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Fixes a weird pixel offset and typo on the beer nuke (#21794)
* okay this should work * the not map change * how the fuck did this get in here
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@@ -74628,10 +74628,7 @@
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/turf/simulated/floor/engine,
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/area/toxins/xenobiology)
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"oPK" = (
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/obj/structure/reagent_dispensers/beerkeg/nuke{
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pixel_x = 2;
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pixel_y = 6
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},
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/obj/structure/reagent_dispensers/beerkeg/nuke,
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/obj/structure/table/wood,
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/obj/structure/cable/yellow{
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d1 = 1;
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@@ -276,7 +276,7 @@
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/obj/structure/reagent_dispensers/beerkeg/nuke
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name = "Nanotrasen-brand nuclear fission explosive"
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desc = "One of the more successful achievements of the Nanotrasen Corporate Warfare Division, their nuclear fission explosives are renowned for being cheap\
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desc = "One of the more successful achievements of the Nanotrasen Corporate Warfare Division, their nuclear fission explosives are renowned for being cheap \
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to produce and devestatingly effective. Signs explain that though this is just a model, every Nanotrasen station is equipped with one, just in case. \
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All Captains carefully guard the disk needed to detonate them - at least, the sign says they do. There seems to be a tap on the back."
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icon = 'icons/obj/nuclearbomb.dmi'
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