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requested (#22988)
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@@ -11,20 +11,13 @@
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var/players_per_mage = 10 // If the admin wants to tweak things or something
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var/delay_per_mage = 7 MINUTES // Every 7 minutes by default
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var/time_till_chaos = 30 MINUTES // Half-hour in
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/// Tracks a one-time restock of all magivends once we get a second wizard
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var/have_we_populated_magivends = FALSE
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/datum/game_mode/wizard/raginmages/announce()
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to_chat(world, "<B>The current game mode is - Ragin' Mages!</B>")
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to_chat(world, "<B>The <font color='red'>Space Wizard Federation</font> is pissed, crew must help defeat all the Space Wizards invading the station!</B>")
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/datum/game_mode/wizard/post_setup()
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// Makes magivends PLENTIFUL
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for(var/obj/machinery/economy/vending/magivend/magic in GLOB.machines)
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for(var/key in magic.products)
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magic.products[key] = 20 // and so, there was prosperity for ragin mages everywhere
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magic.product_records.Cut()
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magic.build_inventory(magic.products, magic.product_records)
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..()
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/datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1)
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var/list/messages = list()
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if(you_are)
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@@ -116,6 +109,8 @@
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if(making_mage || SSshuttle.emergency.mode >= SHUTTLE_ESCAPE)
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return FALSE
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making_mage = TRUE
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if(!have_we_populated_magivends)
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populate_magivends()
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var/image/source = image('icons/obj/cardboard_cutout.dmi', "cutout_wizard")
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var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Do you want to play as a raging Space Wizard?", ROLE_WIZARD, TRUE, poll_time = 20 SECONDS, source = source)
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@@ -157,3 +152,13 @@
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SSticker.mode_result = "raging wizard loss - wizard killed"
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to_chat(world, "<span class='warning'><font size = 3><b>The crew has managed to hold off the Wizard attack! The Space Wizard Federation has been taught a lesson they will not soon forget!</b></font></span>")
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..(1)
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/datum/game_mode/wizard/raginmages/proc/populate_magivends()
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// Makes magivends PLENTIFUL
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for(var/obj/machinery/economy/vending/magivend/magic in GLOB.machines)
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for(var/key in magic.products)
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magic.products[key] = 20 // and so, there was prosperity for ragin mages everywhere
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magic.product_records.Cut()
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magic.build_inventory(magic.products, magic.product_records)
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have_we_populated_magivends = TRUE
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