle Wood (#31442)
* Update recycler.dm * Update material_container.dm * Update code/game/machinery/recycler.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> --------- Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -478,3 +478,8 @@
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name = "Plastic"
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id = MAT_PLASTIC
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sheet_type = /obj/item/stack/sheet/plastic
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/datum/material/wood
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name = "Wood"
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id = MAT_WOOD
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sheet_type = /obj/item/stack/sheet/wood
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@@ -25,7 +25,7 @@
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/obj/machinery/recycler/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_PLASTIC, MAT_BLUESPACE), 0, TRUE, null, null, null, TRUE)
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_TITANIUM, MAT_URANIUM, MAT_DIAMOND, MAT_BLUESPACE, MAT_WOOD, MAT_PLASTIC, MAT_BANANIUM, MAT_TRANQUILLITE), 0, TRUE, null, null, null, TRUE)
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component_parts = list()
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component_parts += new /obj/item/circuitboard/recycler(null)
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component_parts += new /obj/item/stock_parts/matter_bin(null)
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